Prey
dwarf Jan 28, 2018 @ 1:52pm
Prey VS bioshock
I have finished today prey, i love it (ill start my second run soon because the game ended and i don't finish all the secondary mission....) but, due to the short campain, i prefer bioshock 1. Maybe also for the wow facor of the ambientation. Your choise?
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Showing 1-15 of 48 comments
Skeletor Jan 28, 2018 @ 2:26pm 
Prey. For me, Prey is like Bioshock but with waaaaaaaaay better gameplay since you have tons more options and the leveldesign is far better.

I also like the story of Prey more because it wasn't as easy to see through as it was in Bioshock. Same goes for the setting. It is Space > Underwater for me.

But still, I love me some Bioshock. I prefer Bioshock 2, though. Specially with the Minervas Den DLC. Great stories.
Diyavol Jan 28, 2018 @ 3:21pm 
Prey.
Prokul Jan 28, 2018 @ 3:44pm 
Bioshock 1 seems like more polished and complete game writing and story wise, Prey appears rushed in the end and unfocused at times, interactions with Alex and January (and December) are too few, the main quest line is too short and could be more complicated, the ending is kinda underwhelming and simplistic, I believe Arkane could make it better if they had more time.

But I still I prefer Prey because of it's overall tone and more deusex/systemshock esqe approach to the setting and world building, Bioshock is more theatrical and emotional, Prey is more casual and pseudorealistic, Bioshock tries to tell an epic story, Prey is just a distressed space station with a bunch of dead people who had their normal everyday lives before the outbreak which is more interesting for me to explore. And I like science fiction more than just retro porn with some fantastic elements.

Although I don't think that attempt at retrofuturistic aesthetics in Prey really worked, it failed to create a distinct style for me and felt like a cheapy Bioshock knockoff and placeholder civil aesthetics to contrast with more industrial and scientific zones of the station. The main font is very Bioshocky looking and it really catches the eye, I think a neutral, normal looking font like simplistic arial would have worked better in Prey setting. I liked the Patrick Nagel's style looking artworks but there were also ones that looked banal, like from a generic anticonsummeristic cyberpunk or totalitarian dystopia fiction.
Bankai9212 Jan 28, 2018 @ 5:58pm 
Short? You skip large chunks of content took me a good 20 or so hours first playthrough.
Jurassic Fart 2 Jan 29, 2018 @ 4:00pm 
Just started playing demo, but OP question I could answer even BEFORE playing this game: Definitely NOT BioShock. That whole franchise is absolutely terrible. Never understood the people that raved about it.

The gameworld here is a lot more "comfortable," easier to manouver in and interact with. I've tried BioShock 1-3, and I hated ALL of them.

EDIT: I changed my mind. In the first ten minutes of the game, I encountered THREE unacceptable things:
1. Every time I use an elevator, my character gets stuck when it reaches its destination.
2. Dr. Bellamy asked me to hide in a room where there ISN'T any place to hide.
3. Dr. Bellamy asked me to press a blue button that doesn't exist.

This game SUCKS—way worse than ANY of the BioShock games. DO NOT BUY. You WILL be sorry.
Last edited by Jurassic Fart 2; Jan 29, 2018 @ 4:42pm
ScienziatoAfro Jan 29, 2018 @ 10:00pm 
Originally posted by Feiglingmörder:
Just started playing demo, but OP question I could answer even BEFORE playing this game: Definitely NOT BioShock. That whole franchise is absolutely terrible. Never understood the people that raved about it.

The gameworld here is a lot more "comfortable," easier to manouver in and interact with. I've tried BioShock 1-3, and I hated ALL of them.

EDIT: I changed my mind. In the first ten minutes of the game, I encountered THREE unacceptable things:
1. Every time I use an elevator, my character gets stuck when it reaches its destination.
2. Dr. Bellamy asked me to hide in a room where there ISN'T any place to hide.
3. Dr. Bellamy asked me to press a blue button that doesn't exist.

This game SUCKS—way worse than ANY of the BioShock games. DO NOT BUY. You WILL be sorry.

You'll found out later why you can't hide, I won't spoil it to you. At the beginning of the game you are supposed to "fail" the tests because you don't have any typhoon neuromod installed
Last edited by ScienziatoAfro; Jan 29, 2018 @ 10:00pm
mike.gp Jan 30, 2018 @ 1:07am 
Bioshock 1 was 2007, 10 years ago, so you have to think about that -the context of the time it was released. I found them both to be really engaging. I enjoyed Prey a lot because it seemed like it had been 10 years since a single player like this had come along. Back in 2007 innovation seemed to be more of a given.
JH Jan 30, 2018 @ 2:09am 
Originally posted by Feiglingmörder:
EDIT: I changed my mind. In the first ten minutes of the game, I encountered THREE unacceptable things:

All of which are plot points or a result of your poor eyesight. Try playing better?
Coldhands Jan 30, 2018 @ 7:30am 
Prey. BioShock is great and all, but Prey is the better immersive sim.
Rifit Jan 30, 2018 @ 1:52pm 
Prey is a spiritual revival of System Shock, the predecessor of Bioshock. The references are everywhere. The Looking Glass is a prime example. Looking Glass Studios was the name of the company who made System Shock. After Looking Glass went under due to financial problems, three of the former employees started Irrational Games, the devs behind Bioshock.

System Shock was more of an RPG shooter where Bioshock was more streamlined to be just a shooter with special powers and a neat story. Prey is more focused on where System Shock 2 was going with ability upgrades and survival horror. Personally, I wouldn't really compare Prey to Bioshock directly due to difference in focus. I would say, however, that Prey is more worthy of being a spiritual successor to the System Shock series than Bioshock.
Last edited by Rifit; Jan 31, 2018 @ 8:52pm
CupCupBaconBox Jan 30, 2018 @ 5:02pm 
Originally posted by Prokul:
Bioshock 1 seems like more polished and complete game writing and story wise, Prey appears rushed in the end and unfocused at times, interactions with Alex and January (and December) are too few, the main quest line is too short and could be more complicated, the ending is kinda underwhelming and simplistic, I believe Arkane could make it better if they had more time.

But I still I prefer Prey because of it's overall tone and more deusex/systemshock esqe approach to the setting and world building, Bioshock is more theatrical and emotional, Prey is more casual and pseudorealistic, Bioshock tries to tell an epic story, Prey is just a distressed space station with a bunch of dead people who had their normal everyday lives before the outbreak which is more interesting for me to explore. And I like science fiction more than just retro porn with some fantastic elements.

Although I don't think that attempt at retrofuturistic aesthetics in Prey really worked, it failed to create a distinct style for me and felt like a cheapy Bioshock knockoff and placeholder civil aesthetics to contrast with more industrial and scientific zones of the station. The main font is very Bioshocky looking and it really catches the eye, I think a neutral, normal looking font like simplistic arial would have worked better in Prey setting. I liked the Patrick Nagel's style looking artworks but there were also ones that looked banal, like from a generic anticonsummeristic cyberpunk or totalitarian dystopia fiction.

I don't think Prey was retrofuturistic. It just had Art Deco.
Mosh Jan 30, 2018 @ 5:29pm 
Originally posted by Feiglingmörder:
Just started playing demo, but OP question I could answer even BEFORE playing this game: Definitely NOT BioShock. That whole franchise is absolutely terrible. Never understood the people that raved about it.

The gameworld here is a lot more "comfortable," easier to manouver in and interact with. I've tried BioShock 1-3, and I hated ALL of them.

EDIT: I changed my mind. In the first ten minutes of the game, I encountered THREE unacceptable things:
1. Every time I use an elevator, my character gets stuck when it reaches its destination.
2. Dr. Bellamy asked me to hide in a room where there ISN'T any place to hide.
3. Dr. Bellamy asked me to press a blue button that doesn't exist.

This game SUCKS—way worse than ANY of the BioShock games. DO NOT BUY. You WILL be sorry.
You played the new Thief. Your opinion is irrelevant.
MooP Jan 30, 2018 @ 6:59pm 
Prey is pretty much the 2017 version of Bioshock. Both games have each their own features & concepts, but that both hold that dear loved system shock vibs.
Last edited by MooP; Jan 30, 2018 @ 7:01pm
Rifit Jan 30, 2018 @ 8:04pm 
Originally posted by «(MooP)»:
Prey is pretty much the 2017 version of System Shock.
Fixed it for ya.
CupCupBaconBox Jan 30, 2018 @ 8:27pm 
^
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Date Posted: Jan 28, 2018 @ 1:52pm
Posts: 48