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Dating games are usually clearly about romance from start to finish, and this was never that kind of game. This is a game about life in general, and although it explores life through relationships, it does it by examining all the kinds of relationships that exist in life--not just romantic ones, but family, friends, and even the random semi-strangers you interact with while going about your daily business. Romance is actually a relatively small part of life when you're looking at things from a broader scale like that.
Even then, there can still be room for one romance in a story like this, depending on who the main character is. But the main character in this game is Mae, and I think it's pretty clear from early on that romance is barely even on her personal radar. I think her relationships are important to her, but the kinds of things she needs from relationships wouldn't come from a boyfriend or a girlfriend. They come from her parents and from old school friends who are going through the same kinds of problems she's going through (and who are willing to commit petty crimes with her), so that's who she focuses on. And honestly, I think she feels too trapped as it is to want to maintain a long-term relationship even if she did end up in one. It wouldn't feel right to me.
I know games have kind of trained us to expect "relationship mechanics = romance game", or maybe just stories in general have trained us to expect that the protagonist has to end up with someone by the end of the story if there's any room for that happening at all. But a part of me always wonders if, when people expect shipping between characters that seems out of place to me, it might be coming from the fact that baseline trust and affection are so rare in real life that whenever people see any of it in a story at all, they see it as so powerful that it just HAS to lead to a romance at some point, and that thought always depresses me.
Not criticizing anyone who wants to make shipping art or fics, mind. You do your thing. And I do acknowledge you may be seeing something that I missed.
Not sure what answers you picked when you were questioned by the teens at the graveyard, but crushing on an another girl in college is generally not considered straight.
Bea is heterosexual, as far as I can tell. Her sexuality isn't a defining aspect of her character and I can appreciate that.
I don't think every friendship/relationship has to end in romance in order for it to be fulfilling. It's done so much in games that it has begun to feel artificial to me.
Yeah I also don't like forced romance in general, only if it feels natural and seems to click over time does it come out nice. It's fulfilling as is, but I was really convinced it was heading towards them getting together just from their interactions, though it could also be taken as just friendship getting stronger (which it was) it was a cute result either way