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It directly contributed to Raphael Colantonio leaving Arkane about two months after release.
LOL the only ones who believed attaching "Prey" to this game did it any favors are the bellends in Bethesda's marketing department and the press slurping on it. This was why they had Raphael Colantonio lie.
If it were a new Arkane IP spiritual successor to System Shock? People WERE wildly anticipating something like that. The backlash started with the name. (That means cancelled pre-orders when they found out that there was no connection, just a name.)
But I'm sure you know that and you're just playing contrarian for lulz.
Mostly bashing Bethesda because of how they treated Human Head's Prey 2, and refusing to buy this game. There were a few who had weird FPS expectations about the design, but those were mostly just some DOOMB kids who wandered in and tried to shotgun everything to the face.
The immersive sim audience is small enough that reputation spreads quick, like what Warren Spector has made of his career in taking the Epic Mickey out of everyone while providing no decent immersive sims in 20+ years. Underworld Ascendant showed how fast that audience can leave a game, despite backing it. The same audience that was maintaining Ultima Underworld for longer than Warren Spector has made a decent game.
A lot of former talent just aren't what they use to be, like Human Head's Chris Rhinehart. The sympathy he gathered from Human Head's Prey 2 actually worked in reverse to gain that much more vilification for what he did to everyone who bought Rune 2. All so he can work on Redfall. Bethesda likes to ruin everything it touches by spreading the misery between their audiences.