Prey
Zeretrelle 5 MAY 2017 a las 9:43
Necropsy.. How useful is it?
Would I miss a lot of neuromod points if I don't take it?
Última edición por Zeretrelle; 5 MAY 2017 a las 9:43
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Mostrando 16-27 de 27 comentarios
LAG 1 SEP 2017 a las 15:46 
I typicly find myself running out of minerals more than exotics.

Unless you plan on not doing guns and doing a complete alien run you're likely to be swimming in exotic material.

Or if you play some sneaky pacifist and dont want to kill typhons.
Ps_TresTres 4 SEP 2017 a las 3:37 
Publicado originalmente por Synarchyx:
If you want to get lots of exotic material, its pretty worth it imo. Plus if you have that recycle upgrade you get * more also stronger enemy type, yield more.

Edit Sorry 20% more not 50 %

I did this and feel like I am finding enough mods and can create enough (probably created 10 in my first 8 hours).

I also use all those PSI refills as material.
-=SaRuMaN=- 4 SEP 2017 a las 23:42 
I got all the upgrades for materials and I have to say that after reaching deep storage for the first time.. I was actually lacking MINERALS material . and I was literally swimming in exotic material.
Ie, I had 50+ units of Exotic, while hovering around 3-6 of minerals.


jacobvandy 5 SEP 2017 a las 9:14 
Publicado originalmente por Axxon:
Just do the math. Exotic material is the limiting factor. A tumor gives 0.05 of each so you'll get 1.0 exotic material for every 20 typhon killed. You need 3 exotic materials for a neuromod, so after 60 typhons you'll be able to make one neuromod, assuming you have all the other materials.

But the Necropsy itself needs an investment of 4 neuromods, plus the prequisite 1 neuromod for Physician.

Now we're talking about killing 60*5=300 typhons before you even break even on your initial investment.

Thats A LOT of typhons. You'll probably be more than halfway through the game before you make your investment back, and by the time you get the few extra mods it'll give you, you will already have the main mods that matter the most.

Meh.

You don't just get one extra tiny tumor from all typhons, that's only the regular mimics. Bigger, badder enemies give much larger bonuses for the Necropsy skill. The investment pays off as soon as you start running into elemental phantoms, which is around the time you can start crafting your own neuromods.
Última edición por jacobvandy; 5 SEP 2017 a las 9:17
davidnelsonnm 5 SEP 2017 a las 16:44 
Talos I is an artificial space station made primarily of synthetic and mineral (metal) materials. Yet every game, I'm swimming in what? Organics and exotics.So I gave up on necropsy, not needed.

The game balance between the materials is wonky. The designers wanted exotics to be the focus - heck, they even give you rooms of the stuff to loot - but in play that's not how it seems to pan out.
Breach 9 SEP 2017 a las 9:55 
If you care about upgrading skills as much as possible - very.
Eldritch Love 3 DIC 2018 a las 11:38 
I see a lot of people who talk about the "long run" and "early on." Necropsy comes down to one thing. It is an investment. You don't need it. But you don't need any neuromod. That is why there is an achievement for beating the game without them. But back to my main point. Necropsy is an investment skill. It will pay for itself after only a few hours of gameplay and then all exotic material gained from haing it is pure profit. I don't know why people are trying to min-max a game that with enough hard work allows you to have every skill in a single playthrough.
Publicado originalmente por BunBun:
Publicado originalmente por Morthoseth:
Exotic material is the least usefull.
Publicado originalmente por Nefer:
you simply swim in exotic mats due to the number of typhon ingame. Doesnt seem useful at all.

This is what needed to be said.
yeah if anything, mineral is the main problem.

The grey matherial.

Especially once you get more towards the endgame or its your first time playing on nightmare.
Publicado originalmente por CNN is Fake News:
At different stages of the game, some materials are in abundance and others aren't. So at one stage, you find yourself short on exotic materials. In another stage, you might find yourself short on mineral materials. In another stage, you might find yourself short on organic materials. It all depends on what stage you are in the game and what you have crafted so far.

On Easy Mode, and probably all the other modes, you will find yourself with an abundance of Neuromods near the end of the game. That is if you decided to do only human abilities and no typhon powers. But at the beginning of the game, if you want to unlock as many human abilities as possible, having more exotic materials would be nice.

I think that the first ability you should unlock is the Materials Expert one. Because you will probably be picking up a lot of items to recycle and it would be nice if you could recycle them right away with the yield bonus. Then you would probably need to unlock a few other abilities as well, but you should unlock the Necropsy ability early on too, like after you explored the entire Lobby and right before you start exploring Hardware Labs. There won't be too many mimic corpses in the Lobby at this time, so you can harvest all the organs from them. Then when you enter Hardware Labs, you will harvest all organs from any mimic you kill and not have to run around trying to figure out which ones you already harvested yet or not. Then the only mimic corpses you will still need to harvest are the ones back in the Simulation Lab. This makes life easier than let's say waiting till mid game or end game to unlock the Necropsy ability.

Also, if I remember right, it only takes 3-4 Neuromods to unlock Necropsy but the additional organs you get from mimic corpses will make you a lot more than 3-4 Neuromods. So it definitely pays for itself.

Yeah, you could just leave an area and come back to make mimics respawn and kill them for more organs. But it is a more pleasurable experience when you can just harvest ALL organs from corpses and make fewer trips to and from areas. And of course it is better to have a lot of Neuromods EARLY in the game instead of waiting till mid game or end game to get more Neuromods. The only reason I can see for not unlocking Necropsy is if you don't care about human abilities and typhon powers that much. In which case, don't unlock it.

Oh and one more thing. I checked out a guide on recycle yields, and some of the best things to use recycling grenades are turrets and broken operators. And I think that recycling the Psi Hypos and the medkits and any and all food would yield you a lot of necessary materials. You can get by with just drinking water from sinks to heal yourself and using the Medical Operators. If you do eat food, don't eat any food except fruits because fruits give the least amount of materials in the Recycler and they heal as much and don't use medkits unless you absolutely have to like when fighting a strong mob that is about to kill you.
If have never been short of exotic minerals. I had no use for em apart from making the end game stuff that finnishes the game afaik.

Pistol ammo requires whooping 3 minerals, and for peopel going human abilitys only that is really a pain even if you harvest everything, Its so easy to run out of ammo and having tocreate new stuff. you have to figure what what recycles best (Robot bodys EA) and then you even need recycler charges for those, which is also the most effective against nightmare which I save up mainly for those guys.

There's alot of sciencing what works and what not, but if you dont science, I would be sitting with 70+ exotic, but 10 grey minerals(Yes I can recycle my psy hypos, which i do, but that doesnt make to much of an inpact), allowing me to essentially only create 90 bullits for my pistol for instance, This is also worth nothing that I played this game before. Exotic minerals arnt rare. Minerals are rare in comparrison.

For a first time player, minerals will be the most problematic find if they decide to nightmare such a great game.


Actually, I have no clue what recycles from the exotic resource. I should check that out one time.
Última edición por GamingWithSilvertail; 3 DIC 2018 a las 17:03
Publicado originalmente por CNN is Fake News:
I don't see why anyone would use a pistol or pistol ammo. The only worthy pistol in the game is the Golden Pistol and you don't get it till later. And a fully upgraded shotgun is a beast compared to that sissy weapon. I would rather use a wrench over a pistol, because with additional stamina and power, you could really mess Phantoms up with a wrench. I have to ask myself why anyone would ever use a pistol in this game. Ever. Lousy weapon. The stun gun, the Gloo gun, the shotgun, and the hunteress crossbow are the only worthwhile weapons in this game.
Ummm. you get the golden gun mid game, which is pretty easy to get. The first time you get into CQ, you probally will have it if you actually dont rush through the story missions and explore a little. Sidequests help you because you need to find a certain person....

Gloo gun I didnt even use to much unless I have to get somewhere.

I used the wrench alot more then I used a shotgun. Phantoms die faster with pistol then shotgun. On nightmare, you want them to die faster. And that range helps.

If you say the huntress boltcaster is one of the only worthwhile weapons in this game.... I dont understand you, because most things you will use the bolts against are cysts, and you can just get levitate 2 by that time to deal with them without taking more inventory space......

Yes, I am aware of that, but mimic morph is so much better and worth while then using bolts all the time.

So no, you're completely wrong in how useless the pistol is. The nerve gun is actually only usefull in certain situations where you may have to shoot a button...
clarkeveritas 4 DIC 2018 a las 10:03 
The thing with Prey is there isn't a right or wrong way to play it. I personally was always running out of Exotic Mats because of making Neuromods..... I used the pistol often as a backup to the shotgun..... but that doesn't make my way the "right" or "wrong" way.
Publicado originalmente por clarkeveritas:
The thing with Prey is there isn't a right or wrong way to play it. I personally was always running out of Exotic Mats because of making Neuromods..... I used the pistol often as a backup to the shotgun..... but that doesn't make my way the "right" or "wrong" way.
While that is true, I am sitting on 70+ and I am just entered powerplant on nightmare without necropsy.
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Publicado el: 5 MAY 2017 a las 9:43
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