Nioh: Complete Edition

Nioh: Complete Edition

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Jon.Topps Mar 24, 2021 @ 8:38pm
Status and element help
So Nioh has terrible descriptions, and even after looking online, I still can't get a sense of stuff, because everyone is debating it on Reddit, and YouTube doesn't give enough info.

Status Ailment Augmentation = Is this the percentage chance that a status will proc?

Status on a weapon (like fire 45%) = Is this saying there's 45% EXTRA damage? Or that 45% of the normal damage will now be fire? Or is it 45% chance to proc fire (which doesn't seem right)? How does this work?

Everlasting ki and others with unlimited = I'm guessing this means, if I have 4% unlimited onmyo, it means there's a 4% chance it doesn't use up the use right? So if I stack that on everything, I can have like 20% chance not to use them? If I get everlasting ki on everything, could I essentially have 100% chance to be able to use stam when I'm out of stam?

Skill break = I'm going to guess this one means that when you use a skill (ninjitsu or a sword skill?) it does more ki damage when they're guarding?

Skill ki reduction = There are different ones like this. I know ki reduction means using less stam, but with skill, is it talking about weapon skills and stuff? So like, if I combo, and press strong attack at the end of the combo, doing a "skill", that skill takes less ki? Is that it?

Long range attack damage = Is there a certain distance where it becomes long range? Because I see things like "matchlock damage", which seems redundant to have different things that do the same thing, so I'm curious.

Close range, for hand cannon = Again, I'm confused. So close range would be what sort of distance? Am I suppose to use it in close combat? That seems stupid for a cannon.

For armor, why are some abilities yellow and others white and others purpose? I understand green is a set bonus, but I don't get the other colors.

Lastly, does anyone have any advice for organising this stuff? I have dozens of good items for each slot, and when I get new stuff, it's just a huge pain going through it all to sort. Any methods of keeping organised?
Last edited by Jon.Topps; Mar 24, 2021 @ 8:59pm
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Showing 1-15 of 18 comments
Leon Mar 24, 2021 @ 9:09pm 
Status Ailment Augmentation is chance of inflecting said status when attacking with X weapon.

status on weapon iirc more dmg to element, for example if you buff your sword with fire, and weapon has fire status, that will be buffed.

close range is melee range, range is ranged

dont bother organizing till way of the nioh where you get set and divine items which are what you should focus on.

skill ki reduction is basically using less ki when using weapon skills, skills like flowing shadow, Quick slash, etc. not the heavy or light normal attacks.

armor if im not mistaken, the colors of each stat is like how rare they are, white is common, purple is exotic, etc.

can't really remember everything on the game since its been very long since i actually played it, i only login from time to time to help people.
Jon.Topps Mar 24, 2021 @ 10:12pm 
Originally posted by Leon:
can't really remember everything on the game since its been very long since i actually played it, i only login from time to time to help people.

Cool thanks for the help!
Do you remember about stacking? Right now I'm using carnage talisman and medicine power pill, and it seems like they both buff the same thing, so I'm not getting a stacking bonus. Like if carnage is active, then it does more damage, and when I use medicine power pill my attack actually goes down, because it's taking over.

Seems REALLY stupid, do things not stack in this game?
Last edited by Jon.Topps; Mar 24, 2021 @ 10:14pm
Shrike Alfare Mar 25, 2021 @ 2:11am 
IIRC, the effects of power pills and carnage talismans cancel each other out because carnage talismans actually lowers your defenses at the same time.

Buffs and abilities do stack, but there are certain rules to it. An equipment can't have two types of elemental defenses for example. Passives like Unlimited Ammo do stack though and can be really formidable with the right build.
Jon.Topps Mar 25, 2021 @ 6:44pm 
Thanks for the help!

I know this is a stupid question and I'm certain I know the answer, but is there any way to have more than two sets of quick keys? Having only 8 slots is quite limiting. I'm using all 8 already, and I'm still only in the first area. I love my bombs, healing, and strength buffs, and I don't even have any magic attacks yet :(
Leon Mar 25, 2021 @ 6:58pm 
Originally posted by Jon.Topps:
Thanks for the help!

I know this is a stupid question and I'm certain I know the answer, but is there any way to have more than two sets of quick keys? Having only 8 slots is quite limiting. I'm using all 8 already, and I'm still only in the first area. I love my bombs, healing, and strength buffs, and I don't even have any magic attacks yet :(

there are 4 x4 in total iirc, can be unlocked from options
Jon.Topps Mar 25, 2021 @ 8:23pm 
Originally posted by Leon:
Originally posted by Jon.Topps:
Thanks for the help!

I know this is a stupid question and I'm certain I know the answer, but is there any way to have more than two sets of quick keys? Having only 8 slots is quite limiting. I'm using all 8 already, and I'm still only in the first area. I love my bombs, healing, and strength buffs, and I don't even have any magic attacks yet :(

there are 4 x4 in total iirc, can be unlocked from options
:O for real!? how? I just went into the options and I don't see anything like that?
lunaticFortune Mar 25, 2021 @ 9:36pm 
Originally posted by Jon.Topps:
Originally posted by Leon:

there are 4 x4 in total iirc, can be unlocked from options
:O for real!? how? I just went into the options and I don't see anything like that?
You get the option of purchasing them from the blacksmith after enough progression. Once you start getting Patronage points (I believe by talking with her and using her services, but don't know the specifics), you'll unlock a small assortment of permanent bonuses to use them on, one of which is extra sets of item hotkeys.

Once you have them, you can limit the amount that you cycle through in the options menu, in case you aren't using all of them at the moment.
Jon.Topps Mar 28, 2021 @ 9:17pm 
So I'm trying to figure out all the smithing stuff now.

Is reforging just pointless? Like it's always only white quality, even when I switched out a purple quality ability for it. It's also always the same few things, and always lame. I just 50 reforgings over and over, just to see what's available, and it was all garbage. Considering it's the same garbage, and completely random, and only white, just pointless?

In terms of soul forging weapons, I'm seeing that the only abilities that can be switch are those that already have the symbol next to them (like the two rectangles with an arrow between them). And then, the only abilities that can transfer to that slot are ones with the symbol and max familiarity. Also, if something doesn't have an ability with a symbol, then forging it with something else just straight up gives it that ability.
So, if I have a weapon that only has a single ability with a symbol, then that's the only thing I can switch out, yes? That's severely limits what's possible, and make it nearly useless. I've saved every piece of interesting gear for my whole playthrough so far, and I'm not seeing anything really worth doing here. The only real benefit looks to be that it boosts the weapon's level, making it do more damage, which is nice. So really, all I need to care about is keeping high level weapons to toss at my wanted gear, right? Other than that, soul forging doesn't really need any attention?

In terms of soul forging armor, it looks like literally the only thing it does is boost the level. So abilities are literally pointless here, yes? So all I have to do is keep the high level stuff, and toss out everything else that doesn't have nice abilities?

Realistically, the system seems super complicated, but it's all garbage and useless. The only thing worth doing is looting more gear, to hope you get something with good abilities, then soul forge a high level thing onto it. Is that about right?
Leon Mar 28, 2021 @ 9:21pm 
it is more of a late game than early game thing to get the most out of it, late game you can use high tier items to get better forge stats and such.
Shrike Alfare Mar 30, 2021 @ 11:33pm 
Originally posted by Jon.Topps:
So I'm trying to figure out all the smithing stuff now.

Is reforging just pointless? Like it's always only white quality, even when I switched out a purple quality ability for it. It's also always the same few things, and always lame. I just 50 reforgings over and over, just to see what's available, and it was all garbage. Considering it's the same garbage, and completely random, and only white, just pointless?

In terms of soul forging weapons, I'm seeing that the only abilities that can be switch are those that already have the symbol next to them (like the two rectangles with an arrow between them). And then, the only abilities that can transfer to that slot are ones with the symbol and max familiarity. Also, if something doesn't have an ability with a symbol, then forging it with something else just straight up gives it that ability.
So, if I have a weapon that only has a single ability with a symbol, then that's the only thing I can switch out, yes? That's severely limits what's possible, and make it nearly useless. I've saved every piece of interesting gear for my whole playthrough so far, and I'm not seeing anything really worth doing here. The only real benefit looks to be that it boosts the weapon's level, making it do more damage, which is nice. So really, all I need to care about is keeping high level weapons to toss at my wanted gear, right? Other than that, soul forging doesn't really need any attention?

In terms of soul forging armor, it looks like literally the only thing it does is boost the level. So abilities are literally pointless here, yes? So all I have to do is keep the high level stuff, and toss out everything else that doesn't have nice abilities?

Realistically, the system seems super complicated, but it's all garbage and useless. The only thing worth doing is looting more gear, to hope you get something with good abilities, then soul forge a high level thing onto it. Is that about right?

Reforging weirdly only becomes useful on the later stages of the game. I don't get why they made it like that either. It just does.

Soul matching works only if you find abilities that you want to keep. Because of the increasing Amrita cost, it isn't viable to keep doing it. Example: I use it to switch around "Increased damage against Onmyudo" ability. But again, it all depends on your play style. You don't really need to get it into it.

Soul matching armor also is only useful in late game, once you've got your hands on Divine equipment.
Jon.Topps Mar 31, 2021 @ 8:25pm 
So I'm fighting the ice queen now, and I can manage to poison and burn her every now and then. However, I'm not seeing this "confusion" concept. She's still attacking me, she's still got stamina, my hits aren't staggering her, and I appear to do normal damage. Am I missing something?
Leon Mar 31, 2021 @ 9:03pm 
Originally posted by Jon.Topps:
So I'm fighting the ice queen now, and I can manage to poison and burn her every now and then. However, I'm not seeing this "confusion" concept. She's still attacking me, she's still got stamina, my hits aren't staggering her, and I appear to do normal damage. Am I missing something?

it can only applied with elemental effects, poison and paralysis aren't one of them.

the effects that if at least 2 were applied and can then apply confusion are:

Fire, Water, Wind, Lightning, and Earth
Jon.Topps Mar 31, 2021 @ 9:06pm 
Originally posted by Leon:
it can only applied with elemental effects, poison and paralysis aren't one of them.
Thanks for the help. I find it incredibly stupid, but at least I know now, thanks! This info will help a ton when I respec. I also find it weird the mines blow up after like 5 seconds, that's basically no time at all. I don't even have enough time to place two mines and back up, so they're almost useless, sadly. Right now I'm thinking of going water and lightning, since their attacks are all ranged. I wish the mist bombs did status effects, but oh well.
Thanks again
Leon Mar 31, 2021 @ 9:08pm 
Originally posted by Jon.Topps:
Originally posted by Leon:
it can only applied with elemental effects, poison and paralysis aren't one of them.
Thanks for the help. I find it incredibly stupid, but at least I know now, thanks! This info will help a ton when I respec. I also find it weird the mines blow up after like 5 seconds, that's basically no time at all. I don't even have enough time to place two mines and back up, so they're almost useless, sadly. Right now I'm thinking of going water and lightning, since their attacks are all ranged. I wish the mist bombs did status effects, but oh well.
Thanks again

this reminds me, poison and paralysis are status alignment, so if an item have those it will effect poison and paralysis.
Beer Expert 420 Apr 1, 2021 @ 8:45am 
50 hours in no clue but I organize my ♥♥♥♥ by type and then just sell the lowest level stuff.
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Date Posted: Mar 24, 2021 @ 8:38pm
Posts: 18