Yu-Gi-Oh! Legacy of the Duelist

Yu-Gi-Oh! Legacy of the Duelist

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Abyss Aug 23, 2019 @ 10:53am
Multiple Synchro not possible?
Long story short, I retired from the physical card game right before pendulums came out... I decided to grab this game to reconnect with the franchise but as it turns out now I can't seem be able to have more than 1 fusion/synchro/xyz on the field at any given time?

Was this changed to be like that or am I doing something wrong??? This basically kills any of the old synchro decks that relied on filling the field of Synchro monsters in a single turn.

For the record I am actually playing the switch version, but gameplay wise this steam one should be identical so I figure thats not the issue.
Last edited by Abyss; Aug 23, 2019 @ 10:54am
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Showing 1-15 of 28 comments
khembory Aug 23, 2019 @ 11:30am 
The switchversion is updated with masterrule 4. In masterrule 4 each player gets one "Extra monster zone". Extradeck monsters can only be specialsummoned to the extramonster zone or to a zone a linkmonster points to.

So the idea is that you have to summon a linkmonster to the extramonster zone which will open up more zones that you can summon extradeck monsters to.

The PC version is still on the april 2016 banlist (i think) so we still use the pre-link rules where you can summon extradeck monsters to any monsterzone you want.
mimizukari Aug 23, 2019 @ 11:46am 
It is not identical, This is master rule 3, Switch is master rule 4.
My1 Aug 23, 2019 @ 12:37pm 
yeah this is one of the annoying problems of the switch versions that they didnt really think through putting in Master Rule 4 in Story mode epsecially on Story decks. but then again this also slows your opponent down as well as they cant multi extra as well.

although there's one little catch to this thing:

it's not multiple monsters OF the extra Deck, but multiple monsters FROM the extra Deck

simply stated bringing your monster on your field from ANYWHERE except the extra deck goes into a main monster zone.

long story short, you can use funny graveyard plays to get your monsters into the MMZ, drop an Interdimensional Matter Transporter to temp banish (aka remove from play) your EMZ monster which then returns to an MMZ, or you could switch control of monsters, yep control switching also moves everything into Main.
Abyss Aug 23, 2019 @ 1:43pm 
Originally posted by Phoenix Wright:
It is not identical, This is master rule 3, Switch is master rule 4.

Would that mean that the PC version allows me to spam synchros like the good old days? cause i hate this new version.
Ichmag 🔑🌙 Aug 23, 2019 @ 1:45pm 
Originally posted by Azure:
Originally posted by Phoenix Wright:
It is not identical, This is master rule 3, Switch is master rule 4.

Would that mean that the PC version allows me to spam synchros like the good old days? cause i hate this new version.
Yes. But you can just use cheap link monsters to spam extra deck monsters aswell
My1 Aug 23, 2019 @ 1:46pm 
Originally posted by Ichmag:
Originally posted by Azure:

Would that mean that the PC version allows me to spam synchros like the good old days? cause i hate this new version.
Yes. But you can just use cheap link monsters to spam extra deck monsters aswell
well yeah but it needs a ton of extra setup. especially since you also need to mind your arrows.

in MR4 you can only extra deck summon to an extra monster zone or into a Main Monster Zone which is Linked by a Link monster (one of the fancy orange arrows points to it)
Last edited by My1; Aug 23, 2019 @ 1:46pm
My1 Aug 23, 2019 @ 1:47pm 
Originally posted by Azure:
Originally posted by Phoenix Wright:
It is not identical, This is master rule 3, Switch is master rule 4.

Would that mean that the PC version allows me to spam synchros like the good old days? cause i hate this new version.
yeah but itr's also has MUCH less content unless you grab the DLC which will make this MUCH more expensive.

on the other hand as the DLC opens the cards immediately it's MUCH easier to get cards as there are MANY more cards on the switch but only a few more boosters making it MANY more cards per boosters, and their system is the worst one can imagine. and extra cards over the playset of 3 just get scrapped.
Last edited by My1; Aug 23, 2019 @ 1:53pm
This is a house Aug 23, 2019 @ 3:28pm 
Originally posted by My1:
Originally posted by Ichmag:
Yes. But you can just use cheap link monsters to spam extra deck monsters aswell
well yeah but it needs a ton of extra setup. especially since you also need to mind your arrows.

in MR4 you can only extra deck summon to an extra monster zone or into a Main Monster Zone which is Linked by a Link monster (one of the fancy orange arrows points to it)

If your deck can't make a cheap link monster, it isn't going to spam synchros in MR3 in the first place. Meaning barely anything has changed for your bad synchro decks.
My1 Aug 23, 2019 @ 3:49pm 
Originally posted by This is a house:
Originally posted by My1:
well yeah but it needs a ton of extra setup. especially since you also need to mind your arrows.

in MR4 you can only extra deck summon to an extra monster zone or into a Main Monster Zone which is Linked by a Link monster (one of the fancy orange arrows points to it)

If your deck can't make a cheap link monster, it isn't going to spam synchros in MR3 in the first place. Meaning barely anything has changed for your bad synchro decks.
it's not about not possible to do it, but it just eats more cards to make those extra link monsters especially if they dont actually support what you're playing.

which then as a result just means because of that link monster you can do less synchros in a turn like a 2 arrow link monster is gonna eat 2 monsters you could otherwise just use for an extra synchro in MR3
This is a house Aug 24, 2019 @ 12:51am 
Originally posted by My1:
Originally posted by This is a house:

If your deck can't make a cheap link monster, it isn't going to spam synchros in MR3 in the first place. Meaning barely anything has changed for your bad synchro decks.
it's not about not possible to do it, but it just eats more cards to make those extra link monsters especially if they dont actually support what you're playing.

which then as a result just means because of that link monster you can do less synchros in a turn like a 2 arrow link monster is gonna eat 2 monsters you could otherwise just use for an extra synchro in MR3
I love how you're pretending link monsters are all vanillas.
My1 Aug 24, 2019 @ 5:09am 
Originally posted by This is a house:
Originally posted by My1:
it's not about not possible to do it, but it just eats more cards to make those extra link monsters especially if they dont actually support what you're playing.

which then as a result just means because of that link monster you can do less synchros in a turn like a 2 arrow link monster is gonna eat 2 monsters you could otherwise just use for an extra synchro in MR3
I love how you're pretending link monsters are all vanillas.

well if there isnt any that supports your deck then they might as well be.

also do I need to remind you that none of the story decks have no link monsters inside making them incredibly tedious to play how they were meant to?
Last edited by My1; Aug 24, 2019 @ 5:09am
This is a house Aug 24, 2019 @ 6:59am 
Originally posted by My1:
Originally posted by This is a house:
I love how you're pretending link monsters are all vanillas.

well if there isnt any that supports your deck then they might as well be.

also do I need to remind you that none of the story decks have no link monsters inside making them incredibly tedious to play how they were meant to?

If only konami released generic link monsters. And yes, please remind me how a mechanic that is not present in this game effects the completely optional story decks.
My1 Aug 24, 2019 @ 7:41am 
Originally posted by This is a house:
Originally posted by My1:

well if there isnt any that supports your deck then they might as well be.

also do I need to remind you that none of the story decks have no link monsters inside making them incredibly tedious to play how they were meant to?

If only konami released generic link monsters. And yes, please remind me how a mechanic that is not present in this game effects the completely optional story decks.
It is very present in the switch version which this topic is about.

And even if they are optional they are an essential part of the story mode and it's certainly more entertaining than playing 1 or 2 turns of solitaire.

Also generic monsters are generally quite a bit worse than specific stuff for example goyo guardian was changed to require earth to get off the banlist.
This is a house Aug 24, 2019 @ 11:04am 
Originally posted by My1:
Originally posted by This is a house:

If only konami released generic link monsters. And yes, please remind me how a mechanic that is not present in this game effects the completely optional story decks.
It is very present in the switch version which this topic is about.

And even if they are optional they are an essential part of the story mode and it's certainly more entertaining than playing 1 or 2 turns of solitaire.

Also generic monsters are generally quite a bit worse than specific stuff for example goyo guardian was changed to require earth to get off the banlist.
Do you genuinely believe the errata improved Goyo guardian? Or does the word generic confuse you?
My1 Aug 24, 2019 @ 3:26pm 
Originally posted by This is a house:
Originally posted by My1:
It is very present in the switch version which this topic is about.

And even if they are optional they are an essential part of the story mode and it's certainly more entertaining than playing 1 or 2 turns of solitaire.

Also generic monsters are generally quite a bit worse than specific stuff for example goyo guardian was changed to require earth to get off the banlist.
Do you genuinely believe the errata improved Goyo guardian? Or does the word generic confuse you?
I didn't say that the errata improved it. it knocked it off the banlist because it was a generic lv6 synchro with 2much power.
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Date Posted: Aug 23, 2019 @ 10:53am
Posts: 28