Prey

Prey

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dwarf 2018 年 1 月 28 日 下午 1:52
Prey VS bioshock
I have finished today prey, i love it (ill start my second run soon because the game ended and i don't finish all the secondary mission....) but, due to the short campain, i prefer bioshock 1. Maybe also for the wow facor of the ambientation. Your choise?
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Undying Zombie 2018 年 2 月 4 日 上午 7:16 
Hmm. This is a tough choice for me. I like both games a fair amount. ( Reminds me I need to finish Bioshock Inf.. My old computer died on me but I got a much better one but just have not installed Bioshock inf to play it on the new system. )

I guess I kinda like Prey a bit more. That said if the publisher did not push things on the devs. BioShock could have been a bit different and I prob would have enjoyed it even more due to it.
Rifit 2018 年 2 月 4 日 上午 7:26 
引用自 Blackened Halo
But I prefer BioShock, because Prey borrows too much from BioShock :) I love both games tho
That's because Prey and Bioshock take heavy influence from the same source. Prey isn't really borrowing anything from Bioshock.

That being said, did anyone know that Deus Ex's game mechanics were heavily influenced by System Shock as well? Shall we start the comparisons? :steamhappy:
Blackened Halo 2018 年 2 月 4 日 上午 8:22 
引用自 Rifit
引用自 Blackened Halo
But I prefer BioShock, because Prey borrows too much from BioShock :) I love both games tho
That's because Prey and Bioshock take heavy influence from the same source. Prey isn't really borrowing anything from Bioshock.

That being said, did anyone know that Deus Ex's game mechanics were heavily influenced by System Shock as well? Shall we start the comparisons? :steamhappy:

of course :O Deus Ex was inspired by System Shock, and it is a well known fact :) hell Deus Ex and System Shock were developed by the very same Warren Specter ;)
Rifit 2018 年 2 月 4 日 上午 8:26 
引用自 Blackened Halo
引用自 Rifit
That's because Prey and Bioshock take heavy influence from the same source. Prey isn't really borrowing anything from Bioshock.

That being said, did anyone know that Deus Ex's game mechanics were heavily influenced by System Shock as well? Shall we start the comparisons? :steamhappy:

of course :O Deus Ex was inspired by System Shock, and it is a well known fact :) hell Deus Ex and System Shock were developed by the very same Warren Specter ;)
Were they now? Man, you learn something every day. :D
Alex_x86 2018 年 2 月 20 日 下午 9:15 
Disclaimer: It's all subjective.

Bioshock. I liked Bioshock atmosphere much more than Prey:
1) IMHO "Mimics" design is far inferior to the enemies than BS: just a black blobs of something vs people with some strange stories. Main characters with some interesting background. But ability to "hide" makes mimics at least worth;
2) In BS "game world" collapses and everyone around you adjusting to that and you are just passing by. What really happened in Prey reminds me sad state of Doom 3 (you are the center of the world and everything happens just around you (yes I know about the end of the game);
3) Big Daddies (Nightmare not even close to that, plus you may already have Psyshock by the time Nightmare);
4) Plasmids mechanics I liked more than neuromods;
5) Not enough resources to go guns blasing;
7) I didn't see the twist in Bioshock for much longer than in Prey (in Prey I had a suspicions about the twist all the way since the time you break out from your room)

Yet prey was a good game:
1) Interesting ideas about mimics abilities (especially mimickin ability);
2) Spaaaaaaaaaace!
3) glu gun
4) More interesting level design

One big minus to Prey: they didn't had guts to get the game as a separate franchise and used a "Prey" which was completely different game about different things. They confused the people really bad (for example I didn't buy it b/c thought that they are trying to hide crap game behind the "Prey" (which wasn't well known and not too successful game in 1st place. I thought "what king of crap it should be that you have to disguise as something else noone knows about).
最后由 Alex_x86 编辑于; 2018 年 2 月 20 日 下午 9:26
JH 2018 年 2 月 20 日 下午 10:07 
引用自 Alex_x86
I didn't see the twist in Bioshock for much longer than in Prey (in Prey I had a suspicions about the twist all the way since the time you break out from your room)

There are some big clues. Project Cobalt, or the fat man's escape pod. I think you are supposed to always have the feeling that there is something else on the other side of the glass.
benrod 2018 年 2 月 20 日 下午 11:58 
One important difference, which was a big thing when Bioshock was released. A sidekick that was actually useful.* Prey, you're basically a solo act.

*HL2 had a personable sidekick.
Undying Zombie 2018 年 2 月 21 日 上午 12:02 
引用自 benrod
One important difference, which was a big thing when Bioshock was released. A sidekick that was actually useful.* Prey, you're basically a solo act.

*HL2 had a personable sidekick.
You are only thinking of Bioshock Inf.. And its no where near as good as Prey and the Original Bioshock.

In Half-Life 2 it seemed more like they made a love interest with the female character rather than a side-kick.. Unless you are talking about the one that used to be all the cop clones in the old Half-Life XD. ( Well all but the fat ones that where added into one of the Half-Life expansions. )
CupCupBaconBox 2018 年 2 月 21 日 上午 12:09 
I like to neglect babies.
virtualmatrix258 2018 年 2 月 21 日 上午 4:31 
I'm a space fan, especially old tech and past visions of the future. But BioShock will always be so special to me. I waited a long time for that game. Now, with that said, Prey is a very, very close second. I enjoyed it more than Infinite, which in my opinion wasn't truly a BioShock game, but a good game by itself.
ScienziatoAfro 2018 年 2 月 21 日 上午 5:17 
Prey, I think it is better in almost every aspect:
1)Bioshock has a much inferior level design(who gets worse in the last part of the game) and is too linear (there is only one path that you are forced to follow, whereas in Prey you not only have much more vertical, open levels with different paths but you can also fully explore Talos I regardless of the main mission as soon as you reach the GUTS;
2)simplified mechanics compared to SS2: complete removal of RPG elements (no character progression, absence of choices and consequence that impact gameplay and narrative, etc.).
3)the enemy aesthetics may be better but all of Prey enemies have much more original mechanics, Bioshock has the tipycal FPS enemies (with maybe the exception of Big Daddies, but they are not that original and there only 2 types of them).
4)Prey has much more variety, thanks also to 2 and 3. In Bioshock you are constantly shooting at the enemies which usually aren't even very different from each other.
Also Prey is more loyal to System Shock and it improves it in different aspects, Bioshock also is inspired by SS2 but it is simplified too much (and the plot is too similar) and doesn't improve anything.
最后由 ScienziatoAfro 编辑于; 2018 年 2 月 21 日 上午 5:18
Bankai9212 2018 年 2 月 21 日 上午 7:27 
Well bioshock did make shooting better compared to ss2.
Undying Zombie 2018 年 2 月 21 日 上午 7:32 
引用自 Bankai9212
Well bioshock did make shooting better compared to ss2.
How? Everything in Bioshock was done before. Everything.
Bankai9212 2018 年 2 月 21 日 上午 7:50 
引用自 Undying Zombie
引用自 Bankai9212
Well bioshock did make shooting better compared to ss2.
How? Everything in Bioshock was done before. Everything.
Hence why I wrote compared to ss2.
CrOwn 2018 年 2 月 21 日 上午 11:51 
引用自 Skeletor
Prey. For me, Prey is like Bioshock but with waaaaaaaaay better gameplay since you have tons more options and the leveldesign is far better.

I also like the story of Prey more because it wasn't as easy to see through as it was in Bioshock. Same goes for the setting. It is Space > Underwater for me.

But still, I love me some Bioshock. I prefer Bioshock 2, though. Specially with the Minervas Den DLC. Great stories.
Yes, one of the few who love Bioshock 2 over 1. Btw did you know Arkane made all of the levels for Bioshock 2?
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发帖日期: 2018 年 1 月 28 日 下午 1:52
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