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Any crashes "fixed" by this are merely issues relating to insufficient capabilities of integrated graphics chips -- which the game's not even meant to be played through.
This is no cure-all (no cure at all?). I had an AMD card that recently gave up the ghost and felt that NVidia had the best available option to suit my budget and requirements this go-round.
The game crashed before the switch in hardware and continues to crash post switch.
It generally occurs when first launching a mission although I had previously noticed a nasty tendancy to freeze up or crash during the mission with the giant skeleton (source of all evil or something like I believe)- in particular in the house by the shrine closest to the boss, every single time the skeleton inside that house attacked me the game would instantly crash/freeze.
The game just has bugs and odd glitches.
Thanks man, this saved my game, now I can enjoy this wooderful game