The Settlers 7: Paths to a Kingdom

The Settlers 7: Paths to a Kingdom

DecayWolf Sep 28, 2015 @ 9:45pm
Final Frontier on hard
I've beat every single map on hard, and mostly was absurdly easy to easy, but this last map...
We start at a plain not good to farm anything, there's 3 AI's which each one start with a better army, more buildings, and each one will specialize into one very specific objective... Man... Nothing on this game made me ready for this last battle, I mean I know exactly what to do, my building chains are way more optimal than the AI, I could easily ♥♥♥♥ any one on 1v1, however things take some time to start working, if I wait it be finished the AI will advance alot, since they're 3, if I rush leaving some resources for some key structures they may take advantage of this to push me back... I know the key for this map is the speed, but how to speed things, when this game is desinged to take forever to things start working?

For instance, in 8 minutes of gameplay, the blue AI have searched 6 tecnology. I didn't even had my church built by the time, and the same mother ♥♥♥♥er was with cavalary when I've colonized a new region with clerics... I could easily have cavalary, but the problem are always bloody stones, and I can't have more stones if I don't conquer new lands, and I couldn't conquer sooner because everything was being ♥♥♥♥ing built.

You could say, "Hey, start with market officer, get a stone trade material, duh," if I do that, the blue aI will get one victory point for knowledge, 1 victory point for genius, plus take away everything valuable that I could ever want to get... Economy is simply a problem, and to make everything working, it takes time, time which the AI will use 3 times faster than me.

I've played 3 times. 1 got crusshed, 2 I though I was going to win, 2+hours long game, I had a pretty solid army and I was working on victory points, when the mother ♥♥♥♥er blue take the special location (I didn't take because I had only 2 armys, and I couldn't left one line, plus I was with population limit problem, which I couldn't quickly fix due lack of ♥♥♥♥ing stones.)
The same blue AI has achieve 6 victory points alone, while only the yellow AI has 1, making a total of 7, I had 4 by the time... And on third time, blue stoped my advancement, since I was saving stones for key buildings, which if I haven't I would lose eventually at a more advanced point.

I mean... This game seems to be made either by planning ahead, but in that case victory points are something that shouldn't be there... If I had more time on my second game, I think I could have won, by pushing them back and crushing their homies...
How the ♥♥♥♥ does anybody beat this level on hard? For what I've searched, seems nobody has achieved. The AI start with more resources, better location, buildings, and they're 3, it's much worse than 300% handcap, mainly because things take forever till start working, meaning I can't quicly gather a army and knock the AI on their homes, or harass their economy as an normal RTS game, nor I have the same tools to propely plan what I'll do and choose my enemies/allies as on an grand strategy, the game simply said "Hey, so do you think you're good? Now eat this!"

Anyways, I think I'll copy what I've done on my second game, and make a slightly change on it, aiming to get stone trades asap.
Last edited by DecayWolf; Sep 28, 2015 @ 9:57pm
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MoonStorm Nov 29, 2015 @ 4:28am 
I usually start by getting my prestige up by one level in order to unlock the church. You already have enough stone to do that. Then I get on the church straight away and start training monks. I conquer as much as I can with the monks and the little army that I've got. I expand the economy initially around supporting the monks production.
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