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Each region also 5-8ish "Side" missions, which are often set on the same map as one of the Main missions of that region, or on a small number of other layouts. These Side missions often do not introduce new enemies, but have some gimmick that makes them different.
A lot of the complaints about repetitive level design are about the Side missions. It's a valid complaint, but I happen to think that the strong gameplay, in-depth character progression, and loads and loads of things to do easily outweigh it.
In the end, it comes down to your personal preference. This is _not_ Dark Souls, where environment and the open world were considered more important than coherent story-telling.
That said, while it is a ding against this game, the rest of the game is more than sufficient to make this an excellent purchase, even with the reuse of maps.
Initially, I thought this will be boring but am now playing in NG+++ to level up my character and get better gear to be familiarised. I don't like rushing thru a game and enjoy playing with others from time to time.