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if you for example sided with argon and boron you wouldn't have access to pulsed beam emitter or phased shockwave generators.
pbe's are used by a lot of ships psg might be more rare but i'm sure you can find them on some yaki ships.
that being said there are many ways of making money even in TC and AP. just grind a race reputation to the max and scout for light bulb missions. there you can find return ship missions and on higher race reputations you could be asked to return a m7 or a m7m (which you ofc don't return).
selling these makes you a few millions very quickly. you can wait out the timer on the mission and deal with the police that spawns and then fully repair the ship to get the best selling price for it or you could just sell it to a shipyard while the mission is still active.
at max reputation you don't even take a reputation hit for failing the mission.
this is my way of making a quick buck and from there just do some complex building or train a group of marines which will find use on the m7m that i kept from one of these missions and use it to do some boarding.
And I have several mega complexes with factories in the hundreds in my TC and AP savegames; I got sick to death of that too. And Universal Traders is certainly a no go in this game since half the universe almost always hates you (also, Xenon Q's and their ridiculous OOS performance - must have lost 20 Springblossom UT's to Q's back when I played TC).
So unless I get a very nice ship return mission, this is it for me. I'm glad they added it; I would probably have given up otherwise. Also an excellent way to get weapons that I never got to try before.
No, only those in the cargo bay.