Yu-Gi-Oh! Legacy of the Duelist

Yu-Gi-Oh! Legacy of the Duelist

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Comparing this game to Duel Generation
Hi. I am a long time Yu-Gi-Oh Duel Generation player (the only Yugioh with standard ruleset and released worldwide with the option of singleplayer experience (my internet connection is not that good for stable multiplayer)). I know that there is "Millenium Duel" in console (Duel Generation is basically the same game, but for mobile), but I dont have any consoles.

Because Steam Summer Sale is getting near (and I hope that this game got discounted, since USD price is kinda high for me (yeah, this game has region lock for Asia countries, but I can get around that)), I want to ask something about this game.

So, how does this game compared to Duel Generation? I mean, it's from the same developer after all, so maybe I can get similiar experience here, but I am not sure, so I ask here.

I see that this game has stories from the anime version, unlike linear "defeat all AI" in Duel Generation. The question is, how many duels per era? Duel Generation has like, 2 decks x 20 NPC x 5 eras. And how's the story? Is this game tells stories thoroughly or just duels?

And how's the "grinding" section to obtain cards? Is it harder or easier than Duel Generation?

I don't care much about multiplayer, because I can enjoy singleplayer fully, but, any estimated time to get an opponent?

That's all for now. I hope that I can get my questions answered, because like, I want this game badly, but because of region lock, I need to get more expensive pricetag (USD), so I need to make sure that this game is worth it.
Thank you.
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Showing 1-6 of 6 comments
Sigma Jun 5, 2017 @ 10:50am 
Duel Generation is f u cking garbage. Don't even compare it to any yugioh game that has been made, it's just utter trash.
Last edited by Sigma; Jun 5, 2017 @ 10:51am
Happy Fun Cat Jun 5, 2017 @ 10:54am 
TL;DR, Legacy > Generations

Now to the meat.

"So, how does this game compared to Duel Generation?"
---This game is so much better than Duel Generations. You have more access to the decks you want to build and a much easier time obtaining cards. Along with a story mode and a challenge mode, there are plenty of duels to go around. Also during story mode, you do not have to use a custom deck, you are given the option to use a story deck which coincides with the story you are doing at the time (example, you if you doing the Joey vs Mai duel, you can use Joey's deck from that duel of the anime. There are problems with this however, it isn't 100% perfect since a lot of the older story decks have tech cards thrown into them or are just very very bad and will take multiple attempts to win with).

"The question is, how many duels per era?"
---The game's story tries to have every major duel from the anime into the game. There are some duels/seasons left out and put into DLC (or haven't made it to the game as of right now), but the story mode is anything but lacking. Plus, you are able to do a 'Reverse' duel, which reverses who you are playing as in the duel (example, if you are doing Joey vs Mai, if you do the reverse duel, it would be Mai vs Joey, where you are playing as Mai). In terms of how many duels there are per era, a lot. You are looking at maybe about 15 to 20 duels and that isn't including the reverse duels, so double. There maybe a lot more, but I am not logging onto the game to see :D

"And how's the story? Is this game tells stories thoroughly or just duels?"
---The game tells none of the story through duels, however they tell it through mini cut scenes before and after each duel, trying to explain the story. This isn't perfect, but you get a general roughdraft of the story of Yu-Gi-Oh.

"And how's the "grinding" section to obtain cards? Is it harder or easier than Duel Generation?"
---Much, much easier than Generations. While there are a ton of cards in the base game (about 6.6k I think), most of the cards are divided neatly into multiple packs, and there are a ton of resources online to help you see what cards come in what packs, so if there is a deck you want to build, you can grind for it. I do think, however, that this is required to build decent decks, as stated, there are a ton of cards, and you get no value for getting dups over 3. So if you are unlucky and keep pulling the same card over and over again, it becomes a dead card in the pack. This means that finding certain cards (rarer ones) become increasingly harder. However, each duel you play and win gives you enough points to buy multiple packs at once, which I believe Generations did not. So it is a trade off, I was able to make my decks much faster and easier in Legacy than I ever did in Generations.

"I don't care much about multiplayer, because I can enjoy singleplayer fully, but, any estimated time to get an opponent?"
---This is where the game starts to fall off. Matchmaking in this game is horrible, and what is worse is that the lobby system is based on region, not full playerbase. This game has maybe around 300-500 players at a time (that is me being generous), which isn't bad until you consider that they are being divided even more. There is away around this, however, make friends. The best duels I ever had on multiplayer where against people I can joke with and talk to while dueling. You can always find a handful of people willing to play with you if you ask in the forums or in groups. I tend to stay away from the lobby system in the game since I have never had a decent duel while using that system. Atleast with friends, I can use a deck around the skilllevel of my opponent and have an amazing duel!

All and all, this game was worth it for me. I put many hours into it doing story mode and grinding for packs, chilling with friends, and having a good time. While this game isn't perfect (note the lack of any word of an update), base story mode alone was a joy. Just go into the game expecting nothing else for it to be release. There are many reasons for this, the updates for this game has always been long development cycles, the possiblity of a new game due to the new summoning coming out soon and the inability for this game to handle it at this point, etc etc. Point is, if you like Yu-Gi-Oh, this game is worth it, even more so if this game goes on sale during the Summon Sale. I hope this answers your questions and if you have more, post it here or add me as a friend and ask me there!
Frances Picard Jun 5, 2017 @ 2:29pm 
Originally posted by Sigma:
Duel Generation is f u cking garbage. Don't even compare it to any yugioh game that has been made, it's just utter trash.
I admit it is (with those buggy things), but I can't find an alternative for this, at least in PC and mobile (as I said, I dont have consoles) until I found LOTD, which is region locked to Asian countries (unlike Duel Generation).
Don't ever recommend me Duel Links. I hate speed duels (and constant online requirement).

Originally posted by Happy Fun Cat:
TL;DR, Legacy > Generations

Now to the meat.
- insert whole meat here -
Thanks for your long answers! I appreciate it fully, and it helps me to determine during the next summer sale.
I have some more question, though, if you don't mind answering.

About the story mode, so I can use either premade deck based on the duel I choose or custom that I built, correct?

Nice to see it divided to parts, unlike Duel Generation that randoms 5 cards from whole 6.6k card pool, so I could aim for cards I want.
About the "grinding" part, I mean mathematically, like "how many duels to get a pack?".
How's the scoring system? Is it similiar to Duel Generation? And is the score affect how often I can buy card packs?
I don't know if there's any, but is there any modes beside story mode for singleplayer? Like minigames or such.
And one last thing. Is this game has cloud sync?

If you answer these, I really thank you.
I'll add you sometime when the summer sale begin to make up my mind whether to buy or not.
Happy Fun Cat Jun 5, 2017 @ 5:03pm 
Sorry for the lateness, I was playing Heroes!

"About the story mode, so I can use either premade deck based on the duel I choose or custom that I built, correct?"
---You are able to use either your own deck or the story mode deck, nothing locks you into story mode decks other than you being difficult and refusing to use your own decks. (aka, me, I almost never used custom decks while doing story mode)

"About the "grinding" part, I mean mathematically, like "how many duels to get a pack?""
---Per win, you can get about 5 packs, so 50 cards. This does increase and decrease based on how well you do, but generally you get about 1,000 points and each pack cost 200. You also get points even if you lose, which will still net you a pack or 2, and this is generally how some people grind is just going into a match and surrendering instantly (story mode or challenge mode, not multiplayer incase you where thinking that). Also you do recieve cards just by dueling in story mode, which will net you about 1-3 cards per duel as well, and they are based on what your opponent plays, giving you a better way to farm certain cards, but the drops are limited and you may be able to farm 5% of the cards this way but almost all cards come from packs (I think there are about 4 or 5 cards that are duel drops only)

How's the scoring system? Is it similiar to Duel Generation? And is the score affect how often I can buy card packs?"
---I did answer this somewhat above, but I will go into more detail. The scoring system is somewhat like duel generations, however, the game doesn't tell you how they calculate these scores in story/challenge mode. Generally, even with derping, I manage about 1k points, but I have hit 1.5 and 2k before by OTKing/FTKing opponents. You can buy packs whenever you feel like it as long as you have points to spend. So if you want, you can farm up a ton of points and spend them all at once, or after every duel spend the points you get.

"I don't know if there's any, but is there any modes beside story mode for singleplayer? Like minigames or such."
---There are challenge mode, where you face off against characters from the anime using some mildly good decks to decently competitive decks (looking at you Rex). They are almost all some sort of archetype and are really fun. These do require you to use your own deck and can get pretty hard. In terms of mini games, not really. This would be super fun, but nope.

"And one last thing. Is this game has cloud sync?"
---I believe it does, but you should be able to turn it off (I did if it was on, don't remember >.<).

As for the summer sale, there is a chance that this game may not be on the sale. However, I am hoping it is since there are a few DLC I want to get :3.

Anyways, I hope these answer your questions, and yeah, if you get the game, hit me up, I am always open for a duel if I am not busy :D

obelisk4 Jun 6, 2017 @ 7:41am 
Originally posted by Happy Fun Cat:
"About the "grinding" part, I mean mathematically, like "how many duels to get a pack?""
---Per win, you can get about 5 packs, so 50 cards. This does increase and decrease based on how well you do, but generally you get about 1,000 points and each pack cost 200.
Only the Solomon Muto pack costs 200, all other packs are 400.
Happy Fun Cat Jun 6, 2017 @ 1:47pm 
@obelisk4, you are 100% correct >.< I was so out of it when i was typing it due to not feeling well (RIP constant storms) that I wasn't double checking what I was writing.

In any case, yes, it is more 2 to 3 packs a win rather than 5, thanks for catching me on that!
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Date Posted: Jun 5, 2017 @ 4:51am
Posts: 6