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FWIW, I find it extremely unlikely that the game will generate an unsolveable puzzle, most likely the game starts by generating a solution and then adds the rest of the board afterwards.
If you're hitting a snag on the rotation puzzle, it's probably because you're not seeing the orange lines on a circle piece.
I'm 100% sure you haven't tryed hard enough. At the beginning i was sitting over 20 minutes one puzzle until i solved it. Once you get more practice it's getting better and better. If you give me the puzzle i'm sure i'm solving it straight up.
On the first "level" there is an item you can find that bypasses these puzzles, just an FYI.
Back in the 90s, this sort of game was going to be played by people who were already computer enthusiasts, and probably already played chess or games like Pipe Mania.
I don't recall the puzzles in the original game (at average difficulty) being extremely complicated for me. But I was already the sort of person that this game was geared for: Hacker-y computer-y people. As one person put it (in another topic about the puzzle difficulty): I was already into this NERD SH!T. :D
I'm not intending to call people dumb by saying all that, but I feel the market for gaming has changed quite a lot. PC gaming used to be a very specific segment of people and in today's world it is a much more varied audience.
Nightdive clearly made this game for people like me, who owned a box copy of the original PC (and who barely was able to run it on their crappy 486 at the time, heh). It's got a few modern-day general gaming market concessions but largely the feel and structure of the game remains the same as the original.
And yeah, that's not going to be for everybody.