Prey
Xordania Jun 11, 2018 @ 4:18pm
Unofficial FAQ about Mooncrash
So from what I've looked at it in a few discussion threads, a lot of you have questions and from the 2 hours I put into the DLC so far, I can answer a few things. Sort of like an F.A.Q from my perspective (These are either factual answers or opinion based, do not get tilted)

Q - Is the DLC permadeath?
A - To a degree, essentially from what I gather, you die, you lose the ability to use that character again in your CURRENT playthrough. What I mean is that when you die, you can hop to another character, however, if you run out of all usable characters, the simulation will "Reset", this effectively changes the map, loot locations, weapons, hell, even crew member corpses and of course, enemies. So don't feel too disheartened when you lose someone. Although...try not to die..

Q - What is the difficulty like?
A - Well, I guess that varies from one generated map to another, the first playthrough of the Volunteer and Engineer I believe are scripted, it will then promptly reset the whole thing and allow you to play through with either character to try and unlock the other characters. This is where difficulty comes into play, these unlocks are dependent on your ability to explore, for example, one of the characters requires you to find a psychoscope in the labs. Now difficulty at the start is relatively easy I would imagine, however as most of you know, there is a "corruption level" and this will increase with time and will inevitably reach a new level which spawns stronger enemies, respawns areas with those enemies (Including cleared zones) and it just gets much much worse. Hell I reckon the Nightmare spawns at level 4 - 5. At the end however of these corruption levels, the simulation resets at max level.
TL:DR - Gear placement and enemy placement is RNG, difficulty varies. Corruption levels make it way harder. Enemies Respawn. Status ailments are extremely detrimental.

Q - Is the DLC worth getting?
A - Personally, I would say yes. This varies from person to person, if you're a big fan of the roguelite-esque games, 100% yes. If you're a fan of Prey and would love some more content, narrative, mini storylines, 100% yes. If you liked the game but didn't really invest much time into it, maybe not for you. (I would like to add that some pricing in other countries are really...strange. I paid £12, to me that was worth it 100%)

Q - How to repair guns at low durability?
A - Get the skill Repair 1, it will allow you to use spare parts to repair guns. (Answer credit goes to Agenta1999) I didn't actually bother repairing anything yet.

Q - Isn't the currency system OP since you can buy infinite pistol ammo for super cheap after the first run?
A - See, you would think that, but as I got through to higher corruption levels for the sake of experimenting, the pistol became absolute trash and was not worth even holding on to. It's strong as hell if you want to rush through a level and get to the end ASAP, but where is the fun in that ;)

Q - Are characters customisable or gender switchable?
A - Nope, they are the way they are and you can't change it, this is mainly due to each character having their own unique background and story objectives.

Q - How do I hack terminals?
A- Strangely enough, the janitor has the ability to hack terminals and the likes. Just use her to hack and then the Engineer to repair stuff that needs repairing or vice versa. (Credit goes to Shakaka for the answer)

Q - Is there any way to transfer items from character to character?
A - Yes, there is a companion operator that you can eventually summon but will dissappear after simulations reset and you can put items in it and summon it as any other character to use those items, this is very handy as I have tried myself! (Credit goes to Shakaka for the answer again!) There is also a second way, you can put any item in any container so long as you know you will pass it as another character in the same run, all items will persist between characters so if you have a full inventory of resources or want to leave weapons/ammo/healing supplies behind, just put them in the containers (Credit goes to RCMidas)

Q - What happens once we have completed all story objectives with each character in a single run?
A - Well, according to Shakaka (Once again), you will actually get an ending. However, due to the fact that there is no NG+ for the DLC as to for example have fun and mess around with your fully levelled characters, you in fact have to start a fresh save with no progression carried over. Keep this in mind if you would like to continue messing around before fully finishing your run.

Please post in questions underneath that relate to the game and if I can answer I will update the thread. Also feedback is much appreciated, it's my first time doing one of these after all. Thank you!

P.s - Quick tip, lure the Moon shark into a tentacle nest, the nest will 1 shot kill the Shark and the shark has a chance to drop an Elite rarity chipset.
Last edited by Xordania; Jun 17, 2018 @ 9:59pm
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Showing 31-41 of 41 comments
RCMidas Jun 17, 2018 @ 5:32pm 
The chipset description does specify which typhon creates phantoms from corpses, as that is the canon method for this happening, but there is no actual requirement for a weaver to exist on the map in order for a character corpse to be turned into a phantom.

Incidentally, transfering items between characters can also be done by just dumping everything into a nearby container, then reclaiming it with a future character. Useful if you're carrying more than your operator companion can hold and/or if you want to store multiple useful items for multiple future characters; eg. elite shotgun, GLOO gun, Q-beam, psy-cutter, ammunition, trauma items, etc.
Agenta Jun 17, 2018 @ 6:07pm 
TY for the credit on the repair stuff. Did not expect that.

I will be linking this around a bit.
Xordania Jun 17, 2018 @ 9:53pm 
Originally posted by Shakaka:
In that chipset, the description says which typhon does it. And I was responding to the mimic terminal... not the engineer quest one.

Hmm, interesting, personally I think it'd be pretty cool if there was a chance that even without a weaver, you could potentially turn into a Typhon with all your inventory you left behind in too. Could work in speed runs and the likes!

Edit - After skim reading and making this comment, I went back and thoroughly read through, so it's not a specific Typhon that does it to you then? It can also be RNG? I am so confused XD
Last edited by Xordania; Jun 17, 2018 @ 9:55pm
Xordania Jun 17, 2018 @ 9:56pm 
Originally posted by Agenta1999:
TY for the credit on the repair stuff. Did not expect that.

I will be linking this around a bit.

You're quite welcome. I give credit where credit is due friendo ^_^
And thank you, that'd be much appreciated.
Last edited by Xordania; Jun 17, 2018 @ 9:56pm
Xordania Jun 17, 2018 @ 9:57pm 
Originally posted by RCMidas:
The chipset description does specify which typhon creates phantoms from corpses, as that is the canon method for this happening, but there is no actual requirement for a weaver to exist on the map in order for a character corpse to be turned into a phantom.

Incidentally, transfering items between characters can also be done by just dumping everything into a nearby container, then reclaiming it with a future character. Useful if you're carrying more than your operator companion can hold and/or if you want to store multiple useful items for multiple future characters; eg. elite shotgun, GLOO gun, Q-beam, psy-cutter, ammunition, trauma items, etc.

So regular logic that applied in the original game does not apply here? I guess it being a simulation and all they could write it off as a corruption error, hm. I'll add the following part to the FAQ concerning item transfers! Thank you.
Xordania Jun 17, 2018 @ 10:01pm 
Originally posted by Shakaka:
About the ending, you do not have to complete ALL the story missions in a single run, you just have to complete them all together. I finished with only escaping with the Volunteer and had 2 death characters. When you complete that last story objective, the game is over.

Referring to this, I've had a thought, what if completing the simulation with all characters and completing all of their objectives gave an extended ending or some form of secret? Have you tried this?
Varolie Jun 18, 2018 @ 1:24am 
Can you redo characters story missions? If not, this is impossible as you need to complete Securities story mission to unlock Custodian, Custodian needs to escape in an escape pod to unlock her story mission, even if you do the first 2 in one run, you would need to reset to do custodians story mission, thus both story missions cant be done in 1 run.
Xordania Jun 18, 2018 @ 2:21am 
Originally posted by Varolie:
Can you redo characters story missions? If not, this is impossible as you need to complete Securities story mission to unlock Custodian, Custodian needs to escape in an escape pod to unlock her story mission, even if you do the first 2 in one run, you would need to reset to do custodians story mission, thus both story missions cant be done in 1 run.

However, you would restart the entire run after unlocking all story objectives, therefore bypassing the need to unlock them in the second run and allowing you to do them all in succession :D (Not sure if this works but yanno)
should've ignored that dlc if I knew these idiots will puo bullet sponge enmies in it
Escaloupe Jun 19, 2018 @ 3:53am 
Where to find passcode for engineer's safe? It's second and last working keypad in DLC , i assume every working keypad should have a open code for it, but i coulnd't find it anywhere even in ten restarts... Kinda weird that every character have access to their personal terminals or doors, but jeanne does not know the password for her own safe
Xordania Jul 6, 2021 @ 6:37pm 
BUMP for new players to find this FAQ for Mooncrash since the game is on sale for super cheap! Hope this helps other players.
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Date Posted: Jun 11, 2018 @ 4:18pm
Posts: 41