Prey
Sines May 15, 2017 @ 6:11pm
Any More Weapons?
Just curious as to whether there are any more weapons in the game than what I've found.

Wrench
Gloo Gun
Pistol
Shotgun
Stun Gun
Q-Beam

Not counting the Boltcaster, since that's a tool, not a weapon. I've got weapon upgrade kits stock-piling, and I wonder if I'm coming across anything else.
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Showing 1-14 of 14 comments
Maraxus May 15, 2017 @ 6:12pm 
I think that's all of em, discounting the four grenades and all the powers. And there's the gold pistol and preorder shotguns as well.
shadowsfm May 15, 2017 @ 6:13pm 
because bowcaster is useful on explosive typhons, id say that counts. gold pistol and shotgun. and typhon powers
Sines May 15, 2017 @ 6:25pm 
Do the gold pistol and shotgun have any special features? Or are they just pretty?
shadowsfm May 15, 2017 @ 6:26pm 
shotgun is pretty, pistol has +3 damage
Frosty May 15, 2017 @ 6:28pm 
By "Gold Shotgun" I assume you mean the Magrave for pre-order people or is there a second "Gold" gun I missed? :O
shadowsfm May 15, 2017 @ 6:32pm 
you are correct, the preorder shotgun
Sines May 15, 2017 @ 6:41pm 
There's not a special Q-Beam is there? I found one floating in the GUTS as my first one, as the target for a quest. I later found another one, and recycled one of them. I'm worried I might have unknowingly destroyed a rare Prototype Q-Beam or something.
shadowsfm May 15, 2017 @ 6:43pm 
no, you did the right thing
Predious May 15, 2017 @ 6:48pm 
Would be nice to have a machine gun or something xD
shadowsfm May 15, 2017 @ 6:49pm 
-points at doom-
Sines May 15, 2017 @ 6:57pm 
Originally posted by {Pred-Co}:
Would be nice to have a machine gun or something xD

I do have mixed feelings about the guns available in this game. One the one hand, it's rather limited, with two utility guns, a pump action, a silenced pistol, and a death ray (one of these things is not like the other!). On the other hand... this isn't a traditional FPS in terms of comabt. You're supposed to play a little bit smarter to fight.

Compared to System Shock 2, there are fewer guns, true, but I rarely invested in more than two weapons trees, which means I never had more than 7 weapons (three from each tree, and the wrench). When you consider that some of the weapons were upgrades of previous ones (Laser Rapier, Crystal Shard and Assault Rifle) then Prey doesn't look so bad, especially since I find Prey Psi-Powers to be more useful than SS2 Psi Powers.
RasaNova May 15, 2017 @ 7:30pm 
There are quite a few other ways to inflict damage than traditional weapons, not even counting typhon powers (which I haven't used yet.) Explosive tanks are everywhere. Ruptured gas pipes can roast enemies. Hurling a refridgerator-sized cabinet will do massive damage and knock a voltic phantom on its hindquarters. But as far as traditional handheld weapons, yep it's those 6 (plus the various grenades.)
Kindred Spirit May 15, 2017 @ 7:35pm 
Originally posted by RasaNova:
Hurling a refridgerator-sized cabinet will do massive damage and knock a voltic phantom on its hindquarters

This is a prime ammo-saving strategy.

Reployer weapon FTW. :steamhappy:
Last edited by Kindred Spirit; May 15, 2017 @ 7:51pm
MrBananaGrabber May 15, 2017 @ 7:38pm 
When I played through it the first time I did wish there were a few more weapons (or one or two more unique ones). But it makes sense that there would be very few weapons on a space station, let alone highly destructive ones.

I like the way they all scale thanks to upgrades. The stun gun becomes a beast once fully upgraded + damage bonuses.


It will be interesting to see what the DLCs add to the game.
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Date Posted: May 15, 2017 @ 6:11pm
Posts: 14