System Shock

System Shock

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FlangEG Jun 24, 2023 @ 7:04pm
Hacking Required?
I have seen some people say that playing the hacking minigame is required to get codes needed at the end of the game. I want to know if this is true. I can't find sites that verify either statement.
Originally posted by Crypto Gamer:
Some of it is mandatory some of it is optional and some blocks progress but can also be solved via other means.

Light Spoilers below:(lvls not mentioned have no cyber sections)I list them in order of lvl.

Reactor:cyber 1: afaik optional opens up armory for loot.

Medical

cyber 1: optional but opens the armory for early magpulse+loot.

cyber 2: Mandatory to disable progress block.

Research:

cyber 1: in the libary mandatory for the laser code:(very hard section).
cyber 2:Optional purges most of the radiation around the the X-22 area.

Maintaince:

Cyber 1:needed to access CPU node core,if only 1 digit is missing you can still quess the 6 digit code so this is semi mandatory but very recommended to do for the whole 6 digits later on.

You will only access cyber once the maintaince lvl opens up more as story progresses.

Flight deck:

Cyber 1:afaik it is optional it opens up an armory and maybe some other doors.

Executive:

cyber 1:Can open a storage room and the beta grove: afaik optional.
Beta grove can also be opened from the hidden office same place from the prologue.

System Engineering:

Mandatory and very long:
It has 4 nodes to destory to unlock 4 mandatory places.
VERY easy to get lost.

Security:Optional unlocks an optional place for extra fight,loot and audio logs.

Bridge:Mandatory:Different rules apply.
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Showing 1-8 of 8 comments
breadman Jun 24, 2023 @ 7:05pm 
yes true
Pckables Jun 24, 2023 @ 7:09pm 
If you mean Cyberspace, yes that is required multiple times (Though you might be getting the code part mixed up with something at the beginning of the game).

If you mean the junction box puzzles, they're not for codes, they unlock doors/buttons. I believe most aren't required, they're typically just the shortest route to an important area. There are some required ones, including the ones in the final level, but you could probably logic probe all the required ones to skip them.
Last edited by Pckables; Jun 24, 2023 @ 7:11pm
FlangEG Jun 24, 2023 @ 7:11pm 
Do I need to get all of them? I have hacked all cyberspace terminals up to L4 Storage Facility and only found a code on L2 Research Labs.

Pckables: I have not had any problem with the box puzzles, they feel like a pipeline/flow game.
Last edited by FlangEG; Jun 24, 2023 @ 7:35pm
Stargoat Jun 24, 2023 @ 7:38pm 
Originally posted by FlangEG:
Is it all of them? I have hacked all cyberspace terminals up to L4 Storage Facility and only found a code on L2 Research Labs.

Pckables: I have not had any problem with the box puzzles, the feel like a pipeline/flow game.

Slightly off topic, I can't find the Medical card anywhere.

Cyberspace leading to a code only occurs once; on Research. In pretty much all of the other cases, the cyberspace locks are just for doors. Some of them are mandatory, others may provide a shortcut or open a side room.

It's safe to not ever go into cyberspace, except in order to complete a handful of specific objectives, and you should be able to find clues as to which ones.
Pckables Jun 24, 2023 @ 8:09pm 
Originally posted by FlangEG:
Do I need to get all of them? I have hacked all cyberspace terminals up to L4 Storage Facility and only found a code on L2 Research Labs.

Pckables: I have not had any problem with the box puzzles, they feel like a pipeline/flow game.

Every floor (except the groves) has a Cyberspace Terminal. I don't know how many are optional, but off the top of my head, I'm fairly certain the ones on Research, Executive, and Engineering level are required.
Stargoat Jun 24, 2023 @ 8:37pm 
Originally posted by Pckables:
Originally posted by FlangEG:
Do I need to get all of them? I have hacked all cyberspace terminals up to L4 Storage Facility and only found a code on L2 Research Labs.

Pckables: I have not had any problem with the box puzzles, they feel like a pipeline/flow game.

Every floor (except the groves) has a Cyberspace Terminal. I don't know how many are optional, but off the top of my head, I'm fairly certain the ones on Research, Executive, and Engineering level are required.

Executive - not mandatory, there's an alternate solution

So apart from that...

Engineering... can't remember, probably mandatory..?
Maintenance - mandatory
Research - mandatory
Medical - mandatory


And that's it, everything else is optional.
Last edited by Stargoat; Jun 24, 2023 @ 8:40pm
The author of this thread has indicated that this post answers the original topic.
Crypto Gamer Jun 25, 2023 @ 3:45am 
Some of it is mandatory some of it is optional and some blocks progress but can also be solved via other means.

Light Spoilers below:(lvls not mentioned have no cyber sections)I list them in order of lvl.

Reactor:cyber 1: afaik optional opens up armory for loot.

Medical

cyber 1: optional but opens the armory for early magpulse+loot.

cyber 2: Mandatory to disable progress block.

Research:

cyber 1: in the libary mandatory for the laser code:(very hard section).
cyber 2:Optional purges most of the radiation around the the X-22 area.

Maintaince:

Cyber 1:needed to access CPU node core,if only 1 digit is missing you can still quess the 6 digit code so this is semi mandatory but very recommended to do for the whole 6 digits later on.

You will only access cyber once the maintaince lvl opens up more as story progresses.

Flight deck:

Cyber 1:afaik it is optional it opens up an armory and maybe some other doors.

Executive:

cyber 1:Can open a storage room and the beta grove: afaik optional.
Beta grove can also be opened from the hidden office same place from the prologue.

System Engineering:

Mandatory and very long:
It has 4 nodes to destory to unlock 4 mandatory places.
VERY easy to get lost.

Security:Optional unlocks an optional place for extra fight,loot and audio logs.

Bridge:Mandatory:Different rules apply.
Last edited by Crypto Gamer; Jun 25, 2023 @ 3:47am
Crypto Gamer Jun 25, 2023 @ 3:49am 
Also once you killed all the required nodes you can"recall"software yourself to skip fights+exit exit cyber this is especially recommended in the libary section once you kill the node for the code.
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Date Posted: Jun 24, 2023 @ 7:04pm
Posts: 8