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Thank you for sharing these steps!
Just to be sure though, had you also given all the steps in this guide[www.ubisoft.com] a try as these should allow you all to connect without otherwise requiring any additional software.
If there's also anything more you need from us at all, please let us know.
Thank you!
- Ubisoft Support
We have clean HOSTS files, we disabled the Windows Firewall at some point, we also tried to modify the Engine.ini file in the Roaming\Ubisoft\Anno 2070\Config folder to modify the usual 3074 port to something else with the appropriate port-forwarding rule. I don't remember if the game respected it, I only remember that it didn't work.
We tried to use a SSH tunnel to a distant server, with a proxy client to redirect Anno 2070 through it, as I thought that it would avoid any local network problem.
And I think we tried some others things, but it was last year so I forgot...
I think that at ONE occasion, two other players were in the same local network (same home) but they were unable to fully communicate by the internal chat between them when I asked for it to see the result. If you cannot fully communicate with it, then it means that any invitations sent will not be received by the concerned players OR that they may not be able to join a game started by the host. And indeed, they couldn't.
So a week before my post, I purposed this solution without conviction but we had time to waste and to laugh to some more computer weirdness assured by Ubisoft.
We didn't expect this result.
To be honest, I don't even understand why it works if we consider the failure of the local physical network session. Zerotier or Hamachi or similar are simulating a private network. Maybe a problem with the routers (all provided by our different ISPs), or in Windows 10, or there is something that the Ubisoft servers really don't like when a client try to connect to them, and Zerotier avoid that involuntarily.
We are not the only ones with this kind of problem ( https://steamcommunity.com/app/48240/discussions/1/4516523369468990525/ ) so there must be something.
So I posted this because it may help some :)
Hey Sky Marshal,
Sorry for the delay!
Thank you very much for getting back to us and for detailing the steps you'd tried that lead you to finding your current fix.
I'm sorry the otherwise normal process of steps didn't fix it for you at all!
I'm glad to hear your current workaround is working though and hope it continues to do so and helps others!
If there's anything more we can help with at all, please let us know.
Take care!
- Ubisoft Support
Hey Luca,
At the moment there is no LAN facility in-game.
As far as we're aware there are no plans to add this facility when the servers are discontinued.
Apologies for the disappointment and if you have any further queries, please let us know!
- Ubisoft Support
Thanks! Very useful! Tested with my friend last hour.
I get the tips: first start zerotier, join network until the status is ok. then start steam and uplay, start the game finally.
if not use zerotier, I can't receive any in-game whisper message or invitation from friend. My friend is same to me.
I have played this game for 250+ hours. Love this game more then Anno 1800. Please let Anno 2070 alive!
Hey LoneWalker,
Sorry for the delay, however yes - the server shutdown would mean multiplayer features and games are no longer accessible.
- Ubisoft Support
Well, I figured as much, judging by the backlash Ubisoft is getting online. Why not create the option for locally hosted multiplayer instead of just switching off?
- Ubisoft Support