Nioh: Complete Edition

Nioh: Complete Edition

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Romeg 2018년 1월 10일 오전 5시 06분
Onmyo magic totally ruins the game.
The game bosses are really hard and very interesting to fight with. You need to learn all its' moves, which attacks to parry and which ones to evade. And only then you will be able to win. But there comes overpowered onmyo magic, especially sloth and water/lightning talismans. After this stuff acuired, every single enemy turns in a fcking punching bag. Oh, didn't I mention a "confusion" status (one with a ying yang symbol)? Why does even this ♥♥♥♥♥ exist?
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TheQuestion 2018년 1월 10일 오전 5시 33분 
Keep playing, you'll look back on that comment and think" what a ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥ I was,heh"

- Unless you simlpy beat wotsam and move on but that's a problem you'll have to fix yourself.
TheQuestion 님이 마지막으로 수정; 2018년 1월 10일 오전 5시 35분
Iri 2018년 1월 10일 오전 5시 39분 
That's part of why I hate RPG systems (despite liking RPGs aka actual role-playing games with freedom, choices, interesting story lines and so on). Games like this can't be balanced - and suffer a lot because of it.
At least magic problem is solvable by not using magic (and other items).
Amigo 2018년 1월 10일 오전 6시 07분 
Tried it on higher difficulties than normal? I heard it was much less useful.
Sailing 2018년 1월 10일 오전 6시 16분 
Hahahahahahahaha How The Fuku Is It Ruining The Game Hahahaha :nekomata: Just Walk Away From The Shrine Like :nekomata: Close Your Menu Haha

No but honestly, I think it kind of levels off towards the very end. At least in damage, it's nothing special. It'd be nice to have it balanced before then too but in my opinion, early/mid game is the funnest part already. That's not to say your opinion is invalid because you do need to gimp yourself intentionally sometimes if you don't want to feel like you're cheating. Thankfully, we have that option.
Yian Yan 2018년 1월 10일 오전 9시 39분 
Even without Onmyo confusion is a status you can inflict. Elemental weapons are a thing. Along with some enemies providing you with temporary elements (although usually for another reason). It's a game mechanic to reward learning, knowledge, and execution. Given that most knowledge can be learned by simply reading online or watching another it can feel a bit cheap, sure, but it's a skill thing in its own way.

Anyway, Onmyo (and ninjutsu if you please) is simply a tool for typically more efficient combat. The game does feature some good combat but the high end of it seems to be about efficient clearing more than anything. Not that you need to play it that way: not everyone does because that doesn't appeal to everyone and that's fine, but it is what it is.
Gameo 2018년 1월 10일 오전 9시 46분 
I've got a pure combat build and a semi-cheesy magic style build.
Both are fun, you can play this game how you like, nothing is forced upon you
DooG Is Eternal 2018년 1월 10일 오전 10시 08분 
Lo Wang님이 먼저 게시:
I've got a pure combat build and a semi-cheesy magic style build.
Both are fun, you can play this game how you like, nothing is forced upon you
exactly lol i change my playstyle from time to time, so i dun get bored of the repetitive grind.
the beauty of the combat depth is almost anything is viable, no doubt some are just op, but you are given the freedom to choose, and play whatever ways you wish to.

u even have stone, bow and barehand build to mix stuff up xD and those are really strong too.
https://www.youtube.com/watch?v=Ne89zWO_Vpk

elements to rekt stuff
https://www.youtube.com/watch?v=rokLVXgK5YQ&feature=youtu.be

just a random build to enjoy tonfa playstyle.
https://www.youtube.com/watch?v=_BJ_TZClIuk&t=41s
DooG Is Eternal 님이 마지막으로 수정; 2018년 1월 10일 오전 10시 13분
Master 2018년 1월 10일 오후 3시 10분 
Do you guys think Romeg is man enough to play a no leveling playthrough? 😉
DooG Is Eternal 2018년 1월 10일 오후 3시 17분 
Karn님이 먼저 게시:
Do you guys think Romeg is man enough to play a no leveling playthrough? 😉
i can safely tell u lvl 1 means nothing :/ just did a little experiment with +90 gears with the skill unlocked.

a new playthrough
+ base game wooden sword or any starting gear
+ 0 skill learned

is the real challenge
DooG Is Eternal 님이 마지막으로 수정; 2018년 1월 10일 오후 3시 18분
Witcher 2018년 1월 10일 오후 3시 24분 
Sailing님이 먼저 게시:
Hahahahahahahaha How The Fuku Is It Ruining The Game Hahahaha :nekomata: Just Walk Away From The Shrine Like :nekomata: Close Your Menu Haha

Indeed, just unprepare the jutsu at the shrine or remove it from your short cut ;P I hardly use it now, except to help a struggling summoner ...

Speaking about another Onmyo skill, I have been testing Carnage with Steel, and am not finding it significantly more damaging than Power Pill ... did I miss something?
Seyren 'D' Windsor 2018년 1월 10일 오후 6시 30분 
Nioh's build diversity is incredible. You just haven't played far enough nor do you have any idea of the various mechanics that hold all the systems together.

Sloth's effectiveness diminishes very quickly as you progress into New Game +++ and some bosses such as 9 tails will have an innate resistance to all forms of Onmyo effects and statuses. Using Sloth also messes up your timings, ability to read and predict a boss's moveset, so you will suffer greatly past a certain point.

As for inflicting confusion, to successfully to do it solo on WotN requires mixing certain graces, having certain optimally rolled accessories and a firm mastery of the boss fights.

@ Witcher in Japan: Carnage and power pills have their duration and effectiveness scaled with their respective justsu power. Carnage is still superior assuming all stats are equal. There's also no real point using steel talisman, especially if you are already on New Game +++.
Witcher 2018년 1월 10일 오후 6시 41분 
Thanks @Seyren Windsor. Didn't know duration is also scaled with Jutsu power hence this explains my puzzle - both my Ninjutsu and Onmyo skills are 20. How much power do you need to make a significant damage effect?

I'm still on the first campaign and don't think I will go past NG+ to ponder the effectiveness of these jutsu later ...
kalashnjkov21 2018년 1월 10일 오후 6시 44분 
Sloth doesnt always work, i have seen a few bosses who have high resistance to it.

The game just want you to use best ways or strongest builds to finish it. If it's too hardcore, it will have even lower playerbase.
Seyren 'D' Windsor 2018년 1월 10일 오후 6시 53분 
@Witcher in Japan

If you don't intend to venture into New Game + and beyond, then jutsu scaling won't matter much. That said, you will see the largest impact in duration and justus effectiveness (as well as capacity) for the first 30 points. It slowly tapers off per 10 points.

In terms of overall impact, merely adding points or increasing your power in that respective jutsu isn't going to be noticeable.

It's only when you add status augmentation to your weapon and accessories, inherit +20% elemental shot damage on different armor parts, use Tengen Kujaku etc for its elemental damage and duration scaling, and tie them with specific sets and graces that Onmyo and Ninjutsu becomes very fun, and effective in almost any situation.

For example, gloves can roll duration bonus B+ or damage bonus B+ / 20% on most Jutsus, while accessories can roll for A+. Weakness talisman with duration A+ and significant Onmyo power will last considerably even on WotN.

Also, WotN allows your stats to hit a maximum of 200 instead of the default 99 and that's when builds really shine and scaling truly comes into play. (Stats scale minimally from 99 onwards, but still important if you have a specific playstyle in mind)

Seyren 'D' Windsor 님이 마지막으로 수정; 2018년 1월 10일 오후 8시 46분
Witcher 2018년 1월 10일 오후 7시 05분 
@Seyren Windsor, I shall venture into NG+ (WotS?) but not likely into the additional +'s. Now I know why veterans put more stat points for weapon build instead of Ninja or Onmyo skills b/c they become useless in NG+++.

Also good to know Tengen augments Onmyo (and Ninja too?) skill damage & duration ... haven't unlocked it yet ;P

There's no glove special effect that augments all Onmyo or Ninja skills ... just specific ones, right?

Thanks again for sharing the info :)
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