Nioh: Complete Edition

Nioh: Complete Edition

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AH-1 Cobra Nov 19, 2017 @ 6:52pm
What's the strongest cheese build that's easy to use? (WoTD)
I gave up on Iai draw loops because I couldn't get the timing down even after a couple hrs of practice. From my perspective, it just seemed to randomly work and not work, or the window for the execution was so small, I wasn't able to see or feel it. If looping SoTC is just as hard, or harder, then I'm probably wasting my time with dual swords. I was told SoTC is easier.

I could Iai draw loop Mushinige on NG, up to 5-6x, but couldn't Iai loop Jin Hayabusa on WoTD even 2x. Actually, Iai loop didn't work for me on any WoTD bosses now that I think about it.

Is there even a consistent way to cheese stuff that doesn't require absolute clutch, 1 frame timings? LW seems to have been completely gutted. Even with 99 spirit and LW charms, I can't get anything close to 'infinite' even in missions with tons of stuff to kill with a constant refresh of amrita, it just seems to always run out no matter what. It almost seems like the bar drops faster the longer LW is out. I need a consistent way to win that doesn't involve me consistently hitting massive clutch windows, or getting oneshotted.

I'm running into issues in WoTD. It took me way more attempts than I'd like to admit to beat Jin Hayabusa on WoTD, and when faced with the possibility of a tankier, yet guaranteed-to-OHKO-you version in WoTW+, even after my dozens and dozens of fights to learn the match, I don't see me winning even 10% of the time. That's not about learning the match, it just means it's physically impossible for me to consistently hit these massive clutch windows. Can't means can't. My reaction time isn't what it used to be, I'll admit. And I believe that's what the problem here is. I need a way to cheese this♥♥♥♥♥♥

Also debuffs last all of about 5 seconds on WoTD. Buffing magic stat didn't seem to increase the duration, either. Not by any noticeable amount. The duration difference between 30 and 99 isn't even worth mentioning. 99 mag over 30 on top of 2 sloth duration extension skills might have gotten me 1-2 seconds of extra duration. Like, WTF? If I have to dodge one attack after landing sloth, and reposition, that's 5 seconds right there, which means I wasn't able to get a single swing off vs the sloth'd opponent. Or maybe 1-2 if I'm lucky. Certainly not enough time to position for something like an Iai draw to the back. Sloth is gone before you get to land that.

Should I just stop playing the game? Or is there a no-skills cheese build even after all the previous ones got gutted that players like me who can't hit clutch timing windows can still use to win?
Last edited by AH-1 Cobra; Nov 19, 2017 @ 7:01pm
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Showing 1-13 of 13 comments
Rogue Nov 19, 2017 @ 7:02pm 
No matter what, and since you don't have game ownership... It's a matter of the great meme.

Git Gud.
AH-1 Cobra Nov 19, 2017 @ 7:03pm 
Originally posted by Rogue:
No matter what, and since you don't have game ownership... It's a matter of the great meme.

Git Gud.

I got the game via family share, it's not pirated. Anyone can click on my profile and see that I got 69hrs.
Last edited by AH-1 Cobra; Nov 19, 2017 @ 7:04pm
Nov 19, 2017 @ 7:13pm 
yea didnt read all that, skipped most of it. Anyway you seem to get hit alot, why dont you try a build focused heavily on heavy armor. There is a great set that gives you the "God of war looks down" setbonus which should be a nice thing to have against having your a*s whopped. Combine that with the odachi in the set "seven misfortunes eight hardships" getting the 3 piece setbonus for equipping the weapon and one piece of armor. Use 2 ranged weapons that are part of a set. One is ravenwing-gun and the other is the bow from the "Warrior of the West's Honor" set and equip one secondary weapon that is part of a set. Use all that with the Yasakani Magatama and BAM. You have the hightest possible damage reduktion possible.

Always take care of your gear and keep it up to date with itemlevel and the +.
AH-1 Cobra Nov 19, 2017 @ 7:16pm 
The build I'm running is a spear tank build. The build is tanky, but the problem is, damage of mobs just continues to skyrocket in consecutive difficulties, enough where armor and resists aren't gonna mitigate the damage down by an amount comparable to a difficulty lower with gear meant for that level range. Etc, you're gonna get hit for more damage in WoTD using 200+20 gear than you did in WoTS using 150+10 gear. Considerably more. Like nearly 2x more. WoTW means I'm literally going to get OHKO'd by attacks with heavy armor, and pretty solid damage reduction mods, and that's unacceptable. Some of these OHKO attacks aren't exactly easy to avoid either. Or just as worse, I could get hit by 2 extremely quick swings, and be killed, even after poising through an attack.

I got full 200+20 gear, with 2200 attack, and still can't beat Jin Hayabusa in WoTD even 50% of the time. I'd say my win rate is about 1 in 3 after 60+ fights with him. I don't know how that compares to others, but IMO that's extremely terrible. Horrendously bad. And the thing is, I'm as good in the match as I'm going to get after that many attempts. So 'git gud' doesn't apply here.

Living weapon is useless. It gets me a little bit of damage, and MAYBE guard break him one time for a single grapple before it's gone, but he's dropped me out of LW almost immediately by attacking. And I gotta burn a soul stone for this method.

Literally the ONLY and I mean ONLY method that I found that works on Jin, even 1/3rd of the time with spear is to attack him after he whiffs, and then when he blocks, use a guardian talisman (enko, atlas bear, etc) to knock him down and stick him with a final blow. The problem with the strategy, and is the reason why my win rate is so low is that this only randomly works. And this has to happen 3 times for me to win the fight. I cannot guard break Jin with a spear even with + break mod & break % + break from Enko, normally. I can swing until I'm out of ki and he's maybe 1/2 way to breaking.

Iai draw does not work on Jin in WoTD. Any previous videos I've seen where people do it are pre-nerf videos. It cannot be done currently. I spent 20 attempts attempting to iai draw loop him, and can say 100% that I couldn't even get one extra Iai draw in on him before he got up.
Last edited by AH-1 Cobra; Nov 19, 2017 @ 7:26pm
Nov 19, 2017 @ 7:27pm 
which is exaclty why I'm recommanding you the "God of war looks down" set with the odachi. With all the setbonuses you have about 40% damage reduktion, and about 24% increased close combat damage from the sets alone, not including the actuall stats from the gear itself. Aside from Odachi's beeing alot stronger against humanoid enemies you can just power though the enemys attacks even while beeing hit and your blocking becomes way more efficiant since you have so much toughness with the heavy gear.
AH-1 Cobra Nov 19, 2017 @ 7:32pm 
So you're recommending Odachi over spear? You missed what I said about already being a tank?

I have exactly 37.1% damage reduction with the sets I'm using. Over 24% CCD from using the combined 12%+ bonuses from 2 sets.

I got firearms damage % reduction inheritable in each of my armor pieces.

I got critical % reduction on body, and back attack % on head.

I grabbed all the Omnyo elemental defense passives.

I got damage reduction elemental %

I got weaken melee on my weapon.

99 body.

Not tanky enough. In WoTW, I guaratee this setup gets OHKO'd by lots of enemies. Just 1 swipe from a blue (gun) ninja yokai in the back did 60% of my HP bar in WoTD, and would have killed me with the follow up swing if I didn't react and get out of the way. The same attack is OHKO in WoTW, based on the massive damage increase in WoTD over WoTS. Even after landing weaken melee, they can still 3 shot me. That's nuttier than a ♥♥♥♥♥♥♥♥♥ rat. There is literally no sane reason why ♥♥♥♥ has to be that overtuned to the point where everyone is glass, and optionally a cannon.

If I'm going to be glass, then I might as well make my build a cannon. A spear tank is NOT a cannon.
Last edited by AH-1 Cobra; Nov 19, 2017 @ 7:40pm
Nov 19, 2017 @ 7:42pm 
I used that getup all the way to WotN until I got my hands on the grace-sets I was looking for. I had like 60% damage reduktion and 40% CCD increase and 50% elemental damage reduktion. Combine that with Todo clan which gives health the more endurance I skill and more damage the more heavy items i wear. thats extra 900 health or so and 10% extra dmg. On top of that I used defense and toughness bonus on all gear pieces and auto recovery on amrita gain+regeneration talisman. I wasnt just a tank, I was a selfsustaining tank. Grab all passives from all the weapon trees except higher axe dmg and tonfas, grab some passives from the ninjutsu and mage tree and you're good to go.

I mean I'm just recommanding you something that I liked to do, obviously you can just do something else entirely if it works better for you.:praisesun:
AH-1 Cobra Nov 19, 2017 @ 7:46pm 
Maybe I'll give Odachi a shot. I'm finding that spear is surprisingly ineffective at breaking human enemies in higher NG+ cycles, even with Enko, + break on weapon + break %, I can't break any human boss before running out of ki. I was able to easily break human bosses with just enko and no extra break stats on the weapon in NG.

What mods to you put on your weapon?

I'm thinking:

CCD
CC ki red
Weight damage A?
Weaken melee?
Break %/Element/Life on hit?

Did you go with inheritable attack mods on armor, or firearms reduction% (works against all ranged attacks, including spells)?
Last edited by AH-1 Cobra; Nov 19, 2017 @ 7:56pm
pozertron Nov 19, 2017 @ 7:56pm 
The strat i use most of the time on human enemies is pump Guard Ki reduction and just stand right in their face and block. Usually they would spam their s*** like there's no tomorrow but since i have 300+ toughness they do NO ki damage. As soon as i see them out of Ki i just LB+Y "odachi rushing move" into instant collapse.
AH-1 Cobra Nov 19, 2017 @ 7:57pm 
I was told toughness over 200 doesn't matter. So there is a reason to have more?

I assume you'd need to combine the blocking strategy with elemental % reduction on guarding? I have a couple pieces with that as an inheritable, and could probably get 100% with a combination of the helmet mod + guardian spirit bonus + maybe 1 inheritable mod. I'd only need to replace 1 firearms damage % inheritable.

If you got 100% elemental reduction on guarding, do you still get hit with effects?
Last edited by AH-1 Cobra; Nov 19, 2017 @ 8:00pm
xThLx Nov 19, 2017 @ 8:01pm 
tonfa to break human and dual katana or katana back damage for yokai
pozertron Nov 19, 2017 @ 8:02pm 
I don't remember about status effects, since the A.I. is pretty retarded and as long as you're in punch range they would just attack you and rarely buff/status
AH-1 Cobra Nov 19, 2017 @ 8:03pm 
There is damage taken when under status effect % that might be good. I'm not sure what sorta conflicts that has with other stats (like firearms or critical %), but if I'm gonna get hit with effects, I supposed I might as well stack that % reduction stat as well.

I have yet to find a charm that has both Yokai % reduction + Critical % reduction, so I'm assuming those are conflicting mods that cannot appear together.

I've been extremely unlucky on charms, and I'm still using a level 48 charm in one slot because it's got both Yokai % reduction and Yokai % damage. It's extremely rare to get a charm that's got both, or I'd be using a higher level one. It's difficult to get a charm that's got even 2 decent mods for a build, I'd imagine it's impossible outside of hitting powerball level odds of getting a near perfect one. I've seen streamers with 2 perfect charms. A lot of them. I can't help but think that they couldn't have obtained those legit.
Last edited by AH-1 Cobra; Nov 19, 2017 @ 8:08pm
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Date Posted: Nov 19, 2017 @ 6:52pm
Posts: 13