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I don't know which game you tried. Most interresting games existing in VorpX (and most interresting games in general) doesn't even run with UEVR, so it's usually impossible to compare.
Don't forget that UEVR only handle Unreal Engine 4/5 based games...so almost no AAA at all...and only recent ones, too heavy for 3D VR currently.
If every game you tried with VorpX was looking bad, you REALLY don't know how to use it (or you never tried it). Most recent games looks better than Half-Life Alyx in VorpX.
Most people don't understand FOV is important in VorpX. So they don't change it. Most people don't try 4k and above resolution (2880p is better, with full Clarity FX), forget to unzoom, or choose 16:9 instead of 4:3 even if it's not good in their headset. So they think it doesn't look good.
Concerning performances, maybe you don't use the right runtime (OpenXR is the best, in a WMR headset).
It also depends on your headset (Reverb G2, with displayport and OpenXR support is better).
Other people noticed on old computer VorpX looks a lot better than UEVR. You're probably focusing on 6dof and 3D quality, but it's not everything to everyone.
If you have an RTX2060 (a very old graphic card), you can't play to the best looking games so you don't really know anything.
Bioshock serie looks awesome in VorpX even with your card (but you may need the original games, not remastered, which are worst). UEVR doesn't handle Bioshock, neither Metro, or most AAA games.
I don't say VorpX is better than UEVR, but UEVR is definitely not better than VorpX. It depends on the use.
I can see you did not give me any specific answer concerning games, so you just don't know what your speaking about.
However, it's not because when you tried VorpX you didn't manage to get good results, that you should conclude it's impossible. You probably don't know how to use it, or you tried wrong profiles with unsupported games, or with the wrong version of VorpX, trying do get the wrong result.
Usually, VorpX can get really very good looking results in every game, if you understand what it does and if you know how to configure it. But it's really not hard...except if you can't read a few lines of explanations and configure graphics settings...which I think must be your case.
Just ask yourself why a lot of people use VorpX and says it's stunning ? Others just didn't read the instructions...
That means everything.
Every game I tried in VorpX looked A LOT BETTER than flatscreen...
But I guess it's mainly because of your headset (Quest 3 for example has video compression, Reverb G2 don't, and has better colors).
Never had problems with desktop icons. I used VorpX hundred of hours.
Desktop shortcuts position may move each time you change desktop resolution with VorpX, but it's not really a problem...
It usually takes less than 2 minutes to configure a game with VorpX, and settings are mainly always the same (it only depends on your headset, not on each game).
I really don't care about VorpX price. Knowing what it does, I would have payed 1000$ without hesitation. It's nothing compare to the price of my PC and headsets, and it's nothing given the amazing experience...
It was really awesome to discover my favorite games and universes in VR. It took me a week to figure out how to get perfect looking graphics/scale, but it's only because I didn't read any instructions... (I'm not english speaker).
I think you don't realize what you could achieve with it. I'm game developer and I was thinking it wasn't possible. But it's like native when it's properly configured (like Subnautica Below Zero with the mod, except scale and graphics can be a lot better in VorpX depending on the game).
I don't work for VorpX. It's only one developer, and I think he doesn't care. He's just a passionate.
But he did an amazing and unique job, and I can't let people says this software is crap just because they didn't know how to use it.
I didn't try Titanfall 2 with VorpX, so I can't be sure on this particular game, but reviews are excellent (he says it's perfect, like native, and It maches my experience with every other game I tried) :
https://www.reddit.com/r/titanfall/comments/q6gnzm/titanfall_2_in_vr_is_amazing/
I think you mean well, but don't be a hater. VorpX is amazing.
And it's a fact that there is no equal. Titanfall 2 doesn't work with UEVR anyway...
Besides, VorpX evolve each month, so It may be a lot better than it was, and I can assure you that with current graphic cards, it's incredible.
VorpX creators had an opportunity to evolve, didn't take it, and now free software does the job better. I haven't used VorpX for about 4 years now.
You haven't used VorpX for about 4 years...but you pretend to know that it didn't evolved.
Don't make me laugh...
You're biased.
I don't even know if there was a virtual monitor 4 years ago...
VorpX evolve constantly and it's really good right now. But you don't even understand the point of VorpX. It's not a mod, and it doesn't modify games. The point is to display any game, desktop, video or content in VR, in the best way possible, without modifying content.
VorpX add 3D (sometimes perfect) in some games, and is able to display perfect native-like full VR view of a first person video game, but it's not a mod. If you're smart, you can even use it in multiplayer games with anti-cheat (that wouldn't be possible with mods).
VorpX isn't useless, and no other program can do what i does, for 99% of AAA games in 2024. I highly doubt there will be a better universal conversion program one day.
And once again, what's the problem if VorpX developer wants to be paid for his amazing work ? Do you work for free ? There is a server with cloud. This software demands a lot of work and it has only one developer (and a community for non official profiles). It's not really expansive (compare to useless overpriced programs developed by larger companies). You can buy a PC and a VR headset. You can buy some video games (I guess...) but you can't buy a program that allow you to rediscover or discover all your games in VR ?
Maybe this software is useless to you because of your personal preferences (6dof, motion controlers...) or aptitudes (you probably don't know how to use it), or because you don't like most AAA FPS/TPS games and you just want any game that work in VR, or because you don't really want to play your flat games in VR, or because your headset isn't fitted to do it.
I want to play specifics great games in VR, and only VorpX allow me to do it. And it does it very well.
I can do all my flat games in VR with VorpX. I could not with mods. And I want to play with ultra settings and awesome graphics. I could not with mods.
So I understand you don't like it (even if I think you don't really know what your speaking about), but it can be really useful.
When there is a better solution (Subnautica Below Zero when it still worked), I use it, but it's rare.
As System Shock is Unreal Engine 4 based, UEVR can't do what you're looking for ?
What would you like to have exactly ?
moving my hands to shoot and interact
i'll pay
Your options are UEVR and Vorpx
I got it working almost 'alright', but the issue is the game cannot seem to decouple the UI's cursor with the head/player movement, meaning if you mess with the controller to look up and down (because UEVR isn't *forcing* the player model to look up and down like the controller is) and that just desyncs where your cursor is.
Game isn't resource intensive honestly, I got a good PC (3080ti + 5800X) so I ran it at 120Hz USB link. Laptop ran 1080P low-medium 50-60fps with a 1650M (weaker than 1060/RX 470 even) and a 4600H (3600 ryzen basically, 4ghz, 6 cores).
If anyone has a UEVR config... that uh, well actually maps things right and enabled 6DOF that'd be awesome. But probably got to go in the discord and beg/figure out what's going on with my Quest 3 control binds etc