Dragon Age: Origins - Ultimate Edition

Dragon Age: Origins - Ultimate Edition

starting dual wield warrior, what race?
looking for suggestions for a dual weild warrior, stuck between elf or dwarf. Also where should i go 1st after the ostagar?
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115/17 megjegyzés mutatása
The race does not really matter in this case. Both have their own benefits. Elves are slightly more dexterious and that benefits the class. However, dwarwes are quite robust and can hold their ground slightly longer. It is of course only a matter of early game. In later game, the difference betweens races is quite small, when reading it from classes point of view.

Dual wielding suits slightly better for rogues than warriors thoug, because other warrior talents and specilizations rely to strenght, where dual wielding relies heavily on Dexterity - Riposte to high Cunning.

However, dual wielding warrior is certainly not a moot character and could actually be quite interesting to play. I hope you are having fun with that. :)

I am always heading to Circle Tower from Lothering. I can't see your gaming experience from private profile, but there is a character in the tower that I would rather take with me early on - if only to make sure that talents from level ups suit my party needs.
Legutóbb szerkesztette: Ilja; 2015. szept. 7., 11:15
DW warriors are beasts, a very good class to pick imo, even tho their abilities are reliant on Dex, warriors in general need some Dex to hit more often else alot of the time you'll just end up missing and it also increases your chance to dodge which adds to the DW warriors survivability

Dwarfs are good for Rogues and Warriors because their Racial makes something like one in five spells have no affect

If you choose to go for the Dwarf as a DW Warrior then choose the Dwarf commoner because they start with a talent already in the DW section so it gives you a head start, the Dwarf Noble warrior starts with one in sword and shield

If you were to choose an Elf then city Elf would be your best choice because they too start with one ability in DW
Legutóbb szerkesztette: FEZ. TF7; 2015. szept. 7., 14:31
thanks for the input! was having trouble not dying as a rogue but so far dw warrior is pretty fun
As a warrior in main game Dragon Age Origins, you have better survival but you won't really out damage a rogue/mage. However once you reach the Awakening dlc, you will be able to outdamage a rogue character. I'm not really sure about a warrior character out damaging a mage in the Awakening dlc.
SaveTheKupo eredeti hozzászólása:
As a warrior in main game Dragon Age Origins, you have better survival but you won't really out damage a rogue/mage. However once you reach the Awakening dlc, you will be able to outdamage a rogue character. I'm not really sure about a warrior character out damaging a mage in the Awakening dlc.

If you want a high damage character in awakening, go ranged. Use rapid aim stuff (it stacks), aim and accuracy. You will have (over) 100% crit chance with increased crit damage. Like 250 per auto-shot with main characters and over 200 with party members. It is completely broken, even more so that you can re-spec your skills in Awakening.
Legutóbb szerkesztette: biogoo; 2015. szept. 8., 22:13
I was refering to the fact that warriors have access to a talent that changes their physical damage to spirit damage. So with a mage follower with high spell power and that aoe hex to reduce resistances, they would probably do almost double the damage a rogue would do.
Legutóbb szerkesztette: Hjelpmooglene; 2015. szept. 8., 22:48
SaveTheKupo eredeti hozzászólása:
I was refering to the fact that warriors have access to a talent that changes their physical damage to spirit damage. So with a mage follower with high spell power and that aoe hex to reduce resistances, they would probably do almost double the damage a rogue would do.
Some enemies are quite resistant or even immune to spirit damage and you also forfeit all armor penetration that way, as with spirit damage it is useless. Never tried it, it didnt sound that great (doesnt it drain stamina quickly as well?). And rogue can get +10 STR +10 CONS instead, which also contributes to damage:)
Legutóbb szerkesztette: biogoo; 2015. szept. 9., 5:59
Which is why I mentioned the mage follower with a very high spell power and that hex to decrease enemy resistances. I can't remember the names of them, but they are very good. One only works on one target but the other effects multiple targets. I also believe they stack if I remember correctly. Also, the game gives you items that increase spirit damage. So you could potentially increase your damage by 50% maybe. There are videos out there of warrior dual wielders or archers doing more than 600-1000 damage per hit on enemies. I never brought over my pure spellcaster mage into Dragon Age Awakening, so I have no idea how much damage I could have done with that.
PS:I never actually tried doing it since I almost always do Awakening solo.
Legutóbb szerkesztette: Hjelpmooglene; 2015. szept. 9., 17:07
i've done no dlc and have never gotten very far. i have a 2handed warrior that i like who is in the human town with the possessed kid. And i started a rogue 2 handed just to test it. But i also want to try a mage haha. But i love all the input i'vve gotten and will continue on my warrior nd rogue. so far i've noticed i can go more balls to the wall with my dw warrior.
Soul eredeti hozzászólása:
i've done no dlc and have never gotten very far. i have a 2handed warrior that i like who is in the human town with the possessed kid. And i started a rogue 2 handed just to test it. But i also want to try a mage haha. But i love all the input i'vve gotten and will continue on my warrior nd rogue. so far i've noticed i can go more balls to the wall with my dw warrior.
Warrior can use taunt to tank, rogue can backstab when someone else taunts:)
The survivability is actually very comparable, as there are no gear restrictions. Also do not underestimate defense, its a very powerful stat.
Also be wary of enemies with special attacks. No amount of chance to dodge items or defense will protect you from grab, overwelm, and other attacks that always hit.
SaveTheKupo eredeti hozzászólása:
Also be wary of enemies with special attacks. No amount of chance to dodge items or defense will protect you from grab, overwelm, and other attacks that always hit.

Best thing to combat that is a mage (character or companion) with proper amount of spirit spells. Otherwise Alpha Orgre will keep on bashing your tank, until he kills him/her.

He says, after getting Alistair knocked down (again) do to not progressing with Spirit spells for Wynne early enough. I really should have known better.

Oh well. That was yet another experience. :D
Ilja eredeti hozzászólása:

Best thing to combat that is a mage (character or companion) with proper amount of spirit spells. Otherwise Alpha Orgre will keep on bashing your tank, until he kills him/her.

He says, after getting Alistair knocked down (again) do to not progressing with Spirit spells for Wynne early enough. I really should have known better.

Oh well. That was yet another experience. :D
It's funny when it's a solo playthrough and the enemies each have their way with you. When one is done, the other enemy just jumps on top of you.
SaveTheKupo eredeti hozzászólása:
It's funny when it's a solo playthrough and the enemies each have their way with you. When one is done, the other enemy just jumps on top of you.

I have never made a solo game. I always build my crew to keep their grown on their own. Solo game is something that I may need to do.

I am really busy with Skyrim - both forum and the game. It has been time since I last played DA:O, before I restarted the game this summer. Seeing how Skyrim mod updates that I am expectin will still take their time, I will likely take your idea of soloing and try to finish DA:O at least at once like that.
i've been trying a caster, and the walking bomb spell is amazing! So far i've had good luck with hilling things at range while spamming my heal on allistair
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115/17 megjegyzés mutatása
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Közzétéve: 2015. szept. 7., 11:10
Hozzászólások: 17