System Shock

System Shock

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giehlemanns May 31, 2023 @ 3:34am
issue with health to enemy ratio
am i the only one who is having serious trouble at maintenance going to either storage or flightdeck? i have the combat on hard and i have no health packs left, and i think i also have no more opportunities for buying/crafting any. so at this point i am being respawned at maintenance over and over again and the areas i have to go to treat the enemy frequency as if there are health packs lying around everywhere, with constant enemy respawns that 2 shot me and i can't find any healing anymore. is anyone else having this issue? sure, on my part, i might have made the mistake of being to carefree at point that came before,but this still feels very wrong and not good. i just respawn so i can get a shot or two into an enemy, they kill me,i come back to finish them off, another spawns, or has been there already, and he kills me, i start to run out of ammo, im screwed. the end. :D the enemies in storage and flight deck are also often either large swarms of shooting enemies or big mechs that 1 shot you. i feel like there is some counterbalance missing. maybe let the player turn a lot of credits into health packs, or give them full health after 10 deaths or so. the way it is at this moment, you are just kind of being soft locked if you aren't careful. hope somebody can relate to this issue.
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Showing 1-13 of 13 comments
You've put the combat on hard before you know the systems. On a game from 1994, when games were like concrete wrapped in steel.

You need to play it safe, slowly, deliberately. You need to save ammo, not tank hits, not heal needlessly. Use the med beds. Sneak. Remember that you're a squishy boy.

This isn't even one of the hard ones from back then. They were utterly brutal.
giehlemanns May 31, 2023 @ 3:58am 
Originally posted by The Greatest Pokedad:
You've put the combat on hard before you know the systems. On a game from 1994, when games were like concrete wrapped in steel.

You need to play it safe, slowly, deliberately. You need to save ammo, not tank hits, not heal needlessly. Use the med beds. Sneak. Remember that you're a squishy boy.

This isn't even one of the hard ones from back then. They were utterly brutal.

i am very familiar with old difficult games. you are right, maybe i had the wrong expectation here, meaning i might have been expecting an old game with a new wrapping, but i guess thats not true, which is good. already chaning my approach atm and its working so far, thanks.
Edward Von Worms May 31, 2023 @ 4:00am 
i'm in a similar place and as far as i can understand we need to go back and basically farm junk for ammo, i mean go back to research and the 3rd floor forgot what its called, the ammo is scarce and the laser sword is nerfed someone else confirmed this earlier, i wasn't sure earlier but i think the scrap system has been implemented more aggressively into the game forcing you to use it which i guess is fine but my gripe with it is that our inventory is very limited due to the huge firearms size and also the very small inventory space in the scrapping station itself it just seems tedious to a point. But thats my take on my situation which as i said is similar to yours.
As soon as you get a Sparq you should be good to go. It has essentially infinite ammo.

Note I'm playing on normal:
Killing a security droid with a Sparq set to high voltage is 2 headshots. They usually drop 5 or even 10 pistol ammo. They also drop a broken sparq you can vapourise for 20 scrap (2 coins) or recycle for 4 coins.
Cyber ninjas can be dropped with a single overcharge shot. They drop a broken assault rifle (25 scrap) and usually drop pistol ammo.
Mutants can be downed with one high volt sparq round and drop a medpatch about 10% of the time.

Scrap things you find as well and you should be swimming in resources. I've just cleared Medical 100% and I have so much stuff I don't know what to do with it. Obviously hard will be more scarce with ammo, but having a sparq and knowing where the recharge station is makes it very easy to farm items and scrap.
StonedWolf62 May 31, 2023 @ 7:40am 
If you're low on hp, and not in a dire situation i'd suggest using food and drinks to heal.
There is also vending machines that you can buy Medipatches in, they seem to be on every floor.

If you're playing on hard i would save the full heal medkits for bosses
Last edited by StonedWolf62; May 31, 2023 @ 7:40am
Hayes May 31, 2023 @ 7:47am 
use the healing machines spread around on various decks like medical reactor etc .. only use medi packs in an emergency.. yeah its a bunch of backtracking and elevator music but thats how to do it if you take a lot of damage
Vast majority of my gameplay was using energy weapon and leaning behind corners.
I saved up a ton of health and ammo that I am now using a lot more often.

Also, for your first cortex boss.... pop a berserk and a stamina patch and use laser rapier, you'll make quick work of him on hard
Last edited by (N☆G) Jackal ★JJ★; May 31, 2023 @ 7:47am
stevo Jun 1, 2023 @ 7:02am 
The lack of healing items is baffling. At bare minimum they could have just made the healing patch vendors not sell out.

Beyond tedious constantly going back to that one med bay at the beginning of the game.
Originally posted by stevo:
The lack of healing items is baffling. At bare minimum they could have just made the healing patch vendors not sell out.

Beyond tedious constantly going back to that one med bay at the beginning of the game.

I'm on the research deck right now. I have 8 healing patches on me, 10 in the cargo life, 3 medkits in the cargo lift. I've used the bed in medical twice so far.

If you're getting hit that much you need to use lean. Lean around corners, headshot, use the right weapon and ammo for the job at hand.
giehlemanns Jun 1, 2023 @ 7:58am 
Originally posted by The Greatest Pokedad:
Originally posted by stevo:
The lack of healing items is baffling. At bare minimum they could have just made the healing patch vendors not sell out.

Beyond tedious constantly going back to that one med bay at the beginning of the game.

I'm on the research deck right now. I have 8 healing patches on me, 10 in the cargo life, 3 medkits in the cargo lift. I've used the bed in medical twice so far.

If you're getting hit that much you need to use lean. Lean around corners, headshot, use the right weapon and ammo for the job at hand.

i adjusted my play style to a more careful, deliberate and less spammy approach and i would have to agree now. i'm on hard and since i opened this thread i was obviously in that hole as well, but i was pretty carefree. you can crawl your way back into having a decent amount of items and sustaining that by just being more deliberate. if there is a group of robots for example, maybe instead of just shooting them, take an emp grenade and lure them into a tight spot, stun them all and then they barely take any damage before they get destroyed. you can conserve both ammo and health that way.
Originally posted by giehlemanns:
Originally posted by The Greatest Pokedad:

I'm on the research deck right now. I have 8 healing patches on me, 10 in the cargo life, 3 medkits in the cargo lift. I've used the bed in medical twice so far.

If you're getting hit that much you need to use lean. Lean around corners, headshot, use the right weapon and ammo for the job at hand.

i adjusted my play style to a more careful, deliberate and less spammy approach and i would have to agree now. i'm on hard and since i opened this thread i was obviously in that hole as well, but i was pretty carefree. you can crawl your way back into having a decent amount of items and sustaining that by just being more deliberate. if there is a group of robots for example, maybe instead of just shooting them, take an emp grenade and lure them into a tight spot, stun them all and then they barely take any damage before they get destroyed. you can conserve both ammo and health that way.

Good to hear!

I guess the mindset is that although you're a totally capable fighter, it's you with limited resources against an army being led by someone who controls the world around you. Those military implants and weapons are just enough to give you a fighting chance. Any normal person would be dead in minutes. You've been given just enough of an edge to survive if you're smart and careful.
giehlemanns Jun 2, 2023 @ 2:35am 
Originally posted by The Greatest Pokedad:
Originally posted by giehlemanns:

i adjusted my play style to a more careful, deliberate and less spammy approach and i would have to agree now. i'm on hard and since i opened this thread i was obviously in that hole as well, but i was pretty carefree. you can crawl your way back into having a decent amount of items and sustaining that by just being more deliberate. if there is a group of robots for example, maybe instead of just shooting them, take an emp grenade and lure them into a tight spot, stun them all and then they barely take any damage before they get destroyed. you can conserve both ammo and health that way.

Good to hear!

I guess the mindset is that although you're a totally capable fighter, it's you with limited resources against an army being led by someone who controls the world around you. Those military implants and weapons are just enough to give you a fighting chance. Any normal person would be dead in minutes. You've been given just enough of an edge to survive if you're smart and careful.

Well it's an immersive sim, not a shooter really, even though they share a perspective. (which is funny i point that out because i played it like a shooter at first because i didn't want to engage as intended). So the true power of the player comes out as he engages all the different tools and mechanics in creative ways and makes them interact and overlap. I don't know about combat on normal but on hard you definitely can't play it like an fps for too long. hope you were able to adjust, it's actually a lot more fun that way.
Edward Von Worms Jun 2, 2023 @ 2:42am 
i'm on engineering now but i'm only on 2 and i die a lot, i love that i can save scum like a nut i actually prefer this to the cyborg conversion because the death animation is so damn long.
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Date Posted: May 31, 2023 @ 3:34am
Posts: 13