Nioh: Complete Edition

Nioh: Complete Edition

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Artificial difficulty
I like this game but iwonder what is the freaking point of a health bar if every boss 1 hits you. That is just anoying difficulty, i mean you can beat every boss eventually by avoiding everything but one hit kills you, so it make it seems like they are really difficult. Like i said i like this game but not so much, i find this to be focused on being frustrating instead of difficult but fun (a problem with a lot of games trying to imitate dark souls).

I am not hating the game btw, just venting after the freaking lvl 70 oni boss that deals 3000 dmg while my hp is 2k, so yeah what is the freaking pont of the hp just give a heart like in zelda or something.
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Показване на 106-120 от 144 коментара
Първоначално публикувано от Brigadeos:
Първоначално публикувано от Karn:

Once again, you're not understanding my point. Are there not cheap ways to deal with cheap bosses as well? making use of environments, certain skills and guardian spirit attacks?

Note that oda with yuki onna and nue with 2 ravens are optional. Completely optional. Feel its cheap? skip them. They dont impede your story progress in any way. That way you get to enjoy a dark souls-like experience, which by the way has gotten simpler with each iteration

Yeah exactly thats my point, you need cheap tactics to beat the cheap bosses. If you go the git gud way is pretty frustrating. And yes, i did say that those bosses were optional. Read the whole paragraph next time pls. I dont know how every dark souls got simpler in each iteration when they added more weapons, mechanics and stats. I think you mean easier? which i dont know, i find dark souls 2 hard whit cero fun, full of frustrating things and 3 is really fun. Without the cheap crap a game can be difficult and pretty entertaining at the same time (again, i am not saying that dark souls is like nioh).

I beg to differ. You didnt read my posts while i read yours. Your not reading my posts and answering to my points and instead evading with some other excuses is more discourteous to me.

To cater to a larger more casual mainstream audience, DS3 difficulty has been toned down. The reason why i didnt buy it after trying out at a friends place.
Not sure how ds3 difficulty was toned down, Youd need to provide examples to me it's about the same as the others.
Първоначално публикувано от Karn:
Първоначално публикувано от Brigadeos:

Yeah exactly thats my point, you need cheap tactics to beat the cheap bosses. If you go the git gud way is pretty frustrating. And yes, i did say that those bosses were optional. Read the whole paragraph next time pls. I dont know how every dark souls got simpler in each iteration when they added more weapons, mechanics and stats. I think you mean easier? which i dont know, i find dark souls 2 hard whit cero fun, full of frustrating things and 3 is really fun. Without the cheap crap a game can be difficult and pretty entertaining at the same time (again, i am not saying that dark souls is like nioh).

I beg to differ. You didnt read my posts while i read yours. Your not reading my posts and answering to my points and instead evading with some other excuses is more discourteous to me.

To cater to a larger more casual mainstream audience, DS3 difficulty has been toned down. The reason why i didnt buy it after trying out at a friends place.

Toned down is less cheap it seems. DS3 doesnt have all the annoying crap of the other series, so everyone thinks that is easier. Some people like getting to a house full of ghost or evading invisible poisonous darts while not falling or getting one shot by a boulder or a spider.
Първоначално публикувано от Bankai9212:
Not sure how ds3 difficulty was toned down, Youd need to provide examples to me it's about the same as the others.


Would you mind gifting me a copy? Seeing as you're posing a serious question, i would need to play through the whole game to present a serious answer to your question. If you do it, i would put down Nioh this instant and play DS3.

If not, my limited 1hr+ play time at friend's place is not enough to answer you.
Първоначално публикувано от Karn:
Първоначално публикувано от Bankai9212:
Not sure how ds3 difficulty was toned down, Youd need to provide examples to me it's about the same as the others.


Would you mind gifting me a copy? Seeing as you're posing a serious question, i would need to play through the whole game to present a serious answer to your question. If you do it, i would put down Nioh this instant and play DS3.

If not, my limited 1hr+ play time at friend's place is not enough to answer you.

Wow you say ds3 is toned down with 1 hour of playtime. Cool.
Първоначално публикувано от Karn:
Първоначално публикувано от Bankai9212:
Not sure how ds3 difficulty was toned down, Youd need to provide examples to me it's about the same as the others.


Would you mind gifting me a copy? Seeing as you're posing a serious question, i would need to play through the whole game to present a serious answer to your question. If you do it, i would put down Nioh this instant and play DS3.

If not, my limited 1hr+ play time at friend's place is not enough to answer you.
No its not, this response is enough to tell me your view on DS3 means little then again not your fault it was brought up to begin with.
Първоначално публикувано от Brigadeos:
Първоначално публикувано от Karn:


Would you mind gifting me a copy? Seeing as you're posing a serious question, i would need to play through the whole game to present a serious answer to your question. If you do it, i would put down Nioh this instant and play DS3.

If not, my limited 1hr+ play time at friend's place is not enough to answer you.

Wow you say ds3 is toned down with 1 hour of playtime. Cool.

You stir s h i t all day about nioh and wants to nitpick me? you critisize the game but i dont see any good reasons you give. all your reasons are based on your feelings. Things that give you a sensation of difficulty = artificial difficulty?

You think i have not despaired at this game same way you did? At least i dont go into newbie threads and say this game is cheap blah blah. If you find Nioh cheap, fine. your opinion is yours. dont f u c k i n g go around giving the community, especially the newer players a false impression of this game and wreck the community.
Първоначално публикувано от Karn:
Първоначално публикувано от Brigadeos:

Wow you say ds3 is toned down with 1 hour of playtime. Cool.

You stir s h i t all day about nioh and wants to nitpick me? you critisize the game but i dont see any good reasons you give. all your reasons are based on your feelings. Things that give you a sensation of difficulty = artificial difficulty?

You think i have not despaired at this game same way you did? At least i dont go into newbie threads and say this game is cheap blah blah. If you find Nioh cheap, fine. your opinion is yours. dont f u c k i n g go around giving the community, especially the newer players a false impression of this game and wreck the community.

Lol you are the one criticizing a game without playing it. And i havent insulted anyone while giving my points that are not based on feelings at all. And to top it all, i said multiple times that nioh is a good game, i never said dont play this crap or anything, just comparing the kind of difficulty that the game gives. Btw i dont talk about nioh with an hour of playtime in a cousins house.
Първоначално публикувано от Markierer:
In DS3 I have a SL20/Weapon Level +2 in NG+ and nothing oneshot/onecombo me. Because you can dodge away if you are in a combo.

You can do the same thing in Nioh. There's videos showcasing this. You can use evade during almost any attack, you just need to know the timing. Furthermore on Way of Strong(aka NG+) nothing should 1-shot you except Umi Buzo's Laser beam... or certain grab attacks, like Hinno Enma's "vampire bite" attack. When you hit Way of Demon/Wise/Nioh, aka NG++, NG+++, that's usually when things start 1-shotting you reliably. (which if you went heavy armor or "gauge build" they still won't 1-shot)

Though again, much like Dark Souls, depends on stat distribution and gear. I call foul on your +2 weapon though, unless it was a Soul Weapon. A +2 weapon at SL 20 is going to be doing crap damage against a lot of stuff in NG+. NG sure, totes believe it. Near the end you'll be doing low damage but nothing a little patience can't overcome. NG+ with a +2 basic? Yeah... guess you like only doing tiny bricks of damage and fights taking 10+ minutes. I mean Buffs/Resin will definately help but ... man you still will be dealing fairly low damage. I like seeing chunks being taken off lol.

Първоначално публикувано от Markierer:
I play Nioh as a Axe/Katana/Mage. I am in region 5 and "cheesing" a lot. Because after my 10000 Yoki and 9800 One-eyed Ori I am a little bit tired. But you are right. Nioh offers a lot of ways to play it. I take the fastest.

Okay. That's why there's different ways to play. Don't know why you are killing thousands of enemies if you aren't having fun or feel the need to "cheese". The only time I actually started farming was when I entered Way of Wise. Got my behind handed to me by everything thanks to my Build. I needed to grind for ~4 hours to get some better gear to compensate. Then I started grinding in Way of Wise because I wanted some shiny Ethereal stuff.

(Damn nerf bat patched ruined my "clever rat" Living Weapon Build. Really loved being able to go Super Saiyan Kaio-ken lol.)

Първоначално публикувано от Markierer:
But please don't compare DS with Nioh bosses. It's incomparable. Not one single boss fight in Nioh felt epic until now (Otaku was my last). They all felt cheap and unfair.

Like, that's totally your opinion man.

You are comparing Boss designs from a pure fantasy game to Boss designs rooted in historical folklore. Sorry you can't fight super giant armored behemoths or zombie god trees. Japanese folklore focused more on Super Humans and Spirits possessing said humans with the occasional demons and undead.

IMO, it's like you guys are complaining that "there's no Orcs!" in a Samurai Film.

TLDR: Like I said, you guys are acting like Nioh is Dark Souls 4: Samurai Spirits. When it's not. I liked most of the Nioh Bosses up to Way of Demon. They were super fast paced, like Bloodborne. Sure I'm not fighting god trees or dragons ... but I get to fight famous Samurai and Japanese Demons. Though Okatsu can suck it and Hinno-enma can take her instant paralyze stun lock and shove it.
Последно редактиран от Morphic; 17 февр. 2018 в 19:42
Well is true that the nioh bosses are not epic at all for some reason. Dont get me wrong, i find those samurais like date masamune freaking awesome, but the boss fights are all like kind of boring. Maybe is because the music in this game is a weak point, not memorable at all. Or maybe because they are or very easy or totally cheap, in which case you destroy it wiht debuff and stuff. That orochi fight could have been so epic but wow it was the most boring of the game, maybe a little better than the cat. The only fights that were awesome IMO were the frog and okatsu, they have a lot of patterns and i find it fun to learn and get to the point when you avoid everything with muscle memory.
Последно редактиран от Brigadeos; 17 февр. 2018 в 20:08
Real feudal Japanese warriors: draw, slash, sheath... one of them dropping to ground. They practiced each day, their whole life, and still got instakilled by someone who's a bit better or faster. Be glad you can retry xD. But it can only be realistic and fair if the npc follow the same rules as the player. Giving npc 2000% more health is so ninetees, rtc games should've evolved passed this by now. Either make a hack&slash or go for realism imo.

It would be very rewarding and way more fun, if you can practice and master the combat. And with perfect skills and timing, kill the boss in a single finisher. It would not become easier, but definately makes you feel like a bad@ss. Like slicing a falling sakura petal in halve.
More than 20 years ago, i played Bushido blade on PS1. They could create combat like i described above, with far more limited resources. And no bs iframes like meta DS rolling through everything. Blocking only worked for certain attacks, others could only be countered by reading your opponent and be faster or die.
Първоначално публикувано от Fragoos:
More than 20 years ago, i played Bushido blade on PS1. They could create combat like i described above, with far more limited resources. And no bs iframes like meta DS rolling through everything. Blocking only worked for certain attacks, others could only be countered by reading your opponent and be faster or die.
I'm glad this grandpa knows how ♥♥♥♥♥♥♥♥♥ the quick roll iframe is in ds lol. The panic roll > skill, much more evident in PvP, rarely you can connect any hits even even they hits lol.

Първоначално публикувано от James D Bad RAger:
Първоначално публикувано от Fragoos:
More than 20 years ago, i played Bushido blade on PS1. They could create combat like i described above, with far more limited resources. And no bs iframes like meta DS rolling through everything. Blocking only worked for certain attacks, others could only be countered by reading your opponent and be faster or die.
I'm glad this grandpa knows how ♥♥♥♥♥♥♥♥♥ the quick roll iframe is in ds lol. The panic roll > skill, much more evident in PvP, rarely you can connect any hits even even they hits lol.

Well ds without the rolling would be freaking annoying as hell. That game is slow and needs something to be safe. Imagine that game without rolling, against fume knight. It would be battle of tanks.
Последно редактиран от Brigadeos; 17 февр. 2018 в 21:57
Първоначално публикувано от Brigadeos:
Couldnt disagree more. In DS the items and weapons are found in the map or you can buy them, not complicated at all. Also you just need to upgrade the weapon and choose your stats and you will do good damage always, no need to farm. In fact farming in ds doesnt matter that much, the stats doesnt make like a huge difference. The only bosses that feel like eternity because of the hp and defense are from dark souls 2 (that game sucks), but in the others not at all.

Now saying that ds doesnt feel epic, well i dont know there are some people like you in the world and i respect that.

Dark Souls was a farmfest. Farming npc for weapons, titanite, souls, green titanite for magical items, than farm gazillion more souls for slabs and for upgrading pyromancy flame to maxed chaos.

Than kill Ornstein in 3 fireblasts, pop power within and kill supersmough in 3 hits.
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Дата на публикуване: 10 февр. 2018 в 12:05
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