Nioh: Complete Edition
I Was Hyped For Nioh 2 Until I Played This Again(A Nioh Rant)
I was hyped for Nioh 2 coming out next month so I decided to do another run-through of Nioh in celebration. However, after playing through Nioh again, I'm thinking I might not get Nioh 2 anymore. From everything that I've heard people say from the closed alpha/beta testing so far, they all say it's Nioh but with some new features. Which got me excited because I do love this game, but holy hell does it piss me off to no end.

I've beaten Nioh a few times, but each time has a considerable time gap between them so I end up basically going back into the game fresh. And it reminds me of just how "BS" I think this game is. The main campaign, going through the entirety of the game(not counting the DLC's) is an enjoyable experience. I get my Soulsborne-like challenges while having my Diablo-esque loot. My two favorite game franchises melded into one, what's not to love? But the community pissed and moaned that the game was too easy when it first came out because everyone used the Sloth Talisman to take out any challenge the bosses might of posed. Of course they nerfed it and that was fine. But when it came time to make the DLC they made those fights so absurdly hard in comparison to the base game, that going straight from the base game to the DLC feels like you skipped dozens of hours worth of practice you really should of had before attempting it. And it feels like the side missions are really only doable once you have a build going that basically just 1 shots everything.

And I have the Quickchange Scrolls and Sloth Talismans, but the more I use them the more I don't like using them. Sloth, back pre-nerf just felt cheap to use, so I veered away from that. After the nerf the duration of it is so short that by the time you cast it and get to the boss, 80% of it's duration has passed, which just makes it feel like it's more time wasted than it's worth. And the Quickchange Scrolls seem to do nothing but let me live 2-3 seconds longer, just so that I can sit there and watch my character fall from the heavens into a mob that is in the process of wombo-combo'ing my spawn point.

One of the big things I loved about the Soulsborne games was that they felt fair. It felt like the enemies had a set of rules they were forced to abide by just like I did. Every now and then the Soulsborne games would throw a curve ball at you with a boss that didn't fit into the "fair fight" camp, like OnS or Sister Frede, etc., but for the most part it felt fair. And if you had to fight multiple bosses at the same time, they gave you enough space to manage both of them, or one of them were slow or sometimes down right stationary, while the other one zipped around the room at you. You could exploit that and fight them 1v1 for a few before having to move again.

Nioh on the other hand throws you up against either bosses that hit WAAAY too hard for the stage of the game they're introduced, or throw double bosses at you where both of them are fast and agile while simultaneously not giving you what feels like enough room to manage them both properly. And bosses that have projectiles, like that Onriyoki they love pitting you against with the cannon balls he throws at you in the 2nd phase. You see it happen and you expect the ball to stay the course as soon as he reaches the end of his throwing animation. Nope, at the last possible micro-second he turns on a dime and hits you with the damned things.

I know I'll probably end up getting Nioh 2 on launch day anyways because I'm a salty masochist when it comes to the games I play. But if they copied the same exact formula that they used in Nioh 1, it's seriously going to tarnish the over-all enjoyment of the game for me. And I'm not trying to speak for anyone other than me, because I know there are people out there that want a game to bend them over the table until they love it, so this was just my rant. If you want to know what spurred this on and why I just berated your eyes with all of this, it's because I rage-quit trying to do a side-quest that I felt was complete BS after having gotten my butt handed to me for 4 1/2 hours yesterday trying to farm smithing plans off of Sarutobi.
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Сообщения 1623 из 23
Actually if you ignore the Yokai then they'll break out of their containment when you start to engage the clones. Usually what I do is before I go far enough in to trigger the clones to spawn I whack the yokai's container with my weapon to "wake them up" so to speak, and deal with them before going against the rest of the room.
I mean yeah, kusa destroys them while they are knelt upon coming out when you hit the containers but this is beside the point. I don't want to say it's skill so I guess I got lucky with having good gear not that I really remember that but this stuff was relatively easy when I did it. If this guy is having trouble then it's better if he stops before his fun turns the game unenjoyable for him.
Отредактировано POGGERS!; 20 фев. 2020 г. в 13:27
Автор сообщения: pavod3
Автор сообщения: Sokurah

I just reached the basement with teh kellys and i just wanna quit, its just no fun anymore.
The game well worn out its welcome

Activate your living weapon and button mash the Kellys. If needed, break the empty containers to easily refill your living weapon. It worked on Way of the Wise with my level 1 character so it should work for you too. Do that to the final boss too if you have trouble with him.

Maybe i try that tomorrow but i dont really know if i want anymore.
Thx anyway for the hint.

I mean if finished Sekiro, Isshin took me 5 hours or so. Same goes for pure Vessel in hollow knight. Friede and Geal were not that hard but much fun too.

Not a single boss in Nioh was that interesting to me. Its not really a skill check.
Its just how much endurance do you have, before you loose your mind XD

I love the first exploring of the levels in this one and the human combat with sword and spear is great but the bosses were kinda underwhelming to me.
Отредактировано Sokurah; 20 фев. 2020 г. в 13:33
I finished game on PS4 back when it released. Now I'm casually replaying on pc before nioh2. I would say entry level might be hard especially with bosses, my first wall back in the days was Yuki onna. Umi bozu still being pain in the ass. It's not different than dark souls, more fast,little less forgiving but I enjoy it greatly, especially I think replayability is far better than on souls game because you have different difficulties with better gear so it's worth starting over.
Well team ninja is also known for making games(ninja gaiden series) that aren't really all that fair to the player.
This is a really fair comment and I felt almost the same. The game just gets too hard for round 3-5 as bosses always one-shot me.:steamsad:
Thank your for this rant! I think you speak for many of us. I really like both Nioh and Nioh 2 but they are both just so unbearably sadistic and carelessly done.
Some say Nioh 2 is more balanced but I think it's much worse than Nioh. In Nioh you had a tutorial area with somewhat of a gimmick boss. In Nioh 2, the 2nd enemy (!) you see is practically unbeatable for new players. Stamina management was crucial in Nioh. In Nioh 2, you play an obese chainsmoker. Fire kills you as quickly as if you were half hydrogen. The 3rd boss is for many playes the hardest in the game. And they brought back those frigging wheel monks and made them stronger! Enemy variety is bigger, I give them that. But you constantly encounter enemies that would count as bosses even in Soulslikes. I love the ingenious combat system but despise the company's sadism and lazyness.
Автор сообщения: bengl76
Thank your for this rant! I think you speak for many of us. I really like both Nioh and Nioh 2 but they are both just so unbearably sadistic and carelessly done.
Some say Nioh 2 is more balanced but I think it's much worse than Nioh. In Nioh you had a tutorial area with somewhat of a gimmick boss. In Nioh 2, the 2nd enemy (!) you see is practically unbeatable for new players. Stamina management was crucial in Nioh. In Nioh 2, you play an obese chainsmoker. Fire kills you as quickly as if you were half hydrogen. The 3rd boss is for many playes the hardest in the game. And they brought back those frigging wheel monks and made them stronger! Enemy variety is bigger, I give them that. But you constantly encounter enemies that would count as bosses even in Soulslikes. I love the ingenious combat system but despise the company's sadism and lazyness.

You're four years late...
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