Nioh: Complete Edition

Nioh: Complete Edition

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how did you beat Date Shigezane (dlc boss) on NG+
I am over powered af, literally 99 on heart. Max out stamina and cant block a hit. I got one shotted so ♥♥♥♥ing much and I can't always bait the attack that the boss uses his right sword. Man the ♥♥♥♥ part is when he does the sideflip thing while he's doing an aoe attack. When he does that, either I dodge that♥♥♥♥♥♥or I am dead. I can't block dodge cuz all my stamina will be taken away and I will just die the ♥♥♥♥ out with any attacks of his follow-up. I am overlevel af, level 360 on a lvl270 mission. I can't even get him down to 70%. I knew almost all his attacks and I do believe I am capable of dodging♥♥♥♥♥♥ Is he strong af or am I bad af?
Naposledy upravil DJ; 29. lis. 2017 v 9.43
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Zobrazeno 1630 z 30 komentářů
Iri 29. lis. 2017 v 12.04 
awanderingswordsman původně napsal:
Here's my vid I just recorded.
I liked those cheeky pre-cooked moonlit snow hits. Also, what were you trying to do that time when you got hit? Get through the attack under him?..
And if you do think one does not need a long weapon for this fight - kill him with a sword or dual swords.
I was hitting point blank with most of my attacks but I can use my duals and upload that in a bit however I'm gonna try and work out why my videos are stuttering all of a sudden first and eat some food so it'll be a few hours.

The vast majority of his combos only last 5 hits at most so I was going in after his 5th attack to hit him thinking I knew that he wouldn't have a follow up attack. Apparently with his sideflip move into combo he can do a 6 hit combo. If I had just been patient and waited to see that the combo was over I would have been fine either way so just pure greed.

In general I'm a very greedy player in most games. I like to push the limits of what you can do and get away with and often times the information you get is that you cannot in fact get away with what you were trying.
Naposledy upravil awanderingswordsman; 29. lis. 2017 v 12.08
Centipedate dumpstered me in NG till I got gud. To be fair I was only LvL 115 in this mission with bad gear, so I was getting 1-2 shot. I ended up using an in-out strategy , get up in his face, immediately start backing up to baitdodge an attack then punish and repeat.

This usually avoids his 4 hit wombo combo, the two hit combo varients and grab will whiff, his high handstand has enough delay on it to side roll away, and since you're allready backing up/rolling away his sword flail will miss every swing so long as you're not scratching your bum on a wall when he starts up.

Since you're almost always up in his grill, he won't use the crawling sword or sword throw moves.
Sloth onmyo magic is way to go
Sloth omyo is a crutch for wots/s, it will do you a disservice and teach you bad habits as you wont properly learn the bosses. i mean its fine for samurai/strong, but from demon on it gets a significant reudction in time applied, to the point that its not worth even casting on most bosses.

once you learn shigenzan hes not hard (unless you have him and date at the same time, then hes annoying as hell).
Iris of the White původně napsal:
And if you do think one does not need a long weapon for this fight - kill him with a sword or dual swords.

You do not, I kill him with a Katana just fine, you can easilly cheese him with a head shoot after he does either guardian spirit attack and punish with 2 iais and a finishing blow, then parry him before he goes LW, in the abyss I can kill him before he enter LW a second time.

If you want to go cheese free then just bait the dash/grab and punish him, it's a free iai each time, when he goes water phase I just block the attacks (100% elemental reduction) they hardly do ki damage, then punish him when he goes for the GS attack, you can use levitation scrolls to avoid the damage.
awanderingswordsman původně napsal:
You don't need a long range weapon for it.

Here's my vid I just recorded. The real enemy is the invisible wall near the edge of the map causing you to not be able to back up when you feel like you should have more space.
https://youtu.be/IdE4JbBcchs

The video stutters in a few parts and theres no sound effects cause of that audio bug. I also got greedy and got hit near the end once but to be fair I almost never see that sideflip move and didn't know it comboed a hit longer than all the other moves.

That's really, really slow. I would have laid the pad down and let him finish me off before I ever hit the 4m mark. And come back with better levels/gear/build. I don't have the patience to sit back and punish single-opening-windows, dozens of times in a fight. I don't think most people do, either. I consider a fight that drags out that long to be a loss, even if I win. Because all I did was play it super safe and punish single opening windows with 1 attack.
Naposledy upravil AH-1 Cobra; 30. lis. 2017 v 15.22
I think most people playing an action game, especially known for being like souls do in fact have the patience to spend a measily 4 minutes in a boss fight. That's less than 250 seconds, thats nothing. If all the boss fights took you 4 minutes and you fought em all back to back you wouldn't even have 2 hours of playtime and the bosses are the fun part.

Anyway I played that way to show the safe way to fight him. He takes more damage to his human body and normally i would be more aggressive and risky.

I wish you took a little less damage and fights were designed to last 7-8 minutes. That seems ideal for a faster paced action game IMO. That way it can thoroughly test that you can deal with every single move the enemy has, at least somewhat consistently and it lasts long enough that they can justify not having one shots everywhere (which I am not a fan of).

You personally just seem incredibly impatient and don't seem to actually enjoy the combat to begin with.
Centipede dude is really dangerous, because unlike most fights where you can dodge to the left or right, get around and get a few hits in the back, he's got too many AOEs, swings way too many times, with way too good of tracking. Approaching the fight while looking for as many offensive windows as possible just results in getting dumped dozens of times until someone either does what you did in the video, or does what I do, and just LW 3 shots him.

Centipede dude is not a fun fight.

Nue, White Tiger, Onryoki, Ogress (most of the yokai bosses) are fun fights. I don't care much for the human fights. The human fights are either too easy, or too hard (IMO), depending on how you approach them.

Naposledy upravil AH-1 Cobra; 30. lis. 2017 v 15.28
crimsonedge11 původně napsal:
Centipede dude is really dangerous, because unlike most fights where you can dodge to the left or right, get around and get a few hits in the back, he's got too many AOEs, swings way too many times, with way too good of tracking. Approaching the fight while looking for as many offensive windows as possible just results in getting dumped dozens of times until someone either does what you did in the video, or does what I do, and just LW 3 shots him.

Centipede dude is not a fun fight.

I thought that at first. I learned his patterns after a few attempts and now I find him pretty easy.
You just have to be on your A game and pay attention to his animations.
I got in his face, held block up and would dodge or circle to the left or right fishing for dead zones in his moveset, and found that he had little to none. Centipede dude doesn't let you crowd his space. That's actually the safest approach for most of the annoying bosses is to crowd their space, block, circle around, dash to the L or R< and bait whiffs/dead zones and punish them.
Naposledy upravil AH-1 Cobra; 30. lis. 2017 v 15.34
...this was supposed to be hard? Odachi makes quick work of him.
I like how you listed all the bosses that are boring and easy to perfect every time as the fun ones. All the yokai bosses suck except nine tails, and yuki-onna but she is essentially just an ice living weapon humanoid leaving ninetails as the only non humanoid that isn't painfully boring.

You can actually get up in shizeganes face and evade through his attacks, it's just difficult and doesn't actually shave off much time. The important thing for time is to hit his human body so you do real damage which you can do with the relatively boring method I showed. That would have made the fight 2 minutes or so.
crimsonedge11 původně napsal:
That's really, really slow. I would have laid the pad down and let him finish me off before I ever hit the 4m mark. And come back with better levels/gear/build. I don't have the patience to sit back and punish single-opening-windows, dozens of times in a fight. I don't think most people do, either. I consider a fight that drags out that long to be a loss, even if I win. Because all I did was play it super safe and punish single opening windows with 1 attack.

Then you will have to take a better look at the truth behind Nioh. The only real way to fight in the face of end game bosses is by cheesing with critical LW build, with basically every damage buff and LW serves as a meatshield if you want a fast fight. The way Nioh is designed is really just... that way unless you have really good, and I mean seriously real good mechanical skills.
Naposledy upravil lmaogg; 30. lis. 2017 v 17.47
It's really not lmaogg. I mean, I know I am fairly skilled but theres nothing I'm doing that is crazy. At most it would take a less skilled person more practice. You can mess up 5-10 times in a fight and still win it. Then you look at my build and realize it's not just not OP, its actually garbage. If you come at the abyss with a good but not cheesy build, it's perfectly doable for the average player willing to try to get good and in a reasonable timeframe. The only things truly annoying are a small portion of the dual fights which are honestly pretty BS.

It just happens that when any player meets moderate resistance they throw their hands up and say it's too hard and resort to cheesing or getting carried in co-op because I guess people are just looking to "clear" the game instead of actually play it.
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Datum zveřejnění: 29. lis. 2017 v 9.05
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