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번역 관련 문제 보고
Just to let you know this game is made with Unity and I believe its encryptions are very difficult to extract and read. Unlike some games that can be modified through the use of text files (AKA visual novels made by Python scripts or Ren'Py) , this one is custom made. Also when using HxD, each changed byte must be precise and will be corrupted if a single piece is missing so I advise you to avoid using it entirely if you only want the stats to be modified. Take note though I am a novice at this compared to you
What console command are you referring to? The only one I'm aware of is the one the developer mentioned recently in the pinned post, but I haven't really looked around.
From looking at the file it seems there are clearly certain parts of the file for different aspects of the saved game. You can see where the inventory section is, where the party roster section is, where event related information is stored, etc. I was able to determine where the 6 entries for the stats are located for each character, and I can just edit those to whatever I want. Admittedly I haven't played much since I made the changes to see if anything else was affected, but as long as I am just changing those bytes I don't think anything will be changed beyond the stats (I was able to load the game and take the screenshot, at least).
Yeah, opening some of the files you can tell that Unity was used. I've only ever messed around with game files for a limited number of games, so I don't know much about how difficult it is to edit BB files versus other games (which also probably depends on the developer).
But, it sounds like there might be an easier way, which means that there wouldn't be a need for a guide on using a hex editor to edit the save game file.
And yes, before making any changes to save game files like this, you should always make a backup first in case you screw something up
Also forgot to mention*** I believe this thread is illegal just reading the rules.
Don't know if we both be banned for this?
Wait never mind just been reading on the rules, you can discuss it as log as single player. That is why I've been wondering why there was a long @ss thread in Skyrim
Edit: I had a more detailed response, but then you deleted one post and edited the other xp.
So yeah, I will still respect the developer's wishes on this front, and I'll refrain from talking about it much more until then. If something like this is even wanted! If there are easier ways, then I guess people could just do those and wouldn't need to bother with this stuff.
It could be that the alignment for characters is stored in a separate place (along with perks and starting stats), which would make sense because this should be independent of the save game file (for example, you make a character template, this character could appear in multiple games). Since the stat allocations are tied more directly to a given playthrough of a game (similar to items and progression), then these are stored in the save game file.
That being said, there is clearly a location for alignment in the save game file data for each character, but it could be that modifying it here is not sufficient (though may be necessary). Or, I could have just done something wrong.
I'll let you know if I find anything the next time I look at the game files.
It is probably located in "Steam\steamapps\common\Bastard Bonds\Save" but I'm not very sure.
When I was looking through the data file there was a location that seemed like it stored information from events that took place on maps. I didn't look into this section very much because I didn't need to change anything on here for my personal use, but it's possible that something could be changed there. What NPC was it, and what map did they appear on?
I also have not been able to figure out where the character template information is hidden. I thought somebody mentioned it was stored as metadata in the PNG images, but I looked there and wasn't able to find it. I wasn't able to find any other obvious locations either.
Maybe somebody else that know more would have better luck.