Nioh: Complete Edition

Nioh: Complete Edition

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Witcher Jan 6, 2018 @ 6:51pm
Good Onmyo skills for Dual Swords?
I have extra Onmyo skills but don't wanna waste it b/c have used the Book of Reincarnation at least 4 times if not more.

So, per the subject what do you recommend?

I'm thinking about Evil Ward II ... worth it?
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Showing 1-15 of 31 comments
Happy Fun Cat Jan 6, 2018 @ 8:05pm 
It does help to know what you already have in terms of Omnyo before recommending anything :D Would you mind listing and let's see where to go from there ^-^
Witcher Jan 6, 2018 @ 8:48pm 
OK, I have Weakness, Sloth, Awakening, Fire & Lightning breaks, Pure Heaven Cursed Earth, Rejuvenation & Panacea Fast, Protection & Evil Ward, Guardian Spirit & Inanimate Enchantment and last but not least Incantation Mastery.

Thanks.

Edit: Also, what are people's take on Tachi Arts II given its limited usage?
Last edited by Witcher; Jan 6, 2018 @ 8:51pm
Happy Fun Cat Jan 6, 2018 @ 9:16pm 
See, most of what I would have suggested you already own! However, I think there is more you can get other than Evil Ward ;P

Right now I am also maining Dual Swords, so here is additional stuff I recommend. Also no means an expert at this game, just like everything a cat said, take it with a grain of salt.
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Kekkai 1-3: If you are mainly low stancing dual swords, this pretty much allow you to combo pretty much forever while it is up, only stopping for maybe half of a second to get back all your ki. While sacred water does the same thing, this is free if you have slots open, and gains the lovely bonus of instantly purifying Yokai Realms. There are maybe other uses for it as well, but all in all, soild choice!

Spirit Water 1-3: Same as above, only difference is you do not have spell slots open and no instant purge effect. Take this if you want the ki recovery speed without using slots.

Carnage Talisman: This is more of a quality of life more than anything, but the damageis noticable with weakness on the target. While the lower defense is scary, this is a "kill them before they kill you" mentality.

Pleiades and Extraction Talisman: Long story short, you like your living weapon, and it likes to murder things, so allow it to murder things more often and for longer.

Leeching Talisman: "Kill them faster before you kill yourself." Also great for living weapon builds just to get you in the red without face checking things. Works with Pleiades and Extraction.

Earthfolding: Free way to get back to a shine. Not needed, but quality of life.

Amplification: If you have no risk of dying, then just make your buffs last longer!

Elemental Weapon Enchants: Another quality of life. You would have no shortage of normal ones of these to switch elements at will, but this just allows you to have free access to them.

Amrita, Gold, and Luck increase: If nothing else seems worth it.
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Here is what I think.

I LOVE Kekkai. I am mainly a low stance user since it is the easiest way for me to get my elemental on the target to increase my damage outside of weakness due to using West 5 piece as well.

I like Carnage over Leeching due to me not being the best player and if I screw up, I will die. Period.

While I think there may be a living weapon build for dual swords out there, I honestly dislike it. There are better weapons for that playstyle. However if you due tend to use living weapon a lot, then Pleiades and Extract may be worth it.

I tend to use Amp when I am farming and know 100% I am not dying during what I am doing. It is just nice to have really.

Earthfolding and Elemental Talisman just makes things simpler, but not easier. Really is no need for these at all.

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There are other Omnyo that you could use, but these are the ones that can be helpful regardless of build.

Hope this helps? And again, grain of salt.

If you are looking for an answer to what you should pick up, I would say go with Kekkai, it is pretty much amazing.
Happy Fun Cat Jan 6, 2018 @ 9:23pm 
Rather than edit my thing since it is so long, I will just put a new one up here (I just seen your edit).

I really enjoy it (Tachi) for bosses and just general 1 shotability. My build right now focuses on Sign of the Cross, and with the right set up, it just helps with damage. Also it should increase damage against enemies with full life for every weapon due to it being a passive. This may not be (I haven't tested it), but you will be overloaded with points anyways, so it won't matter if you just throw it in there. It is nice depending on the build, but I agree it is limited.
Witcher Jan 6, 2018 @ 9:32pm 
Hmm, I have tried Kekkai and not my kind of liking, and I don't use Sacred Water ;)

I'm considering Leeching over Carnage b/c I'm told if you have Tenancity, it will stop you dying provided you don't get hit ;P Also, read Leeching does more damage than Carnage, true?

Some also use Steel with Carnage to counter the reduced Defense, but doesn't compensate even half.

Thanks all the same. You can given some food for thought ;)
Witcher Jan 6, 2018 @ 9:35pm 
Originally posted by Happy Fun Cat:
Rather than edit my thing since it is so long, I will just put a new one up here (I just seen your edit).

I really enjoy it (Tachi) for bosses and just general 1 shotability. My build right now focuses on Sign of the Cross, and with the right set up, it just helps with damage. Also it should increase damage against enemies with full life for every weapon due to it being a passive. This may not be (I haven't tested it), but you will be overloaded with points anyways, so it won't matter if you just throw it in there. It is nice depending on the build, but I agree it is limited.

So do you wear the Master Swordsman armor for SotC?

I know will get more points later except now trying to make my Dual Swords build strong enough to get thru the last couple of missions ;) Later, I may go back to my 2nd weapon - the Kusarigama which I haven't given any specific points for using it ...
Happy Fun Cat Jan 6, 2018 @ 9:44pm 
No idea if that is true, but it should work that way with Leeching. However, my problem is like I said 1 screw up and you are dead period. However, yes, Leeching does indeed more damage than Carnage, higher risk, higher reward deal.

In terms of Steel and Carnage, again, no clue on hard numbers. I mainly use Carnage to help me 1 shot without losing a ton of health in the process. Steel is mainly added to help midigate that damage if I do get hit (assuming I live).

If you are looking just for more damage, then go with either Leeching on Carnage. I will try out the Leeching death here in a moment :D

Edit: My build atm is 5 piece Master Swordsman's Power, 5 Piece Warrior of the West. Also using Yasakani for the -1 set. I am planning on switching off the Warrior of the West set soonish once I get the pieces I am looking for, but right now it is what I am running since 1 low stance combo puts lightning on my target due to my affix set up :D
Last edited by Happy Fun Cat; Jan 6, 2018 @ 9:47pm
Happy Fun Cat Jan 6, 2018 @ 9:53pm 
Just did Tenacity and Leeching to kill a Frog. Indeed it does not kill you, but still makes it risky if you miss time any of your blocks being at 1 health if you are not living weaponing the fight XD
DooG Is Eternal Jan 6, 2018 @ 10:02pm 
Stack soul purge for the lol xD
Happy Fun Cat Jan 6, 2018 @ 10:05pm 
Originally posted by James D Bad RAger:
Stack soul purge for the lol xD

I was considering screwing around with it XD
DooG Is Eternal Jan 6, 2018 @ 10:07pm 
Originally posted by Happy Fun Cat:
Originally posted by James D Bad RAger:
Stack soul purge for the lol xD

I was considering screwing around with it XD
Its pretty decent for nuking, since it don't conflict with either carnage or leeching.

https://youtu.be/XDmguiev-SY
Witcher Jan 7, 2018 @ 1:34am 
So Soul Purge's familiarity depletion can be permanent if you don't inactivate it before the spell runs out?

Read some comparison stats with Carnage and Leeching here - https://www.reddit.com/r/Nioh/comments/73kj7r/viewing_pros_and_cons_of_power_pill_soul_purge/.
DooG Is Eternal Jan 7, 2018 @ 2:41am 
Originally posted by Witcher in Japan:
So Soul Purge's familiarity depletion can be permanent if you don't inactivate it before the spell runs out?

Read some comparison stats with Carnage and Leeching here - https://www.reddit.com/r/Nioh/comments/73kj7r/viewing_pros_and_cons_of_power_pill_soul_purge/.

he actually wrote u can "conned" the depletion for the skill.

its just something u might want to use for the extra oomph if you are having problem with some mobs or boss and wants to kill it fast.
Last edited by DooG Is Eternal; Jan 7, 2018 @ 2:42am
Witcher Jan 7, 2018 @ 3:15am 
Yes, I read that too except if you don't get back to shrine or go forward before the buff runs out, weapon familiarity will go down to zero, right?
DooG Is Eternal Jan 7, 2018 @ 3:52am 
Originally posted by Witcher in Japan:
Yes, I read that too except if you don't get back to shrine or go forward before the buff runs out, weapon familiarity will go down to zero, right?
that is by design/default it will drain the fam
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Date Posted: Jan 6, 2018 @ 6:51pm
Posts: 31