Anno 2070

Anno 2070

Are these games like a city builder or more something else?
Hello,

I want to known if these games are like a city builder or more something else?

Regards.
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Showing 1-11 of 11 comments
Elegant Caveman Dec 5, 2023 @ 4:01am 
It's the kind of city builder where you choose where to build each specific building, not the kind where you just zone and things grow by themselves.

Production chain management is also a considerable part of things.

Maybe check out some youtube videos to get an idea of the gameplay?
Ralf Ferdius Dec 5, 2023 @ 4:35am 
@Elegant Caveman,

You should cut trees for wood, take them to your town or city, where wood can be used for building most of the buildings. Can build a storage building near the trees to speed up and store more of them. Same for stone, gold, iron, ect... Who can be found somewhere inside the game world.
They have their own buildings to collect them?
Same for food, found in different sources. Collect them by hunting, fishing or from fields and trees. You can build special buildings to teach your people and make your town or city nicer, better.
Do different folks exist, with their own buildings, special charaters and way how they live?
When you pass a given time, your buildings change or upgrade themselves to this time period?

Anno 2070 has modern buildings. Other Anno games seems to have buildings around the castle time period and ship exploring time period.
Elegant Caveman Dec 5, 2023 @ 6:27am 
It's been a long time since I've played, so I don't really remember the details of how things work, sorry.

Maybe someone else can give you more details or, again, watching videos could help.

I seem to remember that it's somewhat abstracted.

Like, you don't control individual workers on the map and give them specific controls. You just place certain buildings in certain places (buildings have to be within a certain range of resources/other buildings for them to "work").

Different islands have different resources, so you sometimes need to build settlements far away to get new resources, and you have to set up trade routes between your settlements to deliver goods around, I think? It was like that in Anno 1404, at least, which I played a lot more. Pretty sure this still follows the same basic flow, though.

There are different worker classes, and different factions, I think some of the residential buildings upgrade themselves under certain conditions?

All the Anno games are set in the year that's in the title. So this one's set in the year 2070, Anno 1800 is set it 1800, etc.

Most Anno games have historical settings. This was the first one set in the future, then they also made Anno 2205.

In terms of city building, it's "somewhere in the middle". Not quite as macro as Sim City or Cities Skylines, but not as micro as colony sims like Rimworld.

I guess a better example would be something like Banished or Farthest Frontier.
Ralf Ferdius Dec 5, 2023 @ 8:51am 
@Elegant Caveman,

I could play the Anno 1800 demo version a time ago. Which has several bugs, that made my not longer able to enjoy playing that game.

Besides the year, are there much diffences between Anno 1404 and Anno 1800?

If I can say this here:

So, they aren't as Cities: Skylines or SimCity (4), but more in the directions of games like Age Of Empires?

Also I tried Banished, who is difficult and only the tutorial worked.


I'm looking to few games where you build your city on a different planet, world or (future) time period. Can be human, human like characters or animals who have human like traits. One has finding resources and having buildings to convert them in the building stuff.
While other games sees to more do with cleaning up those worlds or planets.
Elegant Caveman Dec 5, 2023 @ 9:06am 
Originally posted by Ralf Ferdius:
Besides the year, are there much diffences between Anno 1404 and Anno 1800?

It's been years since I've played either so, again, can't really give a detailed answer to that, sorry...

But from what I recall, and based on what little I played of Anno 2070, it's mostly better graphics and a different setting.

The core gameplay loop is similar. There's some small mechanical differences, but I'm not sure how much that counts.

I guess one of the big differences is how you can build underwater, with the DLC.

I don't think Anno 1404 had different factions? So I guess that's another major-ish difference.

Basically, though, it's "more Anno". If you've liked previous Anno games, you'll probably like this one.

If you haven't played other Anno games, then it's probably more a matter of how much you like the futuristic setting vs. more historical settings of other games.

Originally posted by Ralf Ferdius:
If I can say this here:

So, they aren't as Cities: Skylines or SimCity (4), but more in the directions of games like Age Of Empires?

Also I tried Banished, who is difficult and only the tutorial worked.

Not sure why you put that in a spoiler or why you wouldn't be able to say that here...?

Age of Empires focuses more on combat/RTS. There's a bit of that in this, but nowhere near as much.

Maybe it's better to call it a "town builder" instead of "city builder"? It's a matter of scale.

Originally posted by Ralf Ferdius:
I'm looking to few games where you build your city on a different planet, world or (future) time period. Can be human, human like characters or animals who have human like traits. One has finding resources and having buildings to convert them in the building stuff.
While other games sees to more do with cleaning up those worlds or planets.

Off the top of my head, maybe also check out Surviving Mars and/or Aven Colony.

Might want to wait a bit before buying anything, though. The winter sale starts in just over 2 weeks.
SeaBee Dec 5, 2023 @ 5:23pm 
Not like a traditional city builder, more like a resource management style game.
TazmanianD Dec 6, 2023 @ 3:54pm 
Anno 1404 and 2070 are very very similar games except for the graphics quality and the setting. The mechanics are nearly the same.

As for city builder? Kinda. It's maybe a tad higher level than you might be thinking. You can build mines to acquire metals, build farms to acquire food, build a forestry to acquire wood, etc. Those all get acquired as individual items which you can then use to build other buildings or use them as input to other production facilities which in turn build more complex goods. You do all of this in order to satisfy the needs of your population which will steadily grow in size. 1800 is also pretty simiar. 2205 shares a lot of the core mechanics except that it really simplifies the management of individual resources. Some people think it's dumbed down but I think of it as streamlined and I actually like 2205 the best of all four.

In both games, there's also NPCs that you have to compete with (or sometimes cooperate with) and you sometimes have to get into conflict/wars with them (ground combat is totally different between 1404 and 2070).
Ralf Ferdius Dec 10, 2023 @ 12:31am 
@Elegant Caveman,
I did conceal the names from others games, because not everybody likes to see them.


I liked to play the Anno 1800 trial for a few times and I get several bugs.
Already the first, short mission can have some bugs.
[ollist]
*Maps have strange, bright green fog on them for several minutes.
*There's some delay or lag when game tries to play the movies.
*After the first groups with their buildings and needs there's no next groups and nothing *seems to happen futher.
*My computer makes more noises while playing the game.
*Unable to place buildings later in the game and get a soft blue color instead of their own ones.
*Difficult trading system, not cheap and having with limits, without good help for it.
*Unable to start the game again after I played the last time. I can play the game for 1 day and them I'm busy trying to fix it. Reinstalling doesn't get the game back to work.
[/ollist]

Game seems to have a story mode. In beginning there's a tuturorial, but stops at some point, does'nt do anything futher or seems to wait on something, but doesn't say what.
You start with a dock, placing a few houses and market. Add paths to them. You will cut wood and use this to build your city, but the move is slow. Same for food and other natural stuff, you can find local and in the nature. Later you can place more and other buildingd, to make your city larger, for safety and let your people having fun.

You must always have ships, other players (not human) keep asking to do stuff. Who are easy for them to do by themselves. Like finding people or stuff, bring to them or to another location. Being their messenger... You can have fights fast, when moving around the yet foggy and scary map. You don't have ships in beginning and the stuff needed to build them.
Even in easy mode or with custom settings this will will happen.

So far, I can't see any trial versions here, which makes difficult to try games and isn't cheap too.


Age of Empires 3 has story line. In Age of Empires you collect food, wood and stone to build, explore the world and expand your group of people. They might have their own buildings. There are buildings for work and living. There are buildings for exploring and fighting. Not to make a modern or real city, but someone near it outside the game after a longer time period.
The game series has to to with history.




@SeaBee, @TazmanianD,
I like to know if there are differences between Anno 2070, Anno 1800, Anno 1404 and the other Anno games.
Anno 2070 seems to have a modern look.
    *Do you need really to explore many, other planets? Full worlds inside the game?*Can you just choose one and use this full as your home, city / cities?*Do you need to fights with aliens, monsters, robots, machines, ect?


For me, Anno 1404 feels older with darker graphics, while Anno 1800 feels moderner, have better graphics, plays closer to our current time period and I could try the game first.
Last edited by Ralf Ferdius; Dec 12, 2023 @ 3:56am
Elegant Caveman Dec 10, 2023 @ 6:48am 
Originally posted by Ralf Ferdius:
I liked to play the Anno 1800 trial

If you played/liked Anno 1800, you'll probably like the others, at least somewhat.

On a broad level, all Anno games are variations on a theme. They're basically the same in general structure, it's just in the little details where they differ.

Originally posted by Ralf Ferdius:
Game seems to have a story mode.

Yes, I think all Anno games have a campaign/story mode, as well as free play. At least 1404 and 2070 (the two that I've played).

Originally posted by Ralf Ferdius:
Age of Empires 3 has story line. In Age of Empires you collect food, wood and stone to build, explore the world and expand your group of people. They might have their own buildings. There are buildings for work and living. There are buildings for exploring and fighting. Not to make a modern or real city, but someone near it outside the game after a longer time period.
The game series has to to with history.

There are certainly similarities in a general sense, but the big difference is fundamental focus: combat & unit management for Age of Empires, and building & resource management for Anno.

Both series have at least a bit of most of the things the other has (AoE has some resource management & you build buildings, Anno has a bit of combat & you control some units), but it's a matter of focus/importance.

For example, in AoE, you don't need as many buildings, and where you place them (mostly) doesn't matter. In Anno, the buildings are kind of the "heart" of the game, and where you place what is a big part of the core strategy, to make your settlement as efficient & growing as possible.

In AoE, though maybe not as combat-focused as other RTS like Starcraft, combat is still a pretty core aspect of the game, and everything else you do pretty much revolves around making more/better units and overpowering your enemy (I think? it's been a LONG time I've played AoE...). In Anno there's a bit of combat in some campaign missions, but in many cases, it's entirely optional.

Originally posted by Ralf Ferdius:
I like to know if there are differences between Anno 2070, Anno 1800,Anno 1404 and the other Anno games.

Sorry, can't help with details. It's been a few years since I've played 2070, and probably a decade since I've played 1404.

There are differences between all Anno games, I just couldn't tell you what they are exactly.

I guess one big one between 1404 and 2070 is that in 2070, with the DLC, you can also build under water.

I also don't remember there being multiple factions in 1404?

There were different building styles, but it was more about location than faction.

In 2070, there are different factions, each with their own buildings, and what you build depends on your faction relation and choices.

In 1404, there are "desert islands", where you have middle-eastern-themed buildings, as opposed to the european-themed ones you start with.

Originally posted by Ralf Ferdius:
*Do you need really to explore many, other planets? Full worlds inside the game?

Depends on the mission/map, but kind of.

It's not planets or full worlds, though, just a few nearby islands (in 1404/2070, at least... maybe there's planets in 2205? I don't know).

Your starting island will rarely have all the resources you need, so you'll need to expand to other islands to get other/more resources.

This is kind of at the heart of the Anno games. Building up on one island, until you've grown to a point where you can/want/need to expand to others to keep growing.

In the early missions of the campaign, this is less of an issue (since the campaigns also basically serve as a tutorial of sorts), but the more you progress (or if you're playing in free mode), the more important/necessary it gets.

Originally posted by Ralf Ferdius:
*Can you just choose one and use this full as your home, city / cities?

More or less.

You can certainly stick to one "main island", but you'll usually need to at least go get a little bit of stuff elsewhere.

You don't always have to build a "full city" on every island, though. Sometimes just a small camp to gather resources and send it back to your main island is enough, depending on your situation.

The logistics & management of resource acquisition/transportation/distribution is a core gameplay aspect of Anno.

Originally posted by Ralf Ferdius:
*Do you need to fights with aliens, monsters, robots, machines, ect?

I think it's just humans. I didn't play very far in 2070, though, and I've never played 2205, so maybe there's something more futuristic there.

Originally posted by Ralf Ferdius:
For me, Anno 1404 feels older with darker graphics, while Anno 1800 feels moderner, have better graphics, plays closer to our current time period and I could try the game first.

1404 is set in 1404 and came out in 2009, and 1800 is set in 1800 and came out in 2019.

As long as you don't mind Denuvo and VMProtect (which I guess you don't, since you tried the trial), it probably makes sense to play the newer game.

Though you said you had issues with it? So maybe your computer has trouble with it? In which case maybe an older game might be better.

Then there's the matter of historic settings vs. sci-fi settings.

I thought you mentioned earlier that you prefered sci-fi, but perhaps I misunderstood.

2070 came out in 2011, and 2205 came out in 2015.

I've mostly heard bad things about 2205, but some seem to like it, like TazmanianD who mentioned above that it's their favorite between 1404, 1800, 2070, and 2205.

Whether you care about multiplayer or not is also a factor, since that's no longer an option for 2070.

You're probably good with the others for at least a few years. I guess 2205 will be next to lose its servers.

1404 is technically an older game, but it recently got a remaster, so the servers will probably still work for quite a while (maybe even longer than 2205, which is technically a more recent game).
SeaBee Dec 12, 2023 @ 5:50pm 
I would suggest you watch some of NsN YouTube tutorial on Anno 2070. It will give you a good idea of how the game play works. All of the Anno series are similar, just different time periods. I have played them all and prefer the story-line with the Anno 2070 Campaign. Anno 1800 is the newest of the series and gives you the latest in graphics and game play.
Ralf Ferdius Dec 13, 2023 @ 3:57am 
@Elegant Caveman,
I already added a list with bugs.
First times the trial version from Anno 1800 worked for me, but later ones made prolems and doesn't let start the game anymore. Just 1 day play and then a few days trying to fix it. Last one looks to have different version of the game.

Steam seems to not have demo or trial version of these 4 games, whic makes difficult to try the others and look if I like them.

I don't like te many fighting.
I do'nt like the space thing, moving to other planets and remove any aliens / monsters, robots / machines, or not-human people.
Anno 1404 looks darker than Anno 1800 and feels limited.
Anno 2070 and 2205 have bad reviews.
While Anno 2070 has a modern city look and Anno 2205 seems to do more with space things, which I don't like.

Their release dates don't matter.
They made a new Anno 1404 with Anno games they don't show anymore.

Do you need all of the many DLCs?
I you do have one or more, which are nice, add something to the game / storylines? I don't need just 1 building, group of people or a theme.
What about the season pass DLCs?

For strange reasons, I could see the citybuilding tag.

Anno and Age of Empires both have something to do with history.
In both games to explore your world or map, collect feed, wood and stone to build your "city" and expand it.

I don't (want to) play online, so I don't need these programs.

There's something to do with their numbering of Anno games?

Better or easy to buy the games on Steam or Ubisoft?


@SeaBee,
Most Youtubers tallk too much and do less. Their videos are too long and contain things they do need. With repeat, they don't understand the game themselves and get things they got a messege about it before. Some are difficult to understand. After making the video they can still change the things they don't like or even "promise" they don't (yet) change. That will happen for any games.
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