Prey
witchplayer May 12, 2017 @ 12:53pm
Question About Typhon Abilities.
In the game it says that if you gain too many typhon upgrades with your scope it will make turrets attack you and "something else in the future." So I have 2 questions that would be really helpful if awnsered.

1. Will getting too many abilities change your end in anyway? Does it give you a bad ending?

2. How many updgrades does it take to get turrets to attack you? I want to spend my mods wisely.
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Showing 1-15 of 24 comments
Maraxus May 12, 2017 @ 12:57pm 
1: I'm fairly sure that they make your game a little darker, but not really worse. I've only done a human run so far though, so others may know more.

2: Only takes 3 skills to set them off. If you stay with two, you're good to go.
witchplayer May 12, 2017 @ 1:01pm 
3? Are you kidding me. Its like dishonored. You get all these cool powers but you are barley aloud to use them. Any reccomended 2nd skill?
Maraxus May 12, 2017 @ 1:05pm 
Originally posted by BigDogues:
3? Are you kidding me. Its like dishonored. You get all these cool powers but you are barley aloud to use them. Any reccomended 2nd skill?

Hmm.... I would say mimic and maybe telekinesis. No point in investing in the damage skills, since you should max them if you plan to use them at all.

Still, the turrets being enemies isn't a huge deal. You can just hack them to make them friendly again if you have high enough hacking.
witchplayer May 12, 2017 @ 1:07pm 
But you have to get really close to them.
Maraxus May 12, 2017 @ 1:09pm 
Originally posted by BigDogues:
But you have to get really close to them.
Lol, yeah. Or you could hack them with machine mind, or even throw something at them to knock them over/ spin them around.
witchplayer May 12, 2017 @ 1:11pm 
Also I already got a damage mod sooooo... what now? (Kinetic Blast)
XiL May 12, 2017 @ 1:11pm 
I'm almost finished on a mainly Typhon Skill based run & the turrets have literally been no problem whatsoever. When you upgrade after a point you get a big Nightmare come after you but that's a walk in the park too (playing on normal).
Maraxus May 12, 2017 @ 1:15pm 
Originally posted by ☠ ΞxiLΞ ☠:
I'm almost finished on a mainly Typhon Skill based run & the turrets have literally been no problem whatsoever. When you upgrade after a point you get a big Nightmare come after you but that's a walk in the park too (playing on normal).

Big nightmare comes to push your ♥♥♥♥ in regardless of whether or not you have typhon mods, lol. He's constantly after me and I have 0 typhon mods.
Maraxus May 12, 2017 @ 1:18pm 
Originally posted by BigDogues:
Also I already got a damage mod sooooo... what now? (Kinetic Blast)
Honestly? I'd just say ♥♥♥♥ it and max the skill out. Turrets aren't that bad.
As for the ending, well.
Moral choices matter a lot more than whether you take typhon powers or not.
Last edited by Maraxus; May 12, 2017 @ 1:19pm
[WRG] McKay May 12, 2017 @ 1:19pm 
You don't have to be close to them, that's why telekinesis is a thing. The turrets are always torn to shreds anyway by the Typhon, it won't be a problem at all.

The ending will be different, but not in a major way.
Maraxus May 12, 2017 @ 1:19pm 
Originally posted by WRG McKay:
You don't have to be close to them, that's why telekinesis is a thing. The turrets are always torn to shreds anyway by the Typhon, it won't be a problem at all.

The ending will be different, but not in a major way.
oh, right. I completely forgot about telekinesis! I'm sure that makes them into a cakewalk
Last edited by Maraxus; May 12, 2017 @ 1:19pm
XiL May 12, 2017 @ 1:22pm 
Originally posted by King Maraxus:
Originally posted by ☠ ΞxiLΞ ☠:
I'm almost finished on a mainly Typhon Skill based run & the turrets have literally been no problem whatsoever. When you upgrade after a point you get a big Nightmare come after you but that's a walk in the park too (playing on normal).

Big nightmare comes to push your ♥♥♥♥ in regardless of whether or not you have typhon mods, lol. He's constantly after me and I have 0 typhon mods.
Did you not do the mission where you can rig an orbiting sat to deflect the Nightmares away from you?
Maraxus May 12, 2017 @ 1:25pm 
Originally posted by ☠ ΞxiLΞ ☠:
Originally posted by King Maraxus:

Big nightmare comes to push your ♥♥♥♥ in regardless of whether or not you have typhon mods, lol. He's constantly after me and I have 0 typhon mods.
Did you not do the mission where you can rig an orbiting sat to deflect the Nightmares away from you?
That mission is weird. I didn't get it until I got the second arming key the first time around, and I still don't have it this time around.
He's not too hard to kill though, so I don't mind
Kommissar K May 12, 2017 @ 1:25pm 
Originally posted by ☠ ΞxiLΞ ☠:
Originally posted by King Maraxus:

Big nightmare comes to push your ♥♥♥♥ in regardless of whether or not you have typhon mods, lol. He's constantly after me and I have 0 typhon mods.
Did you not do the mission where you can rig an orbiting sat to deflect the Nightmares away from you?
I didn't see that one either. Perhaps you only get it if you have typhon mods?
Maraxus May 12, 2017 @ 1:28pm 
Originally posted by Kommissar Klose:
Originally posted by ☠ ΞxiLΞ ☠:
Did you not do the mission where you can rig an orbiting sat to deflect the Nightmares away from you?
I didn't see that one either. Perhaps you only get it if you have typhon mods?

Doubtful, because I did get it eventually. I wonder if you can place the antenna without the quest, though?
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Date Posted: May 12, 2017 @ 12:53pm
Posts: 24