Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Awesome! I look forward to updates. Thanks for bringing an old favorite to Steam :)
p.s. I'd be insta-buying this but for this issue.
At the moment trying to play Unlimited till fully leveled and researched. (Hope those carry over into the scenarios)
I like to build tightly, and past a certain point, it becomes difficult to build roads accurately - some sort of an "simplified View" would be helpful. Weither like in Stronghold, where you can press space, and all buildings turn into flat rectangles, showing the spaces in between clearly,
or some sort of an xray mode, where the models of buildings turn into clear shapes, so you can see what is for example... behind a building.
Clicking certain buildings in tightly packed regions can get difficut and frustrationg. For example a Firetower surround by 8 townhouses in a 3x3 pattern, gets difficult to click on.
building roads could be simplified, instead of having to pull and aligen those 2 arrows, it could be a click and drag thing. Bridges (if its possible) could be shown beforehand when placing a road close to water. An idea for a third way of trnasport beside wooden and stonde bridges across water: Boats!
Selecting and destroying Objects with the "select ressources to destroy" option, could use a highlight on the field its pointed on. Kinda like in road building a yellow dot per field built is shown, under the pointer for selecting what to destroy.
A rotate functions for weither the whole view of the Map (doesnt need to be 360° Turnable, more like N E S W) and buildings that arent like the Townhouse 2x2.
Thanks for reading (if anyone does), and sorry if its written kinda retarded.
Rotate feature would be great as well, I forgot to mention this!!
Bug or not finished yet, that is the question.
Sometimes when a plague ravages my town, i recognize like 20 people at once at the Infirmacy, but they dont get healed. After saving and reloading, they receive healing. Not sure if thats a bug. Also sometimes, even with the Infirmacy telling all cured, there is still houses marked for plague.
We will check the rest of the problems, too.