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That wasn't the point of the statement.
The point was that no matter how long anyone has been playing games, the way games are designed in the modern era has gradually shifted our innate expectations that we just subconsciously expect for things to be a certain way. Video Games today have, by and large, become an objective marker theme park, a guided experience. So much so that when we are then taken back in time by a remake like this, our brains immediately have trouble processing what is expected, what to do, how to go about tasks.
This applies even if one has been "playing games for 30 years." I was born in 86, I've been playing that same length. It STILL happens. Your expectations subconsciously are set in the era we are in now, and something of the 90's design then sends a jarring "this feels weird and out of place" vibe through you.
Case in point, not realizing that there was an interact-able vent to climb through to discover said password to the door.
TLDR: Games today hand hold too much and the average gamer has been spoiled by it. The sense of discovery was lost with very few exceptions.
Sorry you're toxic.
Sorry you let what people say on the internet affect you so much.