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Pendulum > XYZ > Synchro > Fusion/Ritual
Pendulums are (probably) the best summoning method; PePe Pendulum decks were like Tier 0 in 2016. I'd recommend building Normal Pendulums or Performapal Magicians since they're pretty easy to learn.
XYZ decks are also pretty good because of how generic and wide the XYZ toolbox is. Some XYZ decks which are easy to understand are Evilswarm (anti-meta XYZ deck), Tellarknights (also kind of anti-meta), Battlin' Boxers (summon their Boss Monster and protect it) and Rank 10 Trains (spams out powerful Rank 10 XYZ monsters). But, if you're playing without a banlist then Dragon Rulers are probably the best XYZ deck to play.
Synchros are the hardest to understand for new players out of the summoning methods. They also have the most diverse set of playstyles. I'd recommend playing Infernity Synchro or DARK Synchro, as they have the easiest playstyles. Also, a lot of the synchro "support" you'll see used in the 5Ds Campaign is awful.
Fusion decks aren't really the best as they use up all their hand resources easily. Shaddolls are probably the best fusion deck to play as they have a spell which can fusion summon monsters in your deck. For a new player, I'd recommend learning Masked HERO (although technically not a fusion deck), Cyber Dragon (summon out big machines with high atk) or Gladiator Beasts (contact fusion archetype).
Ritual decks have the same problem as Fusions, they use up too many resources in the hand. Nekroz are a ritual deck that was meta at one point though, but it's pretty hard to learn. Gishki is probably the easiest ritual deck for new players to learn, but you already know that one it seems.
If you need a deck core for any of the decks I recommended, I'll be willing to post one.
About the part on the 'cheap' ritual deck:
Gonna be honest here, any decks will feel cheap against the AI decks. All of them are pretty bad not gonna lie. Although Demise has been an OTK deck since it's release lol. It was semi-limited at one point
Although w/o alt.blue eyes its not as effective, you'll have to throw in master and maiden (along with the 3 copies of sage).
Pendulum's are relatively easy to understand, but their full advantage comes in a pendulum focus deck like Performapals or dinomist, etc.
Fusion, Zaizaen has stated this already, but Fusions still borrow a lot of flaws from their early days, being that you can end up minusing. That's why a lot of fusion archetypes have their own polys which give you searches, draw power or retrival.
Fluffals are a good fusion archetype though, can easily OTK and go into crazy +s(meaning you get a lot on the board).(the entire set has to be purchased via DLC)
Yeah, to me
the easiest to learn is XYZ, Fusion and Rituals(Links as well, but we don't have that in this game), followed by Syncros then Pendulums