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For the memories to be vivid though, i'd assume the surroundings/assets are real but the story unfolding isn't. Morgan being dead, he/she apparently did not really survive.
It might have been, yeah. I didn't think about that. I assumed it was an Earth conflict that Elazar had lived through, since there are references to that one of her logs, but yeah, it could totally be the typhon invasion.
I believe that October is the half finished operator you find in Morgan's cabin, in Crew Quarters. Assuming that you're reliving memories of a real event, I would guess that October was being designed by another "version" of Morgan, in between neuromod tests, as he was rediscovering what was going on again. Since his personality was shifting over the course of the repeated tests, I'd guess that October served the same function as January and December, but involved a third plan of how to deal with the situation.
Again, assuming that you're reliving actual memories of something that happened, yeah. There's a big military station, Argus Base, I think it's called, out there in orbit too. It is implied that test subjects leaving Talos 1 are sent there before returning to earth (possibly not ever returning at all). It appears that no one on Talos 1 knows of its existence, but it is used by the Transtar board of directors and is where Dahl launched from.
It'd be a cool setting for future DLC.
Well the nullwave ending would actually clear Talos-1, and make it a lot safer place than earth since by the time the Talos incident happened, someone probably already carried a typhon back to Earth unknowinlgy...
Yeah I remember that audio log. The shuttles disappear for 8-10 minutes, then reappear on a slightly different trajectory. Don't think a single test subject made it
I like to think that the reconstruction was based entirely on Morgan's memories and that everything other than the choices you make happened. We can never know what choices Morgan actually made because that depends entirely on what kind of person he was during this memory wipe.
As for the station, as someone else said that is Argus station. It might be owned as a coalition between Transtar and the Russian government since we know there is a military ship there. Or it could just be where Transtar keep their 'blackboxed' projects. We know that the 'volunteers' (those fortunate enough to leave Talos 1) all end up taking a trip there but we don't know for what purpose exactly, though I have a theory it's to hand them and their typhon neuromods off as military assets to Russia.
It's also possible that the Typhon arrived on Earth aboard the Advent shuttle. You may remember that on the bridge you find captain Jada Marks having considered whether or not to trigger the scuttling charges, and whatever she may or may not have had time to decide, the shuttle is still intact when you arrive and find her dead.
The shuttle left 30 minutes before the first record of the containment breach, and it's possible that it wasn't spotted immediately and it could be carrying a Mimic or several to Earth..
In part one he says a plane just turned into glitter in the air...without a sound. In part 3 hey says that now he knows it was just an accident. "Scientist who thought they knew everything. But they did not."
Could be. Or an escape pod....you can even help two people who are stuck in a pod. Not sure where the pod goes though.
Hell, maybe the Typhon don't even need a vessel to get to Earth....They did get to our solar system on their own, I doubt they need a ship to get to earth.
Here's a bonus thing: On the dark side of the moon you can see some lights, suggesting there's either an installation or typhon activity. Gonna try to get a better look at it on my second playthrough. Anyone else noticed this?
you are in a simulation and no choice matters not one choice the only difference is at the end wether to kill them all or shake hands.
not very well thought out and kind of a real big let down
Think they'd need at least some sort of a vessel, Apex not counting. One of the logs mentions that a six million year journey on an iron meteoroid could feel like a few seconds to a Mimic due to their abilities. Then they transform one into a Weaver, add some human victims and voila, you have everything needed to create more Typhon.
Actually choices during the game can mean that you don't even get to choose shake hands or kill them all because they kill you instead, deeming the experiment a failure.
Actually choices during the game can mean that you don't even get to choose shake hands or kill them all because they kill you instead, deeming the experiment a failure. [/quote]
not true i saved everyone then went on a killing spree blew the station up sat there in the chair and watched it all burn
then my option was shake or kill
so there you have it dissapointment of the year award goes to what ever this game is and ♥♥♥♥ you to bethesda for raping the "Prey" franchise
Sorry you were disappointed by Prey, but I loved it.
Well, here I can answer with a great deal of certainty. The events of the "Evacuation" referenced here are tied to the "Recycler" technology going out of control. You must have noticed throughout the game that the "Recycler charges" make up for a decent weapon. Now imagine THAT going out of control... So the Evacuation showed: pink smoke (could be side-effects of the Recycler tech?), a plane disappearing mid-air, scientists were to blame, and I'm not sure where I read that, but "The Recyclers have generally been restrained to space following the Evacuation". Pretty clear, huh?
Yes, I think one was made in every phase. Their voice improved over time, too. I can't help but wonder, was there ever November?...
Station? Or was it a completely dark shuttle?