LIMBO
ShivaRpgN Apr 28, 2023 @ 12:03pm
Does the game support 1440p?
Can anyone confirm?
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Showing 1-6 of 6 comments
dietapples Apr 29, 2023 @ 1:45am 
i dont think so but it honestly looks fine
RitvikMali Apr 29, 2023 @ 10:49pm 
no just 1080p
MASTAN Apr 29, 2023 @ 10:56pm 
Originally posted by RitvikMali:
no just 1080p
You can change backbufferheight in settings.txt to any value to change rendering resolution, see the link above. Display resolution is always that of desktop's.
ShivaRpgN Apr 30, 2023 @ 2:19am 
Originally posted by MASTAN:
Originally posted by RitvikMali:
no just 1080p
You can change backbufferheight in settings.txt to any value to change rendering resolution, see the link above. Display resolution is always that of desktop's.

So I looked at the link you provided and this is what’s mentioned about the game’s widescreen:

‘ Game always uses desktop's resolution, but by default uses 1280x720 rendering resolution. It's possible to force higher rendering resolution, but game intentionally uses blurring and other image filtering methods combined with assets made for 720p resolution, thus impact on graphical quality is negligible’

That doesn’t sound like native 1440p to me? I tried to play the demo to confirm but none of my controllers work with cable.

I always have such a difficult time about buying older games and not knowing for certain if they support 1440p. I do use pcgamingwk generally but I don’t understand what’s meant by widescreen support. To give another example: Critter Crunch is another game I’m trying to find out if it supports 1440p natively. Its wiki’s page shows supporting widescreen but the game’s Steam page describes the game as supporting 1080p and 60fps. That’s one of the selling points for the game. I have no idea if the Steam page’s info is outdated or that’s all we’re getting.
MASTAN Apr 30, 2023 @ 3:33am 
That doesn’t sound like native 1440p to me?
As an example: original Quake textures were made for low resolutions. You can run Quake Enhanced(Quake update released in 2021) at 1440p or 4K or even 8K with antialiasing but its textures will be pixelized or blurry depending on settings. Does that mean game supports 1440p? Yes in the sense that that resolution is enabled and you can still get better picture at higher res and see faraway objects better, and no in the sense the assets are low res.
Same thing with Limbo. It also applies blurriness so you can simply ignore that and just play. I guess you can still get better picture at times with higher value of backbuffer if you take lossless screenshots and compare.

I always have such a difficult time about buying older games and not knowing for certain if they support 1440p. I do use pcgamingwk generally but I don’t understand what’s meant by widescreen support.
Widescreen is not about resolution but screen ratio, generally 16:9 and also similar ones like 16:10.
Older games were made for 4:3 resolutions because of old CRT monitors.
Ultra-widescreen is about ratio of about 21:9 and wider. Multi-monitor setups are even wider, two 16:9 monitors side by side being 32:9 in total.

You say 1440p but that's only vertical resolution. Depending on what resolution your monitor actually has it may be non-widescreen 1920x1440(4:3), widescreen 2560x1440(16:9), ultra-widescreen 3440x1440(21.5x9) or even wider 5120×1440(32x9).

It's often easier to force to run old games at higher resolutions with the same ratio than make them run on wider screens without borders.
Last edited by MASTAN; Apr 30, 2023 @ 3:34am
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Date Posted: Apr 28, 2023 @ 12:03pm
Posts: 6