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Αναφορά προβλήματος μετάφρασης
I tend to counter with Nioh's control responsiveness being good enough to not need as much of an iframe handicap.
For Toughness, 200 is where you don't get staggered for most attacks, and 400 is where you can tank any hit without staggering.
There is also a Weapon Effect for Guard Ki Reduction. This can be helpful for bosses you really want to block up close, like Ninetails, but not strictly required.
Speaking of blocking ki consumption…. if you at 100% or more RFD, blocking cannon ball will damage your ki, but if you don't block you just get staggering and no damage to ki at all. Use Hermit talisman and you can just ignore all rangers and deal with melee enemies first.
All the attacks are faster to balance the shorter windows, also in high stance the roll has almost as much invincibility as in DS.
I can (to some extent) understand people not liking how short the windows are but not realizing they exist at all... just bewilders me, like that is the literal point of the game for me and was made obvious from the first fight of the game.
But the main point of the game (for me at least) is to learn the mechanical depth of the game and use it against itself, it's basically the deepest action game ever made and the icing on top is iframes, iframes are what make you feel like a god as opposed to just a badass
It's always good to buffer your dodging with blocking(unless it would activate a combat skill). That way you at least won't take damage if you try to dodge too late.
Nioh iframes are very powerful because your char reacts much better and also after you dodge you can combo the enemy, in DS you can just hit him a bit usually.
Also in Nioh the blocking is very strong.
They were just too stupid and bad. Nioh's iframes are fine as they are. You have to think about what stance you are in depending on how fast the enemy's attack is because some would be so short that it would be frame perfect or the recovery on high/mid stance would get you killed in a follow up. A lot of people and newcomers are running around in mid or high stance and then get caught in follow ups, not to mention being bad in general, not knowing how to dodge or just wanting to buttonsmash.