Anno 2070

Anno 2070

ElPrezCBF Dec 27, 2016 @ 6:33am
Refilling Oil
Is there a way to refill oil on an island if it's about to run out? I'm on the last mission zero hour and cannot find any "drill bit" for oil in the lab. What about lobsters?
Last edited by ElPrezCBF; Dec 27, 2016 @ 6:36am
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Showing 1-6 of 6 comments
ElPrezCBF Dec 27, 2016 @ 9:27am 
I don't see it in their item list and it seems you can only pay to change limited item types for putting them up on offer.
Thimple ThighMan Dec 27, 2016 @ 3:05pm 
You can replenish all the resources (including oil) once you get a laboratory up and running with the SAAT, then you can make replacement drill bits, coal plows, lobster baskets etc.

Some modules require more tech population to unlock.

http://anno2070.wikia.com/wiki/Laboratory_Modules

Or, as already said, you can buy from NPCs, but if they don't have it in the first few clicks through their lists, it can get expensive! Plus, there's always the possibility that you don't have enough licenses to buy them either.

Apparently though, if you do manage to find one from an NPC the quantity of the resource produced is often better than that supplied by a module built in a lab. But that itself is offset by better items you can later produce in an Academy. :)
Last edited by Thimple ThighMan; Dec 28, 2016 @ 10:24am
ElPrezCBF Dec 27, 2016 @ 4:26pm 
I really do not see oil and lobsters in my lab. Is the full list only available for sandbox but not the last campaign mission?
Thimple ThighMan Dec 27, 2016 @ 4:48pm 
Originally posted by Idlihx10:
I really do not see oil and lobsters in my lab. Is the full list only available for sandbox but not the last campaign mission?

Luckily, I still had the save from that last mission of the campaign.

Yes, you're right, there are no Oil Drill Head, or Lobster Farm Baskets modules available in the labs are there! Looks like they used a specially customised version for that mission.

However, fear not. Just build some oil rigs underwater. They are 'infinite' oil fields and you can transport them to where they're needed.

Lobsters; Well looks like NPCs then, or make do with half satisfied Tycoons. ;) Edit: I checked and none of the NPCs has any Lobster replenishment modules available. Although Trenchcoat might have some? Does he appear on this mission? Been a while since I played it.

However, Carbon City on my map still has over 9,000 tons left, and Duplex has about 2,500 tons left in my save and that's fairly late into the game. They appear to be the only islands with Lobsters available.
Last edited by Thimple ThighMan; Dec 27, 2016 @ 5:08pm
ElPrezCBF Dec 27, 2016 @ 8:38pm 
Thanks Thimple ThighMan. Looks like the NPCs are also customized with limited offerings in the last mission. Oh well, I'm almost done with my strike force anyway and the game should end soon.
Thimple ThighMan Dec 28, 2016 @ 2:45am 
Yes, the object in that mission is just to go and kick arse once you have the required tech. ;)

Keeping the population happy is not important.

And congrats on seeing it through to the end of the campaign. ;)
Last edited by Thimple ThighMan; Dec 28, 2016 @ 9:36am
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Date Posted: Dec 27, 2016 @ 6:33am
Posts: 6