PolyDome

PolyDome

krylke Aug 9, 2016 @ 10:26am
Looks promising but...
what I missed.

1. the abilety to just let a sound go and put it somvere else instead of popping it and hope i get the random sound again.

2. The distance between the objects shuld refelct the music. If I move to objects away from eatch other the time betwene the sound shuld also be longer and if I move them together it should be shorter . Right now its very limited

3. The hight of the object shuld reflekt the volume of said object

4. a couple of different size surrounding would be cool. I sugest a cave with some ambient light and maybe a caveopening looking out on a starfilled sky
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Plan8VR  [developer] Aug 10, 2016 @ 3:02am 
Hey! Thanks for your feedback!

We have thought of many of the things you are suggesting, and some of them will exist in future updates.

Did you notice that the sounds and synced background music changes everytime you do a reset, either on the button on the floor or by pressing space...?
krylke Aug 10, 2016 @ 7:19am 
Actually i did not but I will have that in mind next time i play. First time i was mostly confused what to do :-p
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Date Posted: Aug 9, 2016 @ 10:26am
Posts: 2