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Set their triggers in an efficient manner. I will set Alistair to taunt anyone who attacks the party mage, set the other warrior (Sten, Oghren, Shale, Mabari) to also attack anyone who hits mage; with secondary focus on those who attack the group rogue. You also want to be sure that you have every class in your group. It helps if you've played things like WoW. Mage, warrior, rogue.
So, for your next big fight, try Morrigan, Sten (if warden is a rogue), Leliana (if warden is a warrior), and Alistair. You will want Alistair as your primary tank, since he has the sword and shield. Put enough points in his strength so that he can equip high level gear, then dump the rest of his stats into constitution. Keep the threat generating sustained ability on at all times. Then if you have Sten, set him to pull off of Alistair when his health drops below 50%. Have Morrigan cast mind blast whenever there's a dense group of enemies. If you are using Leliana have her use pinning shot on an archer or mage and send your warden to pick them off while Alistair tanks the melee fighters.
With this all as a baseline, get used to hitting SPACE to pause the game, then scroll back into tactical view. This is something you will want to become very conversant with. In this way, you can set each individual action of each character in stop-time. You can do things like cast the vulnerability hex on high health targets with Morrigan; then use things like drain life, lightning, frost and whatnot. Have Sten pommel strike people who are attacking rapidly. Have Alistair shield bash whichever foe does the most damage. I usually roll a rogue warden so I will set him behind enemies, stun and backstab, then dual weapon sweep anytime there are two or more people in front of him.
Once you start looking at this all tactically, you will kick this game's ass, and you will also have learned a little bit about strategy, Sun Tzu would be proud.
Try learning the gambits or tactics or whatever they're called, at least. That's how I began to understand the order of things and the way you could really develop a strategy for any encounter. It makes me feel smart as all hell.
No, I'm just not ret(a)rded and can play the game without pausing it.
isnt blood mage arcane warrior godtank the noob way?
Here's an earlier post I made about Tactics (for those unfamiliar with it):
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Set up Tactics ahead for your main character and each companions, including Dog & Shale, such as "Enemy: Target Using Magic or Ranged" ===> "Pinning Shot" or "Winter's Grasp".
Or, "Enemy: Rank-Elite or higher" ===> "MIghty Blow" or "Shield Pummel"
Or, "Enemy: Highest health" ===> "Assault" or "Overpower"
Or, "Enemy: Nearest visible" ===> "Attack"
Or, "Self: Surrounded by x enemies" ===> "Mind Blast" or "Shield Bash" or "Two-Handed Sweep"
Or, "Self: Health < 25%" ---> "Heal" or "Use health poultice"
Everyone already has basic tactics initially, but it's prudent to change them to fit your play-style. The game has several standard sets (Scrapper, Defender, Archer, Damager, Healer, etc...). Use them as guides to save custom sets. Also, change Behavior from Default to Aggressive or Ranged.
*** See DA Wikia page for more detals: http://dragonage.wikia.com/wiki/Tactics_(Origins)