Nioh: Complete Edition

Nioh: Complete Edition

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Ki Damage build
Any one managed a specialized Ki Damage build? I think this is crazy fun to experiment :)
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melee ki damage as in vs yokai? I don't think it's going to work vs humans - for turtles it's break effect and some special skills like shove / winter dawn buff. Or do you mean any build specialized on ki damage against all? I've tried kunai ki damage and I've tried mage with ki burst talisman / 7 tsukuyomi / lw - both are fun on wise, Nioh and Abyss too slow.
I've not tried melee ki damage or ranged weapons but I think you'd still want to be a bit of a mage for them to work - spear / kusarigama I think is a good pair for melee, or maybe replace spear with hammer for blocking humans.
The problem I had with ki damage builds is that I had to sacrifice damage. So I`d do half the damage I normally would so I can do twice the ki damage. I decided it just wasn`t worth it. Could be fun to mess with though so go ahead and experiment with it. That`s half the fun.
Ultima modifica da Just Aaron; 23 ott 2019, ore 11:34
I can't really tell, but you can have Close Combat Ki Damage on all your gear, and use high Ki damage waepons/moves like Odachi or Tonfa? Although an Elemental/Spirit Discord build pretty does the same thing with much higher efficiency.
This set focuses on Ki damage. I've been using it for a while https://imgur.com/a/k9n1y0n
I have Close combat Ki damage on every weapons. It can rekt bosses pretty fast in WotN even with low damage.
Mixing this with Izanagi /' Izanami for damage boost

Ultima modifica da Azura; 25 ott 2019, ore 4:04
Thank you for the good read everyone. Reading everyone's messages again and again.

Problem with my onmyo character is that she (me) kept using talismans like machine gun lol so will try on melee :)
Didn't know Tactician set had a Close Combat KI Damage ! hahaha, thank you skbean02
have a look at Genius Strategist set too - 6p 20% Skill Ki damage bonus + 4 Oyamatsumi maybe?
20% skill ki damage bonus is nuts! Thanks montengo
here's my half-ars*d take on melee ki damage build:
https://imgur.com/GKcQ1at

have not tried this yet - this is just a template, work in progress. I need kusarigama with winter dawn star skill, redo stats and I think maxing melee mastery isn't needed so gonna spec in all weapons - I think all weapons have a ki damage skill. There's also clan shopping, but at first glance there's only one that has damage to enemies with zero ki or something, so Kuroda looks like that's it for now.

The problem with above is that ki damage is a hidden weapon property and I'm pretty sure it's static too - might take long time testing various weapons / skills vs yokai and then humans. Not sure yet if I'm up for this.
Messaggio originale di montengo:
here's my half-ars*d take on melee ki damage build:
https://imgur.com/GKcQ1at

have not tried this yet - this is just a template, work in progress. I need kusarigama with winter dawn star skill, redo stats and I think maxing melee mastery isn't needed so gonna spec in all weapons - I think all weapons have a ki damage skill. There's also clan shopping, but at first glance there's only one that has damage to enemies with zero ki or something, so Kuroda looks like that's it for now.

The problem with above is that ki damage is a hidden weapon property and I'm pretty sure it's static too - might take long time testing various weapons / skills vs yokai and then humans. Not sure yet if I'm up for this.

I played with that set a while back and I didn't like it as Tactician's Ingenuity. The problem is Strategist of Legend has very high skill ki damage but ki damage of quick attack is pretty weak. Correct me If I'm wrong.

I honestly prefer Close Combat Ki damage because it applies to both quick attack and skill attack so I can mix up evasion attack + dash attack with skill.
you might be right and I am obviously not in a position to correct anything simply because I've not tried this yet … and there's might be Tactician set testing sometime too for me once I'm done with this and interested.

My idea was: ki damage on white / no effects weapon is a hidden property, same as base damage. Let's say it's 100 on kusarigama. If I'd go with Tactician CC Ki damage build, I could get additional ~30%. So instead of 100 damage to ki with quick attack or strong attack, I'd be doing 130 (260 with Winter Dawn and maybe 20% more if I'd go for Shooting Star MA - but I'd have to say goodbye to Reaper and Blade Spin!). On the other hand, if I could increase damage of certain, specialized on ki damage skills like say shove that even without Skill Ki damage bonuses could deplete enemy's Ki and then try and use these skills I will be golden.

And as you can see in my stats I do have 11.9% CC Ki damage there, so I'm not without.
Thank you both. I'm curious if mixing Break with Ki Damage would make good combo :)
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Data di pubblicazione: 23 ott 2019, ore 0:24
Messaggi: 12