Nioh: Complete Edition

Nioh: Complete Edition

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schmoney william Nov 13, 2021 @ 2:11pm
7
why is nioh so bad
the only reason this game rose to popularity is because new from software games take 3 years to come out and people got bored. nioh is the cheapest game i've seen so far in the souls-borne category. the only source of difficulty is that everything kills you in one hit whereas in a quality souls-borne game you actually have to learn the moveset by making mistakes. here you make one mistake time to start again. the game is not hard don't get me wrong the bosses are child's play they have like 4 moves they keep spamming it's just that all 4 moves are a one-shot. it's wasted potential really because a lot of things about the game are alright so it really is sad that they could only make it "hard" by pumping up the hp and damage of the enemies.
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Showing 1-15 of 167 comments
JorgeJunior Nov 13, 2021 @ 2:22pm 
Originally posted by smo:
... everything kills you in one hit...
I love the game, but I hate the one-hit-kill too.
They fixed that in Nioh 2.
Leon Nov 13, 2021 @ 2:49pm 
4
know whats funny? people who didn't even finish the first walkthrough, compare nioh with DS, because they finished DS and 100%'d it think they will find all souls-like games to be easy to finish, but no... once they play Nioh, they get beat up, because their mentality to play souls-like games is just treat it like darksouls, and thats why they find it hard.

as for Nioh bosses, they dont have their full combos in the first playthroughs, but last 2 probably show their maximum potential.

there are armors, medium, and heavy, but you have to spec to stamina iirc to avoid fat rolls. Nioh mechanics exceeds DS mechanics which are press space to dodge cause the iframes are too high you will mostly be safe from any hit.
⭕TheSodaman Nov 13, 2021 @ 2:50pm 
Prefacing this post with: I don't have Soulsborne as a reference.

I don't know if it's true for those games, but in the Nioh series, you can keep on the offensive for several combos worth if you take advantage of the mechanics. As in the enemy may have been struck 8 to 20+ times in 10 seconds. Where axe might be on the lower end of this. And I think trying to play this like any other game that's not Nioh can get a player in trouble.

Wearing light armor or if you wear armor you don't meet the minimum requirements of what you equip, you can get defeated quickly.

There are some other tools that can help you take more than one hit before factoring in heavier armor or gear set bonuses such as Wind status effect, Weaken Weapon temper, Devigorate, Steel, Protection, Living Weapon, Increase Defense on XYZ temper, Honda clan, Tokugawa/Janemecho "Grit", Quick Change Scroll, etc.

When you get to the post-London mission, you can get access to two of these, Wind talisman or Devigorate spell with an investment of 1 to 2 into Magic. Or if you chose the wind guardian spirit to start, when you finish using Living Weapon, the enemy may have wind on them if they survived.

The exception to most of the above is your first boss fight with Ume-bozu with the Kamehameha laser blast. And if it's your first time on the fight, will probably eat the beam until you can see what the preparation animation looks like.

As you play the later Ways, not upgrading your gear levels and its +values can also lead to getting devastated by one hit. And then there's probably a point in the Abyss where you simply cannot take a hit anymore in light armor. Before switching away from light armor, I could still take at least 1 hit w/o buffs or debuffing on floor 31 and 32 depending on the attack.

And I think where most players going through that fall short is, they try squeeze the life out of a set they had just because it is epic or divine and customized to what they want, but is dramatically lower level than the gear currently dropping. And the game really punishes, damage-wise, you for not updating your gear's level and +value. Players might soul match one piece, but otherwise, try to squeak through with underleveled gear.

And then the DLC2 and DLC3 is not balanced for a Way of the Samurai player, so you might feel the frustration there too.
Last edited by ⭕TheSodaman; Nov 13, 2021 @ 2:54pm
Leoscar Nov 13, 2021 @ 3:10pm 
This game really isn't great while you learn how it plays, and doing so might take you an entire playthrough. The game has a weird difficulty curve and it doesn't help that it has so much you need to learn while bosses and everything that just exists one or two shots you (not really an issue when running three of the resurection buffs lol).

With that said, the game becomes way more enjoyable once you start playing it as intended. Whether you're willing to stick to it for that long is up to you.
Nwah Nov 13, 2021 @ 9:59pm 
Yeah this game is padded with artificial difficulty but going into it with the expectations of Dark Souls won't do you any favours.
Squerol Nov 13, 2021 @ 11:32pm 
Originally posted by JorgeJunior:
Originally posted by smo:
... everything kills you in one hit...
I love the game, but I hate the one-hit-kill too.

lmao do You guys even wear armor and level up HP?
If You got 1-shotted on ng+0 then You are doing something wrong.
Also look on %damage reduction - not on defense stats.
Last edited by Squerol; Nov 13, 2021 @ 11:33pm
schmoney william Nov 14, 2021 @ 4:47am 
Originally posted by JorgeJunior:
Originally posted by smo:
... everything kills you in one hit...
I love the game, but I hate the one-hit-kill too.
They fixed that in Nioh 2.
okay good. i really didn't feel like playing nioh 2 but if it's different i might give it a shot
schmoney william Nov 14, 2021 @ 4:53am 
Originally posted by Leon:
know whats funny? people who didn't even finish the first walkthrough, compare nioh with DS, because they finished DS and 100%'d it think they will find all souls-like games to be easy to finish, but no... once they play Nioh, they get beat up, because their mentality to play souls-like games is just treat it like darksouls, and thats why they find it hard.

as for Nioh bosses, they dont have their full combos in the first playthroughs, but last 2 probably show their maximum potential.

there are armors, medium, and heavy, but you have to spec to stamina iirc to avoid fat rolls. Nioh mechanics exceeds DS mechanics which are press space to dodge cause the iframes are too high you will mostly be safe from any hit.
yeah instead of timing the dodge you just have to press block that will block 100% of the damage or die in a single hit what an amazing game mechanic definitely transcending dark souls
schmoney william Nov 14, 2021 @ 4:54am 
Originally posted by Nwah:
Yeah this game is padded with artificial difficulty but going into it with the expectations of Dark Souls won't do you any favours.
not really expecting a dark souls 3 2 but since it's the same genre i would have expected heavy inspiration. sadly they didn't quite catch what makes souls games fun which is not the "artificial difficulty"
⭕TheSodaman Nov 14, 2021 @ 5:10am 
Originally posted by smo:
Originally posted by Leon:
know whats funny? people who didn't even finish the first walkthrough, compare nioh with DS, because they finished DS and 100%'d it think they will find all souls-like games to be easy to finish, but no... once they play Nioh, they get beat up, because their mentality to play souls-like games is just treat it like darksouls, and thats why they find it hard.

as for Nioh bosses, they dont have their full combos in the first playthroughs, but last 2 probably show their maximum potential.

there are armors, medium, and heavy, but you have to spec to stamina iirc to avoid fat rolls. Nioh mechanics exceeds DS mechanics which are press space to dodge cause the iframes are too high you will mostly be safe from any hit.
yeah instead of timing the dodge you just have to press block that will block 100% of the damage or die in a single hit what an amazing game mechanic definitely transcending dark souls

tldr: Due to the concerns expressed in this thread, your interpretation of the game leads me to think you will be largely disappointed with Nioh 2.

You absolutely can time the dodge. If you're using high stance to dodge, you need tighter timing and need to be out of the way of their follow-up attack (which means you know where they're going to attack next instead of you reacting it to). Versus mid or low stance, you have more control in case you see the next hit coming and you messed up with the first dodge.

If this is one of your concerns, this issue will follow you into Nioh 2 until you get better at dodging.

You're still treating Nioh like something it's not. It's a fast paced, stamina-based melee, combo driven action RPG looter with deep combat mechanics and a punishing, yet structured difficulty. And the main thing Nioh 2 offers is giving you more play styles to overcome that punishing, yet structured difficulty.

If your concern had been, keyboard and mouse prompts, wanting more weapon types, co-op with three people, character creation, quality of life inventory management, co-op from the very first mission, shorter time to assemble a build, then Nioh 2 has you covered. But your concern is with the core combat mechanics and if anything, they only get more complex with Nioh 2.
Last edited by ⭕TheSodaman; Nov 14, 2021 @ 5:22am
schmoney william Nov 14, 2021 @ 7:08am 
Originally posted by TheSodaman:
Originally posted by smo:
yeah instead of timing the dodge you just have to press block that will block 100% of the damage or die in a single hit what an amazing game mechanic definitely transcending dark souls

tldr: Due to the concerns expressed in this thread, your interpretation of the game leads me to think you will be largely disappointed with Nioh 2.

You absolutely can time the dodge. If you're using high stance to dodge, you need tighter timing and need to be out of the way of their follow-up attack (which means you know where they're going to attack next instead of you reacting it to). Versus mid or low stance, you have more control in case you see the next hit coming and you messed up with the first dodge.

If this is one of your concerns, this issue will follow you into Nioh 2 until you get better at dodging.

You're still treating Nioh like something it's not. It's a fast paced, stamina-based melee, combo driven action RPG looter with deep combat mechanics and a punishing, yet structured difficulty. And the main thing Nioh 2 offers is giving you more play styles to overcome that punishing, yet structured difficulty.

If your concern had been, keyboard and mouse prompts, wanting more weapon types, co-op with three people, character creation, quality of life inventory management, co-op from the very first mission, shorter time to assemble a build, then Nioh 2 has you covered. But your concern is with the core combat mechanics and if anything, they only get more complex with Nioh 2.
"punishing, yet structured difficulty." is a very nice way of putting "everything kills you in 1 hit (or 2 hits but the first one staggers you so the second one hits you a 100%) while you have to farm for heals even tho it's a rare drop". idk who paid you to say all this ♥♥♥♥ but there's really no reason to try to mislead people. the difficulty is artificial which is just straight up poor game design. a toddler could make a game hard by making everything deal half your hp with one hit. that's not where the beauty of souls like games comes from. where the difficulty should be coming from is hard to master movesets. from software games reached all the success they did because they made a game that was hard but not ♥♥♥♥♥♥♥♥. if you mastered the movesets of the enemies you could complete the game without dying even as a casual. however nioh just thinks you being a oneshot to even a regular enemy is what's gonna make the game hard. sure it will make it hard, will it make it fun? no. it's just not worth my time to waste it on a game that's designed like this.
Leon Nov 14, 2021 @ 7:33am 
"farm for heal" according to your profile, spending 25 hours and not yet realizing you need to collect Kodama to unlock more heal uses says a lot, please take an hour of your time to read about every option the game is offering you.

the difficulty lies on the player, what they use, their own skill plays a big role, we all got stomped at the beginning, some more than others, but in this case and so many others coming from DS fanboi base are really a git gud case, even if it sounds toxic to you, DS games are on slo-mo compared to Nioh games.

what is hard to master in darksouls game, what move sets do they have? press space, attack, repeat. ( also to make it clear, you probably meant boss attack patterns )

also hold block to learn each new enemy attack pattern, as easy as that.
schmoney william Nov 14, 2021 @ 8:58am 
Originally posted by Leon:
"farm for heal" according to your profile, spending 25 hours and not yet realizing you need to collect Kodama to unlock more heal uses says a lot, please take an hour of your time to read about every option the game is offering you.

the difficulty lies on the player, what they use, their own skill plays a big role, we all got stomped at the beginning, some more than others, but in this case and so many others coming from DS fanboi base are really a git gud case, even if it sounds toxic to you, DS games are on slo-mo compared to Nioh games.

what is hard to master in darksouls game, what move sets do they have? press space, attack, repeat. ( also to make it clear, you probably meant boss attack patterns )

also hold block to learn each new enemy attack pattern, as easy as that.
okay not realising the heal thing is my mistake but the explanation if pretty easy for that. the game is literally flooded with useless information and way too many items that have little to no use. and also the fact that i went 25 hours into this game and heals only became a problem says a lot of things about how hard this game is lmao. there's nothing really to git gud at if i'm being honest. movesets are not at all difficult to learn it's just as i said the damage.
godsblade Nov 14, 2021 @ 11:07am 
If there was nothing to git gud at then you wouldn't be dying much. If the movesets are not at all difficult to learn then why are you getting hit so much? If you run out of healing then you just need to get better at dodging/blocking. If your gear isn't strong enough then you need to pick up better weapons.

You could also just not fight certain enemies and invest into stealth items. A lot of the useless items can be useful, you just need to know how/when to use them obviously. The tools are there you just need to figure out how to use them or get out of the mindset of not using them.

It's probably better for your mindset if you don't compare the two and try to play Nioh as its own thing rather than trying to make it play like a souls clone.
Last edited by godsblade; Nov 14, 2021 @ 11:14am
Just Aaron Nov 17, 2021 @ 4:58pm 
Another classic example of someone who thought Nioh would be a Souls-clone. You should try learning how to play Nioh before complaining. This isn`t Dark Souls. Nioh is a very different type of game.
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