Prey
Anyone else running out of ammo/resources a lot? Any tips?
I'm at a point where multiple phantoms, mimics and even those huge what are they called telepaths? show up and I am getting my butt kicked because I run out of ammo. Any tips? Trying to do this without Typhon powers, but I may have to..
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Showing 1-15 of 19 comments
matthew May 25, 2017 @ 8:19am 
half far into the game are you? i'm about half way, and trying to conserve as much ammo as possible.
Burdpal May 25, 2017 @ 8:21am 
By Arboretum I'm usually sitting with 200 shotgun shells and 1500 Disruptor batteries.

Are you sure you're recycling everything you find? Are you exploring enough of Talos I and the Exterior? Make sure you recycle excess weapons too if you can for added synthetic and mineral resources.

Are you hugging enemies when using the Shotgun/ Pistol? Not doing so would lead to a massive difference in damage (example: point blank shotgun blasts hit for ~95, whereas a midrange shot will hit for ~20). Additionally, are you stunning/ Glooing your enemies before attacking them? All enemies take considerably more damage if you can render them impotent. Just be sure to use your ammo intelligently, it's a finite resource.
matthew May 25, 2017 @ 8:29am 
I would agree with the above, explore, collect and recycle most stuff you find, even weapons, (I did break them down for scrap early on, but not anymore) there is a lot to pickup, so if you got suit mod 1 or 2 that helps, but there is a lot of backtracking involved, but if you want resources, its the only way to really go.
Last edited by matthew; May 25, 2017 @ 8:29am
geekygamergal May 25, 2017 @ 8:48am 
I haven't really explored the exterior except for mission related quests or faster traveling. Is there a bunch of stuff out there? Could be I am not getting close enough to the typhons with my shotgun, (I do use Gloo) I didn't realize there is so much more damage up close. I prefer in most other Bethesda games to do stealth and ranged weapons so this has been a struggle. Most of the time I pick up everything I can and recycle it, but it went into ammo and medkits, so by this point I am wondering if I have to restart the game. Do resources respawn at all?
geekygamergal May 25, 2017 @ 8:49am 
matthew, I am at Deep Storage if that makes any sense. I don't want to give anything away, and don't know how far that is in the game..
Big-Boss May 25, 2017 @ 9:02am 
Lets start by 1.
!. which difficult?
2. With skillr or without?
If u player on insane oder one beneath and try it with 0 skills, its really annoying.
Otherwise u should got more than enough ressourches for crafting.
starwander May 25, 2017 @ 9:40am 
I would recommend against making medkits and focus on using medical operators, the same is true for suit repair kits. You have to be aggressively hoarding resources throughout the game by finding everything that can be collected and recycling. Upgrading your weapons is also very important to improve damage output and decreased number of shells used per enemy. This goes along with upgrading your skills. This game rewards exploration.
ilozen May 25, 2017 @ 9:45am 
Explore other locations you haven't visited yet (even if you have no missions there). Scavenging locations is a big help. Also invest in the skill that increases weapon damage if you use them a lot - more damage means not only more damage but also less ammo used. That solved it for me when I had the exact same problem.
geekygamergal May 25, 2017 @ 2:06pm 
I'll look into the skill to use less ammo, that would help immensely. I'm feeling that I should have made different choices on my skill tree. maybe I'll have to start over at this point. really frustrated that this point in the game is where I'm having issues..
Nanners May 25, 2017 @ 2:18pm 
i honestly restarted twice because of that problem. I kept ending up in a bad situation with no ammo and no med kits or food.(human only n-mods) Granted i kept wandering too far into places i probably shouldnt have been so early in the game. But on my third run i picked up everything i could possible find(especially food), and recycled as quickly as i could...and then when i'd find a fabricator id use as much as possible for shotgun/pistol/gloo ammo and medkits. you'll still find times when you're short of things but you'll learn when you need to fall back and resupply
geekygamergal May 25, 2017 @ 2:22pm 
It's really upsetting, i mean I have 32 hours in right now, I thought I had been good at exploring areas but something must be..off. Maybe I need a break.
ilozen May 25, 2017 @ 11:01pm 
Theoretically it's also possible that you've been running into the 'disappearing items' bug (now fixed) and haven't noticed it.

Also as others wrote - abuse med bots and heal using them as often as possible.

You can also try to use the environment more. Throw exploding barrels at enemies (they do a lot of damage), place lure grenades in a middle of burning oil or electrified water (typhoon will move towards attractor even if it damages / kills them), get back to using wrench on mimics (rather than shotgun) and also get a q-beam with ammo from one of the labs (it helps a ton with tougher enemies like techno- typhoons).

I found myself in a dot like you (only human mods) somewhere in the middle of the game. I had barely any ammo and recycling parts. Then I stopped following missions and went on to explore locations I haven't visited yet at that point (I think mainly Deep Storage, Crew Quarters, The Bridge and Shuttle Bay). I found enough materials to craft some nice ammo, bought the health increasing mod and firearms damage increase mod, learnt to use the enviro more often and hadn't had a problem since. In the end I had tons of ammo and materials.

Also, a basic thing but worth mentioning, pick your weapons wisely. Shotgun is good at close range but worthless on mid and high range so switch to pistol. When enemies approach don't keep using the pistol but switch to shotgun. Use Q-Beam on tougher enemies but don't waste it on weaklings. Use grenades to negate typhoon abnilities (like elecricity of the voltaic phantom) and close in fast and make use of the shotgun at point blank.
I once opened a similiar thread discussing how to make materials out of rubish, here is the link http://steamcommunity.com/app/480490/discussions/0/2741975115069308762/.
And I think the best answer I can find is:

Originally posted by charlieh:
So, i see a lot of ppl dismissing the recycler charge. I mean no offense but this is simply because you are using it on the wrong items. after many, many wasted charges i found a combination of things that work, and usually end up with 5-10 mineral for 1 charge. A fairly good return.

As has already been pointed out, metals are best. You want gas cannisters, o2 bottles, nuclear waste containers (rare i know), metal boxes, those leverage 2 lockers, metal trollys in trauma centres, and by far the best is dead operators. Personally ive found turrets to be overrated, so when im desperate i chuck them in too, espically if you want lots of typhon powers.

It has been said in another discussion,stacking objects has a weird effect on the charge, and a lot of times doesnt effect , e.g. a bin on top of a leverage 3 case. So try to avoid that. better to go out than up. If in doubt just f5, chuck the charge see what comes out. if youre unhappy f9 and add more/re-arrange. I would completely avoid piling a large amount of small items, their is a return, but a very small one.

As a final note, this has crashed my game three times, and twice the file was corrupted so i now save and wait 5 mins before chucking the charge, which fixes the corrupt bit,but not the crashing.
Baron01 May 26, 2017 @ 12:34am 
Originally posted by Ether:
I once opened a similiar thread discussing how to make materials out of rubish, here is the link http://steamcommunity.com/app/480490/discussions/0/2741975115069308762/.
And I think the best answer I can find is:

Originally posted by charlieh:
So, i see a lot of ppl dismissing the recycler charge. I mean no offense but this is simply because you are using it on the wrong items. after many, many wasted charges i found a combination of things that work, and usually end up with 5-10 mineral for 1 charge. A fairly good return.

As has already been pointed out, metals are best. You want gas cannisters, o2 bottles, nuclear waste containers (rare i know), metal boxes, those leverage 2 lockers, metal trollys in trauma centres, and by far the best is dead operators. Personally ive found turrets to be overrated, so when im desperate i chuck them in too, espically if you want lots of typhon powers.

...

You don't really need to go to lengths described in the original post quoted above. You can absolutely do that but it is overkill, however, it shows how great this game is as it provides so many different tools to a player. Recycle charge can be used to access blocked areas if you do not have Leverage skill high enough. It can help when you run into full inventory issue as it replaces Recycler machine. It works as a weapon or trap too.

Most important to realize is that you don't have to kill every single enemy and that you utilize appropriate weapon for any given enemy--mimics should be wrenched, basic phantoms should be killed from hiding with single shotgun blasts, etc.

You should also learn to combine various weapons to gain advantage over your enemies--stun + shotgun is great combo, gloo + pistol works great for Voltaic phantom, etc.

Lastly, get those skills that help you generate extra resources from fallen enemies. The earlier you pick those, the higher return they will provide at the end. Materials Expert is another no-brainer for early skill pick.

i played on hard on first play , recources are not that big deal if you try stealth kiling , and you explore every hole
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Date Posted: May 25, 2017 @ 8:00am
Posts: 19