Prey
Does phantom respawn?
There are 2 phantoms I've killed 3 times,it's getting annoying......
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Showing 1-15 of 16 comments
Kommissar K May 8, 2017 @ 9:26am 
Well, new enemies will appear in zones over time, yes.

Basically, don't try to think of this as a game where you can clear out everything. You can't.

Just worry about making sure you are keeping up with supplies and finding keys and codes to get around.
BareNakedSlayer May 8, 2017 @ 9:26am 
I don't think they just outright respawn though. The station is over run with the aliens. It's reasonable that when you leave a section and come back that more have moved into the area. They are never just the same for me in the same spots, and the corpses from my previous run though are still there. Also, as you progress the story, ever more powerful versions of phantoms and other aliens show up in areas.

I think the game is better this way, personally. It's not very good feeling if you can just run around and empty station just because you killed all the aliens.
Lina Inverse May 8, 2017 @ 9:27am 
Originally posted by Kommissar Klose:
Well, new enemies will appear in zones over time, yes.

Basically, don't try to think of this as a game where you can clear out everything. You can't.

Just worry about making sure you are keeping up with supplies and finding keys and codes to get around.
But some rooms can only be accessed later on,so I have to fight them again and again?
Breach May 8, 2017 @ 9:28am 
As long as these are fixed respawns I'm fine. But I really hated the SS random respawns where the game insists of having a minimum number of enemies at all ties. With the way weapons were degrading it was pure hell in some areas.
Kommissar K May 8, 2017 @ 9:29am 
Originally posted by Lina Inverse:
Originally posted by Kommissar Klose:
Well, new enemies will appear in zones over time, yes.

Basically, don't try to think of this as a game where you can clear out everything. You can't.

Just worry about making sure you are keeping up with supplies and finding keys and codes to get around.
But some rooms can only be accessed later on,so I have to fight them again and again?
Yes, you'll be doing that a lot this game, going back through areas you've been through already and there still be the possibility of danger.
Lina Inverse May 8, 2017 @ 9:45am 
Feels like playing Diablo
Dust May 8, 2017 @ 9:56am 
I do think that they only populate the areas at [admitidly many] points throughout the game; I've cleared out a bunch of areas without doing any quests save for one small side one, and many of them have stayed cleared, for the moment.
Lina Inverse May 8, 2017 @ 9:57am 
Originally posted by SuNin:
I don't think they just outright respawn though. The station is over run with the aliens. It's reasonable that when you leave a section and come back that more have moved into the area. They are never just the same for me in the same spots, and the corpses from my previous run though are still there. Also, as you progress the story, ever more powerful versions of phantoms and other aliens show up in areas.

I think the game is better this way, personally. It's not very good feeling if you can just run around and empty station just because you killed all the aliens.
And the same amount of androids also move into this area?Let's just call it respawn
Last edited by Lina Inverse; May 8, 2017 @ 9:57am
Kommissar K May 8, 2017 @ 9:59am 
Thats the thing, its not the same. Sometimes its elemental phantoms, sometimes its corrupt operators, sometimes its weavers, sometimes its cytoid pods, sometimes it nightmares.

It varies. The point is you shouldn't be thinking in terms of "OK, good, I've cleared out this deck, now on to the next one," but rather "Man, this whole station is crawling with enemies, I should be careful."
Lina Inverse May 8, 2017 @ 10:00am 
Originally posted by Dusty926:
I do think that they only populate the areas at [admitidly many] points throughout the game; I've cleared out a bunch of areas without doing any quests save for one small side one, and many of them have stayed cleared, for the moment.
Yeah,most of the area just stay clear.That's why I asked,because only these particular enemies come back again and again
just.dont.do.it May 8, 2017 @ 10:02am 
There are no timed respawns. Some (generic phantoms/mimics/etc) enemies respawn when you revisit a zone, and many many quest updates spawn new enemies in some way. Like finding qBeam spawns some enemies that you can now kill with your new toy.

But if you're not switching zones and not progressing through quests, new enemies won't appear.
Coldhands May 8, 2017 @ 10:03am 
The Lobby has had different enemies/placement every time I've been back, but the Hardware Labs has had the same collection and placement of enemies every time I enter, even if I'm just ducking outside for a couple minutes and come back.
Lina Inverse May 8, 2017 @ 10:06am 
Originally posted by Coldhands:
The Lobby has had different enemies/placement every time I've been back, but the Hardware Labs has had the same collection and placement of enemies every time I enter, even if I'm just ducking outside for a couple minutes and come back.
Yeah I’m talking about hardware labs.I really like this game so far,but this respawn thing annoys the ♥♥♥♥ out of me.And I don't really care if it's the same type of enemies or not.I just ♥♥♥♥♥♥♥ hate this respawn thing in this type of game
FR@NK May 8, 2017 @ 10:09am 
I dont mind Phantoms respawning, they are easy to kill with the wrench and they drop afew items.
Kampfhirn May 8, 2017 @ 10:15am 
To me it apears as if the spawning is triggered by reaching certain points/rooms in the game. And it is not just a simple respawning of the same enemys at the same locations; it seems to be
scripted to create a nice/creepy/surprising experience.
I just celaned and entered a room, when apparently 2 newly spawend phantoms started roaming the hallway outside which made me glad, that i had not unlocked the all the doors of 'my' room before. I experience these spawnings as new puzzles to solve or challenges to overcome.
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Date Posted: May 8, 2017 @ 9:23am
Posts: 16