Nioh: Complete Edition

Nioh: Complete Edition

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*D4rKsKy* Nov 16, 2017 @ 12:21pm
Soul matching is confused i dont get it ?
2x raikiri lvl 24 one with 270 damage and 1 with 240 damage.
Base 270 the other the 240 one, then i get a more crappy weapon in return how come ?
Less damage less scaling D and not B, also lightning damage is nerfed by 3.
Last edited by *D4rKsKy*; Nov 16, 2017 @ 12:22pm
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Showing 1-15 of 17 comments
DiSiEi Nov 16, 2017 @ 12:23pm 
familiarity?
*D4rKsKy* Nov 16, 2017 @ 12:24pm 
Originally posted by Baam:
familiarity?
Both full.
On3Prodigy Nov 16, 2017 @ 12:25pm 
Also keep in mind of the stats that each provides. A stat may be increasing the base damage.
DiSiEi Nov 16, 2017 @ 12:26pm 
well i mean u usually try to put your desired wepaon and soul match it with the one with higher lvl, not the other way around in the 1st place
RedRocket Nov 16, 2017 @ 12:33pm 
When Soul Matching, the shown weapon as the outcome with have Familiarity back at 0, so the total end damage for that weapon will increase.
RedRocket Nov 16, 2017 @ 12:35pm 
This google.docs link The Handy Nioh Guide[docs.google.com] has some great blacksmith information which does include Soul Matching info.
awanderingswordsman Nov 16, 2017 @ 12:45pm 
The affixes on the weapon raikiri (and many weapons) are not fixed values. Some weapons have fixed values but some have fixed types of affixes (like lightning element) without a fixed value. Thus it's possible to have 2 nearly identical riakiri where one has lower scaling and lower lightning.

Also the change to attack (spirit) affects the shown attack value so the reason they are 30 apart is because one has a better change to attack rank.
*D4rKsKy* Nov 16, 2017 @ 1:54pm 
Originally posted by RedRocket:
When Soul Matching, the shown weapon as the outcome with have Familiarity back at 0, so the total end damage for that weapon will increase.

Then still i get a lower level weapon in for return look i show u.

Weapon i found

https://steamuserimages-a.akamaihd.net/ugc/871872486670050049/8A49CF05893CCBC22FF29BF55E8D4E6F2D9E2550/

After soul blabla lower base damage lower lightning damage.

https://steamuserimages-a.akamaihd.net/ugc/871872486670050201/575A7DB695DBEEE1D2CFB3DA8894222F8A25D74C/

Or my game is bugged or the soul thing is totaly bs.
Last edited by *D4rKsKy*; Nov 16, 2017 @ 1:59pm
*D4rKsKy* Nov 16, 2017 @ 2:11pm 
If someone can explain to me what i am doing wrong or if this is right thank u.
Windzor Nov 16, 2017 @ 2:15pm 
Originally posted by *D4rKy*:
Originally posted by RedRocket:
When Soul Matching, the shown weapon as the outcome with have Familiarity back at 0, so the total end damage for that weapon will increase.

Then still i get a lower level weapon in for return look i show u.

Weapon i found

https://steamuserimages-a.akamaihd.net/ugc/871872486670050049/8A49CF05893CCBC22FF29BF55E8D4E6F2D9E2550/

After soul blabla lower base damage lower lightning damage.

https://steamuserimages-a.akamaihd.net/ugc/871872486670050201/575A7DB695DBEEE1D2CFB3DA8894222F8A25D74C/

Or my game is bugged or the soul thing is totaly bs.
You just proved his point. Both swords come out at level 25 as you can see, but the familiarity gets reset after Soul Matching, so the resultant weapon will appear weaker in your case since those bonus effects scale with the Familiarity and after Soul Matching the familiarity goes back to 0.

In addition, that component Raikiri you're using is better than the one you're merging it with since it has the Proficiency bonus, so just equip that one instead of sacrificing it.
Zamus Nov 16, 2017 @ 2:16pm 
Originally posted by *D4rKy*:
If someone can explain to me what i am doing wrong or if this is right thank u.

That's from the familiarity, once you soul match the base equipment loses it's familiarity, that's why all the stats are going down.

As a quick note, increasing 1 level is not worth the effort, the extra damage you get is minimal, you are getting a whole 4 points of damage which nets to about 2% extra damage, I wouldn't bother to soul match unless you are giving hte item 20+ extra levels.
RedRocket Nov 16, 2017 @ 2:41pm 
Originally posted by Windzor:
Originally posted by *D4rKy*:

Then still i get a lower level weapon in for return look i show u.

Weapon i found

https://steamuserimages-a.akamaihd.net/ugc/871872486670050049/8A49CF05893CCBC22FF29BF55E8D4E6F2D9E2550/

After soul blabla lower base damage lower lightning damage.

https://steamuserimages-a.akamaihd.net/ugc/871872486670050201/575A7DB695DBEEE1D2CFB3DA8894222F8A25D74C/

Or my game is bugged or the soul thing is totaly bs.
You just proved his point. Both swords come out at level 25 as you can see, but the familiarity gets reset after Soul Matching, so the resultant weapon will appear weaker in your case since those bonus effects scale with the Familiarity and after Soul Matching the familiarity goes back to 0.

In addition, that component Raikiri you're using is better than the one you're merging it with since it has the Proficiency bonus, so just equip that one instead of sacrificing it.


Yes, exactly to the two posters.

Notice that when you start using a new weapon, the Familiarity is set at 0. As you use the weapon, or use Whetstones, the Familiarity will start increasing and so will the Special Effects on that weapon.

As previously mentioned, when Soul Matching, the end result weapon gets Familiarity set back to 0. In some cases it will look like the end result weapon will have lower stats when in reality, you need to get the Familiarity back up which in turn raises the Special Effects and the overall Attack number.

If you Soul Match with two weapons that have Familiarity both at 0, you will see a greater change in the Attack number and where the Special Effects are the same as with the starting weapon. And again, as the Familiarity rises, that weapon's Attack number will rise.

Hopefully that helps clear things up. Read through that Handy Nioh Guide as there are great tips in there by the person who put it together.
Last edited by RedRocket; Nov 16, 2017 @ 2:43pm
RedRocket Nov 16, 2017 @ 3:00pm 
Oh wait, I see what D4rKy is saying. If you look at the second link provided in D4rKy's post, you can see that both weapons have Familiarity set at 0 with the lower Attack damage after Soul Matching.
Windzor Nov 16, 2017 @ 5:07pm 
Originally posted by RedRocket:
Oh wait, I see what D4rKy is saying. If you look at the second link provided in D4rKy's post, you can see that both weapons have Familiarity set at 0 with the lower Attack damage after Soul Matching.
If you have the cursor over the Soul Match button in the menu, it shows the source weapon as having 0 familiarity even if it had maximum Fam before. The only way to see a proper direct comparison that accounts for familiarity is to have the cursor over the source weapon, which then shows an orange arrow going from the source weapon to the result.
Witcher Dec 2, 2017 @ 8:04pm 
Originally posted by RedRocket:
As previously mentioned, when Soul Matching, the end result weapon gets Familiarity set back to 0. In some cases it will look like the end result weapon will have lower stats when in reality, you need to get the Familiarity back up which in turn raises the Special Effects and the overall Attack number.

If you Soul Match with two weapons that have Familiarity both at 0, you will see a greater change in the Attack number and where the Special Effects are the same as with the starting weapon. And again, as the Familiarity rises, that weapon's Attack number will rise.

Hopefully that helps clear things up. Read through that Handy Nioh Guide as there are great tips in there by the person who put it together.

If the Special Effects percentages shown in Finished Form are reduced, will they increase back (or surpass the original percentages) when Familiarity of 100% is regained?
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Date Posted: Nov 16, 2017 @ 12:21pm
Posts: 17