Heroes of Annihilated Empires

Heroes of Annihilated Empires

DecayWolf May 13, 2016 @ 8:35am
Hero level up stats
Just started playing this game, and I noticed that hero level up very fast with a little different system that usual. (save point to the next level)

Thing is, I saw one level which gives +6% attack speed to my hero, but if I select "wait for next level" I'll get an option of having +9% instead of 12%, also it seems if I choose +1 attack damage the next level could offer +3 or +2 attack damage, having an +3/+4 attack damage in 2 levels, however if I skip the first level without adding anything the next level would have an +2 attack damage only, for the cost of two levels. I might have got the wrong first impressions, but it seems that if I save the attribute points for the next level I'll end with an overall lower stats points?

Overall I'm putting everything on attack damage and attack speed on my archer hero, when those options aren't avaliable and I can pick only defense, movement speed or life points regeneration I am clicking on "wait next level."
Anyways, did I get something wrong, or it's usually a better idea to not press "wait for the next level" whanever it's possible to distribute on something else userful for the hero class.
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Showing 1-2 of 2 comments
DecayWolf May 13, 2016 @ 7:49pm 
I just did the test myself, here goes the result.

First experiment, mixed between 'saving for next level' and spending points as soon as possible.

Level 10 elf range.

Attack 17
Attack speed 101
Range 480
HP rege 8
Mana res 0
Movement speed 66
Def 1 / 5 / 5 / 2
Health 435 / Mana 250

Items: Protective amulet, Long hunter's bow and orc's boots.

Experiment two, mainly spent points every level with the exception of one level which didn't offered anything relevant.

Level 10 elf range.

Attack 17
* Attack speed 104
* Range 525
HP rege 8
Mana res 0
Movement speed 66
Def 1 / 5 / 5 / 2
Health 435 / Mana 250

Items: Protective amulet, Long hunter's bow and orc's boots.

So as you can see, IT DOES make a difference in stats building, in a long run it will be optimal to NOT 'save for the next level' since it offers a overall leeser stats build.
Last edited by DecayWolf; May 13, 2016 @ 7:53pm
yourherealready Nov 21, 2016 @ 3:31pm 
if i remember from the cd version its' that there are 3 amounts of upgrade for each stat that comes around 1low 1 medium one high if you wait it should only give you the medium one but from skirmish you can chose any stat for waiting
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