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mages good
the templars wanna loak up hawke morrigan wynne anders etc
while the mages wanna
oh and mages are canon since you play as hawke
Wow, your logic is amazing. Congratulations. I am amazed. So just because templars want to lock up your favorite chars that makes them evil right?
Templars are Order and Mages are Chaos. Look at what anders did? Look at what mages are capable of doing at a young age (Connor). Yeah sure being locked up in a tower is bad but thing about it. 1 mage can open a rift. 1 mage can summon demons and etc. Mages hold too much power and somebody needs to control them. Thats why templars are the obvious nec evil. As bad as templars are, they bring order to the world.
Even so, both sides are just as bad as each other. Templars started a giant massercre while trying to fight the Mages that ran there in the Hinterlands and the Mages are just as bad for siding with Alexius and the Venatori. (Seriously, that Blood Magic has never done any good. XD)
However, to the Templars credit, the main one at fault on the Templar side is Seeker Lucius. That dude was so messed up. The Templars were just placing their faith in him as their new leader, so technically, they were tricked, decieved by a dellusional Seeker. (or at least that's how I felt after the Templar quest and yes I know the Seeker Lucius we saw there was an Envy Demon) But those who played Cassandra's inner circle quest will understand my point. =P
The reason why I prefer the Mages side is because I like Mages. =3
Well, there is more reasons then that. XD
Most of them are spolierfic though so I can't really indulge in them without giving story away. Those who had played the Mages quest will know what I mean. =)
No organisation in the game in fully evil or truly good, not templars, mages, the Chantry, The Qun and Tevinter, all just flawed systems for a problem with no perfect solution.
Nice point, but the Templars are just spoiled boys with sharp toys, do you want a bunch of bullies in charge?
Templars are crazy and evil at the start of the game, but when allying with them and Ser Barris as their leader, they start to do what they're meant to do. In wartable there's an operation where Templars are asking for reinforcements to defend the Circle mage tower from demons or something if I remember right.
I tought about giving the rebel mages a chance in this game and ally with them, but as soon as I heard in Redcliffe, that they pledged themself into Tevinter imperium, I left the tavern and never went back. I know the Mages may have been desperate because of the Templars constantly attacking them. Heck, it's the Templars fault that the mages pledged themself into Tevinter imperium. :d
If I ally with the rebel mages, Templars are forever lost(?) And there's nothing to protect the citizens of the Thedas against abominations and evil magick. Also, there wont be Circle towers, Mages roam free and some of them do blood magick and everything they can to get more powerful. Who knows what that might lead to...
In Inquisition each choice has its' own separate storyline, and I think it all comes back to personal choice.
In all the games, its the extremists that you don't even get to side with.
In DA2 - you're making a stand as Hawke. That's it. It isn't a wish to kill all Templars or kill all Mages. It is who you'd defend and support when it came down to it, to the very edge of the abyss.
In DAI - you're deciding which specific faction to support. The Rebel Mage faction is the specific faction in Redcliffe (NOT THE HINTERLANDS). The Templar faction is the specific faction that is remaining of the Order.
The majority of Templars went Red Lyrium crazy, and in DA2 (if you read the sekret lore) they were also going Blood Magic crazy (along with everyone else).
The majority of Mages actively chose to do the bad things they did (using Blood Magic doesn't corrupt - it is the related demonic influence and the effects of Blood Magic on another that may corrupt).
DAI asks you if you support a demographic more, or an institution. The demographic is filled with people with potential, and the institution carries a promise of a safer world. Regardless of what people want to believe, the Templars HAVE (albeit *imperfectly*) brought stability to Thedas for at least hundreds of years, technically more - in matters of demons and rogue mage activity. Regardless of what other people want to believe, the Mages HAVE had specific individuals (perhaps Andraste herself) ascend to power and do ultimately super useful and good things to the world, at least compared to its situation prior.
I go Mage for the latter case (individuals with potential), but the Templars aren't my absolute enemies.
For the X-Men example, yes, I'd want registration. Maybe not the specific Registration Act (I'd have to read it), but just as citizens themselves are registered and known to the government, I'd want to entice heroes and mutants towards registration through a number of governmental benefits, not coercion or force. Eventually, enough would be registered that I think there could be enough faith that most heroes/mutants would pressure others to sign up, even if perfect registration is not going to happen (just as perfect registration for EVERYONE is not going to happen).
To be clear, I'm saying that I wouldn't support Sentinels to enforce this.
And same with the Dragon Age situation. I don't support the Templars to enforce it - I just understand their role in history. When it comes to me understanding each side in INQUISITION ITSELF (their missions, their role in the Inquisition, connection to the antagonist, etc), I don't find myself as Templar-antagonistic as before. They're not just being nudged by some nebulous forces in Kirkwall, but openly corrupted from the inside (both literally and otherwise, lol). And I'm NOT against A control system over mages, but I do like the DAI overall position that something HAS to change. For Templars, and for Mages. To temper the paranoia and authority of the Templars, and temper the violence and power of the Mages. To some degree. Which all players do in DAI, no matter their choices.
I know its not made so clear in DAI, but both 'factions' survive in all cases.
Mages - Well obviously, mages keep being born. They won't necessarily be part of this rebel mage authority (or whatever it turns into, based on DAI ending), but they keep happening.
Templars - The Chantry aligned Templar Order itself can be dismantled, but Templars themselves, and those with their powers, and those with their inclinations will continue to exist. In fact, IMO this is partly why the Seekers and their lore has emerged. We'll still see those who seek to nullify/weaken/etc the power of the Mages, and they may carry the same or very similar power to Templars. Not to mention, even with the events of the Mage Revolt, the northern Circles of Thedas may have their own things going on.
When you decide between the two in DAI specifically, you're just deciding (along with the Divine outcome) what sort of political world you want in southern Thedas, and how much it favors the various sides involved. You're still not deciding anything like 'kill all mages'. Even the Templar ending path of DA2 isn't about 'killing all mages', but instead 'kill all the mages in this specific city as 90%+ of them are going mad from turning to blood magic, and slaughtering everyone else'. It is a 'secure this damn city!' choice, not a 'mass genocide' one. It is Hawke deciding where he personally stands - and you can even do it while hating the Templars with every step (I still chose Mages tho).
Mages do in fact use lyrium as well. Lyrium allows templars the ability to block out magic and therefore allows them to negate spells that mages can use. But mages use it in order to enhance and boost their abilities to cast spells.