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Devs released 1 patch for this game.
We are waiting for Patch 2 for over 6 months now......patch review looks promising.....
The waypoints for mission 1 is still not in the actual game.
So in short this game is basically like a 0.9 versions......
That issue is probably two-fold...
The first is Sensearound in the OG was really supposed on act as an early warning system because the character's turn-rate was so slow. That's not really an issue in the remake.
The second is engines sometimes struggle with or simply don't support the rendering of multiple views at once without modification. I don't know if this is the case with UE4, but it wouldn't surprise me - either way, it would be a much larger drain on system resources when active than SSR's sensearound.
Anyway, I think the new sensearound is a good compromise - it arguably has more utility than the old version and does the same job... for V2+ sensearound, anyway.
Was just hoping for that to be in here because it was cool! :]
Like the gameboy. Gosh that would have been so cool.
Word on the street is the Gamepig is coming back. Fingers crossed for the patch!