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It's not a bad machine by any means (specs bellow) and even demanding games run better.
System: Host: Aspire-E5-573G Kernel: 5.4.0-42-generic x86_64 bits: 64
Desktop: Cinnamon 4.6.6 Distro: Linux Mint 20 Ulyana
Machine: Type: Laptop System: Acer product: Aspire E5-573G v: V3.72
Mobo: Acer model: ZORO_BH v: Type2 - A01 Board Version
UEFI: Insyde v: 1.37 date: 02/16/2016
CPU: Dual Core: Intel Core i5-5200U type: MT MCP speed: 1081 MHz
min/max: 500/2700 MHz
Graphics: Device-1: Intel HD Graphics 5500 driver: i915 v: kernel
Device-2: NVIDIA GK208BM [GeForce 920M] driver: nvidia v: 440.100
Display: x11 server: X.Org 1.20.8 driver: modesetting,nvidia
unloaded: fbdev,nouveau,vesa resolution: 1366x768~60Hz
OpenGL: renderer: GeForce 920M/PCIe/SSE2 v: 4.6.0 NVIDIA 440.100
Any ideas?
Best regards.
Debian 10 x64, kernel 5.6.14
Laptop with Core i5-8250U, Intel UHD Graphics 620 + Nvidia GTX 1050 - works fine both with integrated graphics and Nvidia(via optirun). Nvidia driver is also 440.100.
Check settings.txt file and try to change some values - backbufferheight, windowedmode, use30hz, use8bitrender, fluctuaion_detection. Don't forget to uncomment them.
The same thing happened to me, with Linux Mint 20 Ulyana.
I entered the local game files and then to settings.txt I changed this line
# use30hz = false
for this other
# use30hz = true
I entered the game and it worked, then I left the game, returned the line to how it was, entered the game again and it worked wonderfully.
Thank you all for the replies. In the end, I did nothing and the game became "normal" again, when I played it again. Probably an update of some system library since I opened this post.
Best regards.