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You do know how to extract and edit text files right? I see that you got a screenshot with some custom text on your profile, but I can show you the tools we use to do that if you want to.
Now about additional fonts, I think I can just handover our custom dlls to you and explain how it works, but if you know how to program, I can explain what our code is doing so you can change it later on if you wish to do so. Even though, we might have to make some adjustments as you start to test your custom characters in-game (mainly to fix spacing issues).
So yeah, I'll write down a document explaining what we're doing and how you can do it as well. If I don't give you a response in 24 hours then text me cause I may forget about it lol.
Well, i was using a dialogue tool that was made by emberimp, so that's how i got the screenshot. Since the Weird Autumn edition, i can no longer use it due to a lot of files were changed after the update and i cannot contact the author to update the tool, so yeah i think i'll need the current program and the directory that is able to extract the Yarn text files.
For editing, i do understand how the dialogue system works. But i just don't know how to edit the font of the game because the language i'm about to translate has letters different from English's alphabet, so i'll also need to know the position of the font files and the way to extract it so i can edit.
Once again, thank you for helping me out.
https://docs.google.com/document/d/1IYM61pNu6XTYYofhkXMoRaMVHWQfAkgnRZ4A93dL9Yw/edit?usp=sharing
Please tell me if you have any questions or problems with it!
Edit : I just set it up by your guide, but i think this part needs to be fixed up a little bit.
"See that red rectangle? That’s a dialog file. You want to look up for files that are TextAssets (see Type column). Once you located it, right click and select “Export Selected”. It should extract it to Unity_Assets_Files/sharedassets11. Now that you have it extracted it’s time to..."
I was a bit confused at this part. I thought it was going to create a folder in Document, or where UnityEX itself is placed, but it was created within the same directory of the game. So you need to say it is created in the same directory of the file.
Oh and if you want people to contact you for help, you should also get a permalink of your Steam account and attach to the document, due to your nickname can easily be confused with someone's else. Other than that, your guide is perfect.