Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Love the game and the way it plays on PC. I have never ever owned a console in my life and am gaming since ZX Specturm and Commodore 64 (That is since the early 1980s for people who dodn't know what ZX and C64 are about)
This topic is simple personal wish for the game to become even more 'hard-core' than it already is.
Prey, in my humble opinion, definetly needs an optional 'survival' / 'ironman' / 'hard-core' mode (or call it whatever you wish) that limits the saves (one way or the other)...
I think this shouldn't be that hard to achieve via update or DLC and am hoping that we will see it eventually :)
Play a fallout or TES and come back so you can praise the sun there were constant auto saves.
Never have too many auto saves and need more cowbell.
I am talking about OPTIONAL 'survival' mode that can be switched on or off with simple tick of a box that woud disable auto-saves completely and provide limited manual saves via some sort of ingame mechanic (see OP for couple of ideas).
That's all...
Like it and fancy a challange? Tick the box!
Don't like it and don't fancy a challenge? Leave the box unticked!
Simple...
Touché.
More and more games do have a nightmare/Hell/♥♥♥♥♥♥♥ impossible modes, and I could see a slider or turn off ability for auto saves.
I'm not sure limiting how many you can have is a good idea tho in a exploration game like this, as if you make a mistake with a mod or break down the wrong item you're screwed. I personally like to make a manual save before bosses or difficult enemy areas.
Just my 2 coppers tho. I love the game too!!
There are fair few about, including myself! :)
As for the game...
Intially I thought this is GOTY material. Now, screw that! This is one of the best games that I have EVER played :D
This is more than just 'love'...
Fingers crossed for DLCs, Expnsions, Sequals etc. is all I can say...
Plus, if possible, 'hard-core' mode as well, please ;)
I much rather have optional ingame mechanic such as usable 'game save cards' or similar as per OP.
Prey is essentially survival game so let's have optional, true survival mode added to it...
As siad before - I would even happily pay extra for it!
Maybe Arkane knew we will want something like this, that would explain the save errors lol.
Disagree. It makes the game more difficult because you are forced to not screw up for a longer period of time. With quicksave all you need to do is save scum every second.
In fact, through my entire playthrough I never relied on quicksave. Using autosaves was the only thing I could do to make the game more challenging on Nightmare.
i do that in games all the time
I don't really understand your train of thought. Having to do less mistakes doesn't make it more difficult? Having a 5 second rewind button doesn't make it easier?