System Shock

System Shock

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Halligan Jun 2, 2023 @ 7:33am
game keeps crashing on the cyberspace to open the maintenance cpu room
the audio except the music will stop playing but the game will still work, and then it'll crash after being able to play that way for a little while, and i can't get any further as a result
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Showing 1-15 of 19 comments
Paste Jun 2, 2023 @ 12:52pm 
I moved my game to my ssd and basically tricked the game into unloading the level fast enough so it doesnt crash ( i broke the node from the room prior and dashed past the enemies)
McCovican Jun 2, 2023 @ 12:53pm 
Some other possible solutions over in the Bug Reports forum: https://steamcommunity.com/app/482400/discussions/1/3836550304873838645/
nixos Jun 4, 2023 @ 12:24pm 
this bug has not been fixed yet
Phoenix Jun 4, 2023 @ 12:26pm 
Originally posted by nixos:
this bug has not been fixed yet
To my knowledge there hasn't been a patch yet. How would it have been fixed?
Matuse Jun 4, 2023 @ 12:35pm 
After crashing twice on this part, my solution was to go to the final room, ignore all the enemies, destroy the main node to unlock the door, and then rush as fast as possible to the exit. The game still crashes, but it also auto-saves post-cyberspace run, so you can just restart and load the autosave and you are good to go.
Hanzwah Jun 4, 2023 @ 2:00pm 
I killed all the enemies and progressed slowly, and I could progress through that area, if I rushed the game crashed AND I didn't get the autosave. It seems to vary between everyone, but the former worked for me.
Last edited by Hanzwah; Jun 4, 2023 @ 2:00pm
UberZaibatsu Jun 4, 2023 @ 2:26pm 
Just got pass through it, it crashed twice on me as well, I passed by reaching final room with a node but not entering it so enemies cannot spawn(it seems to be root of crash), destroying a node and sprint to exit. For some it will still crash a game but it will autosave on time for it to pass a hack.

Someone also got passed it by pausing a game when it start to get low fps, let game catch up, and then slowly destroy pink guys first and pausing in between.

Hopefully one of those ways will work for you before they patch this up.
Crosseyed Jun 4, 2023 @ 6:37pm 
Same here. I'd laugh if it didn't prevent me from finishing the game.
MrBananaGrabber Jun 4, 2023 @ 8:53pm 
I'm surprised this hasn't been fixed with a patch yet, it's a really annoying bug and could potentially prevent people from being able to complete the game.
DarkFenix Jun 4, 2023 @ 8:55pm 
Crashed a couple of times on this, then managed to snipe the objective from outside the room and dash through before it could crash again. Seems to be as good a solution as we'll get for now.
Voltar Jun 5, 2023 @ 6:46am 
Mine crashed twice when trying to rush past. I just stayed in and finished both waves of enemies, it did lag and sound stopped working a bit. Then when all enemies were killed waited for the lag to stop and then went to exit.
Halligan Jun 5, 2023 @ 9:45am 
yeah, i beat the game a few days ago, i just had to destroy the node and rush to the exit and hope for the best
doiron5 Jun 5, 2023 @ 8:48pm 
Had the same crash bug (and again on the next floor too), but turning the graphics down all the way to minimum levels for everything let me get through the 'bad' areas.
m0t0rk0r3 Jun 8, 2023 @ 12:56pm 
Yup. Having the same problem everyone else has had with the cyberspace crash in Maintenance. Also, a few more things: how am i supposed to see what kind of ammo is loaded in the shotgun and why cant the cargo stash have unlimited space to store items?
tritscwa Jun 8, 2023 @ 1:13pm 
I had the same issue. Finally got through it by getting to the final room, shooting the node to switch it, and rushing to the exit. This, however, still crashed once I was back outside. Right as I got outside, I did try a save, and I think it also auto saves, either way, once I got back into the game and started again with continue it fortunately had saved after the exit and was now fine so I could proceed.

Definitely a big bug they need to fix as it can be a show stopper. Funny enough beta didn't have that issue some they introduced it in release somehow.
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Date Posted: Jun 2, 2023 @ 7:33am
Posts: 19